Beach Head 2000

Beach Head 2000 is a first-person shooter developded by Digital Fusion and released by WizardWorks for Microsoft Windows in June 15 2000. The game is a remake of well received game called Beach Head.

Gameplay
As the title suggests, the gameplay is very similar to Beach Head, you shoot soldiers, oncoming ships, but also tanks, planes and helicopters. The game has been moved to the third dimension, so you can rotate the camera 360 degrees. The player uses three weapons to fight, and they are:

Tank - shooting at vehicles that are more resistant to bullets.

Two artillery - it allows you to shoot soldiers and helicopters.

Normal pistol - has spare ammo when both weapons run out.

Why It Rocks

 * 1) The game moved the very popular franchise to the third dimension, thanks to which the mechanics have been greatly expanded and not limited to shooting, e.g. You can move the camera, but also combine all the mini-games into one game. Also, there is much more action in the game as well as a greater challenge.
 * 2) The game has a fairly solid menu, as there are options for, for example, changing the resolution and turning on the mouse or joystick, but also the ability to see the high score list. Also, unlike the productions of the time, the menu has a manual in it and you do not need to look into the box to look for a manual, and you can read about enemy vehicles.
 * 3) The front cover of the game looks very nice, the artillery shown on the box is very detailed, the soldiers also, also in the background you can see that they are hidden in a special bunker, the interior of which is very detailed, the game logo also looks great and has a war atmosphere.
 * 4) The music played on the menu, which unfortunately is the only song in the game, is quite decent and suits the vibe of the beach, and you can also get a taste of war in it. There are also short songs that appear when you exit or start a game that are also good and even more warlike.
 * 5) The game is quite easy to learn and master as mentioned in WIR#2, It is added to the manual menu which explains all the controls, the controls are also good so the player will not feel frustrated and will learn to play quite easily and quickly what to do He will complete at least a few levels on the first try.
 * 6) When you run out of ammo in both your artillery and your tank, and you have few enemies left, this is a spare weapon with spare ammo, allowing the player to complete the level without losing automatically.
 * 7) The interface during the game, despite the fact that the buttons are arranged a bit strangely, it is clear and it is easy to understand what all this is and what needs to be mentioned, you can use rockets and it is shown in the interface which buttons you need to press to use them.
 * 8) The game is endless, so you can easily beat the highest scores endlessly without fear that there is a level somewhere where hitting higher scores will not be possible.
 * 9) The game is very cheap, because it cost only $ 10 on the day of the premiere, the hardware requirements are also very small, thanks to which the poorer will have access to it.
 * 10) The sequel to the game is a slight improvement over this game.

Bad Qualities

 * 1) Graphics for those times are quite poor with low-quality weapon models, ground or soldiers and with poor textures, unfortunately poor graphics contributed to the game's failure.
 * 2) Despite the extensive mechanics due to the fact that the franchise is moved to the third dimension, the gameplay is a bit repetitive.
 * 3) As mentioned in WIR# 4, there is no music during the game.

Reception
The game received mixed or negative reviews, mainly for the graphics, and the game rather has a small fan base in the face of the hatred that has fallen on the game.

Menu
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Gameplay
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