Point Blank

Point Blank, known in Japan as Gun Bullet or Gunvari, is a first-person light gun shooter game developed and published by Namco for the arcades in 1994. Also, it was later ported onto the first PlayStation console with the first GunConin 1997. The original Point Blank game was the seventh lightgun game released by Namco, after Shoot Away, ''Golly! Ghost! series, Steel Gunner duo and Lucky & Wild''.

Gameplay
Players use two attached light guns (in the case of the DS, a pen or in the case of the iOS version, touching the screen) to hit targets onscreen; missions require speed, quick judgment or pinpoint accuracy. The game consists of non-violent, all-ages, shooting contests like shooting targets (and avoiding bombs and civilians much like in both Steel Gunners), shooting cardboard targets, shooting targets of the players' colors, protecting the iconic Dr. Don and Dr. Dan, and other miscellaneous challenges, similar to games like Police Trainer, and Area 51: Site 4 - and players choose the desired difficulty level (Practice, Beginner, Advanced, and Very Hard in the first game, or Training, Beginner, Advanced, and Insane in the second game) which will determine how many stages must be finished to complete the game, as well as their overall difficulty. Players are shown four missions in each grouping, and may attempt them in any order; they usually have only three lives for the entire game, but this may depend on the cabinet settings. Most stages have unlimited bullets, but some have a limited amount of ammo. Players can lose lives by failing to complete a quota in the time limit, shooting bombs, letting Dr. Don (and/or Dr. Dan) die in any mission where they must protect them, incorrectly answering questions by shooting the wrong answers, shooting cardboard civilians or geisha girls, shooting their opponent's targets, having less points after completing a stage, failing to complete a quota (and any one-life penalty that loses multiple lives), letting meteors destroy the Earth, running out of bullets in some stages, shooting incorrect differences, letting aliens steal slots, and many other ways (not shown here).

There are six different types of stages in the game: Accuracy, where both players must shoot the designated areas with the highest points, Intelligence, where they must count to sixteen (by shooting the numbers), Memory, where they must match two cards by shooting two matching cards, Simulation, where they are required to shoot the cardboard robbers but not civilians (in the Japanese theme of this type, they must shoot cardboard ninjas, but not geishas), Visual Acuity, where they are required to shoot the target which matches what is displayed, and Speed, where they are required to shoot targets of their designated colors (depending players play from left or right); in the arcade version, both light guns must also be calibrated before the crosshairs on the screen shall move.

Why It Rocks

 * 1) Challenging mini-games with the given instructions as the main goals to complete the quota using the light gun until the countdown timer runs out. If you missed to reach the quota or shot the wrong target, then you will lose only one life.
 * 2) Humorous and fluent art style.
 * 3) Funny and likable characters.
 * 4) In the bonus stage of beginner, expert or very hard difficulty, shoot which treasure has an extra life, extra points or both.
 * 5) In the final stage, after completing the first sixteen stages, including the bonus stage, you can shoot many targets at front of the castle without failing the quota. So that you can see the beautiful fireworks coming out from the castle as the game completes.
 * 6) Challenging and fast-paced gameplay.
 * 7) Long-length gameplay in the extra mode, which is exclusive in the PlayStation version.
 * 8) You can play the "Special" edition of the original arcade game in the PlayStation version of this game.
 * 9) Cool soundtrack.