Totally Accurate Battlegrounds

"Totally Accurate Battlegrounds is a game made by God himself during a drunken coding rampage in the Unity game engine before being swiftly abandoned due to the excess mic-spam from the goddamn French."

- TheRussianBadger

Totally Accurate Battlegrounds is a physics-based battle royale game developed and published by Swedish game studio Landfall Games as a spin-off of Totally Accurate Battle Simulator and a parody of the many battle royale games that exist today.

Why It Rocks

 * 1) This game delivers a battle royale experience unlike any other. Unlike most battle royale games right now, you play as a ragdoll based character which feels fun and silly.
 * 2) The game was given away for free for the first 100 hours of its launch but now has gone premium at a still acceptable price of US$5, with plans to make it fully free-to-play somewhere in 2021.
 * 3) A large variety of weapons to use ranging from a simple knife to a minigun! There is also a shooting range to test them all out at.
 * 4) In addition, there are also a lot of attachments that fit on any gun. You can even suppress a rocket launcher!
 * 5) Simple but nice graphics that are well optimized, unlike mh:crappygames:PlayerUnknown's Battlegrounds
 * 6) Completely free cosmetics that include a chicken hat, a skirt, a Gopnik tracksuit and much more.
 * 7) The developers don't want to milk the game for as much money as possible and instead want to make it better to play.

Bad Qualities

 * 1) The servers are really bad.
 * 2) 40 players instead of 100 like most battle royales.

Videos
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