User:ZeusDeeGoose/sandbox/Azure Striker Gunvolt

Azure Striker Gunvolt
Azure Striker Gunvolt is a fast-paced 2D platformer developed and published by Inti Creates. It came out on August 20th, 2014 in Japan, 9 days later in the US, and in April 2nd, 2015 in Europe. It is Inti Creates' first game they developed and published themselves, and also the first game in the Gunvolt franchise. The game then saw many rereleases and ports. It was a financial and critical success.

Why it's Electric

 * 1) Great controls, which are very similar to the Mega Man Zero games.
 * 2) The ranking system was also improved from the Mega Man Zero games. Depending on your rank, you can choose from a pool of up to 15 items. Medals give you 1 extra item per medal found, and S+ Ranks give you 10 Items. So if you play your cards right, you can get every single bonus item upon completion of a level.
 * 3) Outstanding soundtrack. It's very energetic and fast paced.
 * 4) Despite the issues with the endings, the story is very well done.
 * 5) The main selling point - the electricity mechanic - is very well done.
 * 6) *First, the tag system is fun to use. When you shoot an enemy, they get "tagged". Depending on your gun, you can have up to 8 tags simultaneously. This automatically makes all electricity you output damage the tagged enemies.



Bad Qualities

 * 1) Many of the ports are inferior to the others in one way or another.
 * 2) The original 3DS version, while not bad; is overshadowed by the re releases.
 * 3) * All of the 3DS versions run at 30FPS, even with the newer models.
 * 4) * The original English 3DS version does not have the in-game dialogue, which is very important to the story. This was added in the English 3DS Striker Pack.
 * 5) * There's no speed-run mode from the PC version.
 * 6) * The voice acting is missing from the Japanese version. This was added in the 3DS Striker Pack.
 * 7) The PC port was mediocre until 2018. The original PC port was a direct port from the 3DS version, akin to The Wonderful 101 Remastered. There are 2 screens on one screen. This port got new menus in 2018 following the Switch Striker Pack, and is now redeemed.
 * 8) The true ending, while good, is annoying to get. You must get all seven jewels, then talk to Joule so she can make a bracelet, and then you have to beat the final boss while wearing it.
 * 9) The true final boss is also annoying to beat. He can kill you within 3 hits, and most of the time you can't damage him without using a skill.
 * 10) The 4 extra missions have no checkpoints. It makes sense for the boss rush, but why the others?