User:CJWorldGame32125/sandbox

= Twelve Minutes = Twelve Minutes is a 2021 game developed by Luis Antonio and published by Annapurna Interactive, the same publishers of Journey and Flower on PC.

Good Qualities

 * 1) While the concept of a time loop game isn't a completely original idea, it's pretty done well in this game.
 * 2) The graphics look admittedly good, with the noir art style and the well-done design.

Bad Qualities

 * 1) Playing it on console (or generally with a controller) feels incredibly clunky, mainly because you use your analog stick as a mouse and it feels slow.
 * 2) While the graphics are pretty good, the character models aren't the greatest, especially their faces, as they look like puppets. Thi
 * 3) A rather lackluster story about a man doing dinnner with her wife and then a policeman arrives to arrest her wife but then he kills you and you realize it's a time loop.

Reception
Twelve Minutes received positive reviews from critics, although the console versions received mixed reviews, mainly because of the clunky controls with a controller. The PC version has a 76 on Metacritic, while the PS5 version has a 64, the Xbox Series S/X version has a 72, the Nintendo Switch version has a 63 and the Xbox One version has a 71. As for the audience, the game has a mixed-to-positive reception. The user scores range from 7.8 to 4.4.

While the game has a pretty decent reception, it was a pretty divisive game from internet reviewers. Zero Punctuation described the game as neither good or bad, just weird.

= Simulacra =

Simulacra (stylized as SIMULACRA) is a 2017 horror game developed and published by Kaigan Games. The game is a spiritual successor to the 2016 popular game Sara is Missing. It was released on October 26th, 2017 for Mobile and PC, while on consoles it was released on December 3rd, 2019, to celebrate the (at the time) upcoming release of the sequel. A spin-off, called SIMULACRA: Pipe Dreams, was released on October 26th, 2018, a year after the first game was released. A sequel, SIMULACRA 2, was released on December 12, 2019 for Mobile and PC.

Why It Rocks

 * 1) The game expandes the concept of Sara is Missing (which was basically a tech demo) into a full blown original game, and it worked.
 * 2) Pretty solid gameplay, even playing with a mouse.
 * 3) Rather than having a generic story about you finding a missing girl with a lost phone with several clues and something like those, the game actually expanded that story and gave lot of exploration on Anna's life and her friends' life. The great part is that there are 4 endings, each of them depending from your experience.
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Bad Qualities

 * 1) The console versions were unnecessary, as they defeat the feeling of having a lost phone, as it does not feel the same playing it with a controller. While the game did have a PC version, it worked because playing it with a mouse feels fine and comfortable, while playing it with a controller feels clunky. Even worse, these versions were released 9 days before SIMULACRA 2 was released. The worst part is that these versions were reported to be glitchy, broken and unfinished, which shows that the developers rushed these versions to celebrate the (at the time) upcoming release of the sequel.

Reception
SIMULACRA received strong praise from critics and audiences, praising the expanded concept, the plot and the gameplay, although the console versions were review bombed, mostly because of them being glitchy and unfinished, and do not feel the same as playing it on mobile.

The game has a "Very Positive" 93% rating on Steam.