User:NelsonPalacios/sandbox/Soulcalibur II

Soulcalibur II is a 3D fighting video game that was developed by Namco and Project Soul and Published by Namco (Vanilla) and Namco Bandai Games (Online) that was originally released in 2002 on Arcades and then to existing 6th Generation Desktop Consoles in the following year and Playstation 3 and Xbox 360 in 2013 as Digital Online Download.

Why It Rocks

 * 1) As in the previous installment the gameplay is quite fast, fluid and responsive. In addition, the "step" system and the "Soul Charge" were strengthened, which has up to 3 levels of charge that inflicts great damage on the opponent.
 * 2) Excellent Graphics with a Great Level of Detail and Design along with fluid animations and highly stable frame rate for the Standards of 3D fighting games 2002-03.
 * 3) * And it has Progressive Scan Support (480p) although it is only available in US Version and Widescreen Format (16:9) semi-natively.
 * 4) Impressive Soundtrack and Sound Effects. Composed by Junichi Nakatsuru and in turn the voice acting either in English or Japanese is great.
 * 5) Incredible Fight Stages with a Spectacular Design and Details of very High Level such as the South France Mansion Stage, Eurydice Shrine Gallery, among many others.
 * 6) Good Hit Detection for each Attack or Commands of each Character.
 * 7) Lots of Replay Value even if you pass the Arcade Mode you unlock the "Extra" Modes that are more difficult that the normal games mode.
 * 8) Fair and Balanced Difficulty Especially in Most Of The Game Modes Both Normal and Extras.
 * 9) The PlayStation 3 and Xbox 360 versions support online mode and could be played against multiple players around the world back then.
 * 10) Lots of Unlockable Content whether it's Game Modes, Characters, Swords, 3rd Suit for some Characters and etc.
 * 11) There are New Characters in this installment such as Cassandra, Hong, Talim, Raphael, Charade and Necrid.
 * 12) It counts up to 25 Fighters to choose from and includes a Guest Character in a Concrete Version as Heihachi from Tekken in the Playstation 2 and Online version, Link from The Legend of Zelda from the GameCube and Spawn from the Comic of the same name by Todd McFarlane in the Xbox Version.
 * 13) This Game is Easy to Choose Any of the Existing Versions especially if you are a Newcomer who wants to play it for the first time.

Bad Qualities

 * 1) The Final Battle against Inferno in Master Weapon Mode is very difficult to Defeat unlike the Arcade Mode or Extra Arcade Mode where at least it is defeatable considering that it is a single round.
 * 2) Although the Extra Modes are more Challenging than the Normal Modes, sometimes the A.I. becomes cheap in some rounds or stages even in the easiest difficulty.
 * 3) Heihachi although he is not a bad Guest Character of the Playstation 2 and Online Version, was a weak inclusion since he is not a swordsman but as a fighter unlike the rest of the characters in the game, better they would have opted for a better guest character in that blissful version.

Reception
This Game was positively received by both the public and the Critics with a Metacritic Score of 92 and 8.7 User Score from the PS2 Version, 93 and 8.9 on the GCN Version and 92 and 8.8 on the XBOX Version.

It even had a Favorable Reception in the Online Versions of the Metacritic Score of 73 and 7.9 of the User Score in the PS3 Version and 76 and 7.8 in the X360 Version.