TrackMania Turbo (2016)

TrackMania Turbo is a 2016 over-the-top arcade-style racing game developed by Nadeo and published by Ubisoft. It's the first TrackMania game released on consoles since 2009's TrackMania: Build to Race on the Wii. The game is a spin-off of the first three TM2 games (including Rollercoaster Lagoon) and is the eighth game in the series.

Gameplay
Trackmania Turbo features gameplay akin to that of previous games in the series. The player can race on over 200 different tracks, across four different locations, namely Rollercoaster Lagoon, International Stadium, Canyon Grand Drift, and Valley Down & Dirty. Similar to previous games, the game moves at a very high pace with a high focus on stunts.

Various modes are set to appear in the game, including a campaign and a mode called Double Driver, which is a cooperative multiplayer mode, in which two players are controlling the same car.

The track editor from previous games also returns, which allows players to create their own tracks and share them with other players. A new addition to the track editor is its ability to generate random tracks. A new feature introduced to the franchise is Systemic music, which ties the soundscape to the gameplay, which dynamically intensifies, heightens, or lessens the music to fit with the gameplay.

Why It Rocks

 * 1) This installment is a lot more accessible than the other games thanks to being released to higher next-gen consoles instead of being exclusive to PC only.
 * 2) Even though the graphics are pretty much the same as TrackMania², it still looks visually amazing to look at and has a vastly different art style compared to the other games in the series, which is influenced by old-school arcade racers such as Daytona USA.
 * 3) The bouncing water mechanic from the earlier games has returned, and in fact, there are a handful of tracks in the solo campaign that uses the bounce as part of the track.
 * 4) The gameplay is super fun and addictive, which is to be expected from a TrackMania game, with rollercoaster-style loops, thousand-foot high jumps, and ridiculously high speed that the series is known for.
 * 5) Like all TrackMania games (other than TrackMania DS), you can build your own tracks using the track editor, and upload them for anyone else to play.
 * 6) The controls for the cars feel smooth and tight for the most part besides Valley.
 * 7) The single-player campaign is by far the most packed compared to the other campaigns in the series, having up to 200 maps to play on, and while they're extremely difficult to complete, a lot of them are still really enjoyable (other than Valley).

Bad Qualities

 * 1) Multiplayer-wise, this game is pretty much an inferior version of TrackMania 2, which is one of the reasons why this game's online community is a ghost town now.
 * 2) Customizing cars is much more limited now. Given the legal and technical restrictions Nadeo had to abide by to get the games onto console, they naturally had to tone down a lot of the customization that's otherwise possible.
 * 3) Getting all of the gold medals is an incredibly insufferable task to do (even in the White Series).
 * 4) You don't get to take any detours to unlocking stuff at all, you're forced into playing one set of maps to unlock the next, and so on. Grinding one environment you're bad at/you hate just to unlock something else you enjoy isn't very fun at all, especially the case with the Valley maps.
 * 5) Turbo is missing in-game leaderboards for offline tracks. Additionally, online Servers are missing good community-made maps with creative effects.
 * 6) As noted on pointer #6 on the WIR section, the solo campaign (actually, the game in general) is way too difficult for causal players.

Trivia

 * This is the first of several things:
 * The first game in the series to share its title with previous games. Coincidentally, both games have four environments.
 * The first game in the series to be available on multiple platforms.
 * The first game in the series to be available on non-Nintendo console platforms.
 * The first game in the series on consoles to feature the Night mood.
 * The first game in the series on consoles not to feature the Puzzle or Platform modes.
 * This is the fourth game in the TrackMania series to be available on consoles after TrackMania DS, TrackMania: Build to Race, and the other TrackMania Turbo.