Blog:How to make a page similar to AlvaroNovaes-BR's quality style

 Note: This game is fake, this blog was intended to make a good page that has the same style as me, please don't take it seriously 

The Nora Sorcerer is a platformer, action and role-playing game released in 2014 and developed by Alvaro, the game focuses on Nora, a sorcerer from the Pawn Guild, the game is about adventures around the world, there many missions in this game, a total of 365 in total, it takes on a open-world setting where Nora tries to find Alvaro around, the game also includes Stage Designer (where you can create a open-world map of 16KM and levels that are interiors can reach about 8KM if there's chasing part), Multiplayer (Online or Offline with Cooperative and Competitive content), a Character Editor, a Community central for mods and any content, a profile-based system where players can see your picture and stats and many more.

Plot
After the events of The Mad Island, Nora decided to take a stroll around the world, Nora travelled over America, United Kingdom, Japan, Brazil, Mexico, Italy, Australia, and many more, until she forgot to tell to Alvaro that one of the 5 Atlian Cystals are the keys to open the nexus of the universe, but a group of a secret government denies them to discover and tries to take down them to take over the world, until the next chosen one will decide...

Why It Rocks

 * 1) Being the game uses a old-school and nostalgic artstyle that reminds Sonic 3 & Knuckles, the graphics are beautiful and realisticly detailed, due the game uses a fair amount of polygons around the 3D area, the graphics are even more advanced than DOOM on the 32x, the 3D levels from Toy Story (1995), Virtua Racing, and many SNES games with Super FX chip, the Mega Drive cartridge uses a special chip to calculate many polygons around the map and accepts a big size that are slightly bigger than Grand Theft Auto III, despite the Mega Drive cartridge can only hold 4MB of storage, they used many compression to make the source code functional and small to fit the graphics and sound overall, which why this is the most difficult game to develop on the Mega Drive, the PC, PlayStation and Nintendo Switch ports offers better graphics, more content and capable to run 60 or 120 FPS compared to the 24 FPS in the Mega Drive version.
 * 2) The controls, simple, easy to understand and good for experienced players and speedrunners, the D-pad (Mega Drive and PC with ASWD) or Joystick (PlayStation and Switch) are used to move around any you want, A is used to jump, pressing two times Nora will double-jump, also pressing A again quickly after stepping in the ground will make Nora jump higher like in Super Mario 64, making the same gimmick again, Nora will make the biggest jump, outcharting all the jumps, B is used to attack, you're free to attack anything you want, even sky-diving or swimming in the water, depending what position where you're facing, fast inputs will make Nora do Punches, Kicks, Uppercuts or special moves while disarmed, with her staff she can spell anything, like Heal, cast Fire, Ice, Lightning, many more, but consumes mana, she can also wield a Sword or anything that are Melee, 360 sweep attacks are very powerful and useful for strong enemies, but also consumes your stamina (which is also used for sprinting or climbing faster), the C button will center the camera, tapping two times, you're to change weapons quickly whatever you want.
 * 3) The map design is well-made, memorable and unique, Nora can use levers to open doors, gates or puzzles, Nora also can use a grappling hook to pass different parts of levels (cannot be stored in the inventory), Nora has parachute in her backpack if you're falling from a high place or sky-diving, Nora can also drive terrain vehicles, boats, planes, helicopters and many things, she controls the vehicles badly until she improve her skills when controlling a vehicle for a week in-game time.
 * 4) Memorable characters such as Alvaro, which he's the main protagonist from the previous games, he helps Nora during the final battle and follows during the decision of the god from the universe.
 * 5) Yet less light-hearted than The Mad Island and not as dark like in the main series, the story is mysterious and enjoyable, from Nora making a stroll around the world, yet finding 5 of the Atlain Crystals that are keys to open the nexus of the universe, which beyond there's a god.
 * 6) The soundtrack is great, the sounds are appealing to the ear and fits the atmosphere of the game, well composed and coded in the game's data.
 * 7) The has alot of Easter Eggs like a mirage of the Mad Island close the borders of the map in the sea and a skeleton of a dragon that reminds the Red Dragon from The Mad Island or Grigori from Dragon's Dogma, the game has some callbacks from the previous games.
 * 8) The Stage Designer, it's a unique, well-programmed, easy to use, advanced for coders and effortful level editor, you can make two types of a map either open-world or a interior level, both of them are 16KM (open-world) and 8KM (interior level), there's alot of assets you add (either of this game, The Mad Island or the main series), characters, blocks, buildings, props, decorations, enemies, interactive stuff, weapons, support items, vehicles and many other, this mode is much better to use on the PC or next-gen versions.
 * 9) There's a multiplayer mode where you can play Online (via Ethernet cables/or Wi-Fi) or Offline (2 player-splitscreen/LAN), there's competitive and cooperative, you can still freely explore the map in multiplayer mode and there's many content to play.
 * 10) The PC and Next-gen ports has more content than the Mega Drive, it add features and fixes many issues from the Mega Drive version.
 * 11) *Adds 4 more missions in Single-player mode.
 * 12) *Adds 8 more races, 6 cooperative missions, 10 competitive maps with different modes.
 * 13) *The performance has increased from 24 FPS to 60 or 120 FPS (you can still change it to 24 or 30 FPS whatever you want).
 * 14) *Introduces a profile-based system where players can see you picture and stats.
 * 15) *Introduces a Community central for mods and content.

More content coming soon!

Bad Qualities

 * 1) While the game is well-made and was the hardest game to develop on the Mega Drive, there's a massive amount of glitches, due the code being messy and difficult to execute.
 * 2) *If you're playing on a third-party Mega Drive console, whatever Nora is facing, the game needs to check if there's a enemy or not, storing them into the memory RAM to able to move off-screen, since there's no specific components in these third-party consoles, the enemy will fall through the floor.
 * 3) The Stage Designer is very clunky to use in the Mega Drive version, despite the controller only has 3 buttons, it's more recommended to use a 6-button controller and change the input mode in the options to to edit the levels easier, thankfully the PC and Next-gen versions is much easier to use.

Trivia

 * Nora The Sorcerer is a character made by Alvaro in Dragon's Dogma and mh:freshwebsites:Pawn Community, her sprite has the same appearance as the original version.