Monster Hunter: World

Monster Hunter: World  is an action role-playing game developed and published by Capcom. A part of the Monster Hunter series, it was released worldwide for PlayStation 4 and Xbox One in January 2018, with a Microsoft Windows version being released on August 9 on Steam.

Why It is the Hunter of Monsters

 * 1) It successfully manages to be accessible towards newcomers while still retaining its main elements. This game can essentially serve as practice for new MH fans who are new to the games sometimes confusing mechanics, particularly for the older games.
 * 2) More story oriented campaign.
 * 3) The tutorials, this time, are very helpful. They provide tons of information about the mechanics of the game.
 * 4) A huge variety of monsters to hunt, and they're much more menacing than ever before.
 * 5) Unpredictable A.I.
 * 6) Seamless world you can freely explore any time.
 * 7) Breathtaking, absolutely beautiful and photorealistic graphics with exceptional levels of detail. The environments and monster models are unbelievably detailed and very colorful looking with the movements for things in game being incredibly smooth. The monsters and human characters are now full of life and are very expressive. So far, this is one of the best-looking games made by Capcom.
 * 8) A brand new, immersive world which is now more lifelike and natural than the previous games. The newest maps are stunning and sometimes have greatly improved over the older games. The Wildsphire Waste map manages to pack marshlands, deserts and rocky areas all into one while simultaneously making it actually work and feel fitting.
 * 9) Challenging gameplay with a high level of difficulty that manages to be tough but fair... sometimes.
 * 10) A lot of costumes to choose from such as Dante from Devil May Cry.
 * 11) Its massive expansion, Monster Hunter World: Iceborne, is just as great if not even better, with a much larger roster of monsters, a new setting, a much tougher level of difficulty and a very fitting continuation and conclusion to the original story.
 * 12) Incredible musical score composed by Akihiko Narita and Zhenlang Kang. A lot of the scores sound very similar to the works of the previous composers of the earlier installments (particularly Monster Hunter Tri) as well. They have also made fantastic remixes of older songs, some of which being considered better than the originals. One good example is the remixed theme of the Brachydios.
 * 13) The monsters now follow a behavioral pattern similar to a real life animal. They roam around the maps, sleep, eat, mark their territory and rest. It's feels immersive seeing these bizarre creatures behave (somewhat) like a real animal, and this can be good for animal lovers to follow them around and see what they do.
 * 14) This game introduced Turf Wars. A Turf War is a mechanic in where when to large monsters see each other when you are in a battle, it starts an animation of them fighting. A monster will always take a large amount of damage no matter what, and the Turf Wars will result in either one winning and losing, or a tie. Not only do the fights look super fun, but it is also and incredibly helpful mechanic for players too!

Bad Qualities

 * 1) Poor PC optimization.
 * 2) Steep learning curve.
 * 3) The collaboration bosses Behemoth (Final Fantasy XIV) and Leshen (The Witcher 3) were considered unfairly brutal fights.
 * 4) Some of the weapons are just monster parts placed on generic steel and bone weapons, a far cry from the unique weapons from previous games.
 * 5) The diversity of monster types is rather small, consisting mostly of Wyvern-type monsters (especially in the base game).

Reception
Monster Hunter: World received "universal acclaim" from critics, according to review aggregator Metacritic.

Generally, reviewers praised the game for being able to retain and not sacrifice the core Monster Hunter formula while opening it up to be amenable for new players to the series, being able to take advantage of the higher processing power of consoles compared to handhelds to make the game's worlds feel more alive, though still noted that there are elements of learning the game mechanics and the difficulty curve that can still be somewhat daunting to inexperienced players.

Videos
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