ToCA Race Driver 3

ToCA Race Driver 3, also known as DTM Race Driver 3 in Germany, V8 Supercars 3 in Australia, ToCA Race Driver 3 Challenge in the PlayStation Portable version and Race Driver: Create & Race in the Nintendo DS version) is a racing game developed and published by Codemasters. It's the sixth game in the Race Driver series (currently known as GRID) before dropping the ToCA title. The game features several fully licensed championships, including the DTM series and V8 Supercar championship.

Why It Rocks

 * 1) Gorgeous graphics by the time of the game's release. Also, it aged very well.
 * 2) It's a huge expansion to the previous games by not only focusing on Touring cars.
 * 3) Engrossing and lengthy career mode known as "World Tour".
 * 4) Outstanding damage system and sound design. For example: you'll hear wind if you're driving fast enough.
 * 5) Realistic physics.
 * 6) Smart opponent AI, as they will also slow down if you're right in front of them. And the fact that they lack the notorious "rubberband" effect.
 * 7) 120 championships to compete, featuring 35 types of motorsports such as Truck Racing, Baja, Vintage and Rally. Also featuring bonus events.
 * 8) Expanded number of licensed vehicles to drive (70).
 * 9) Solid controls, especially in the PC release.
 * 10) 40 real-world tracks to race.

Bad Qualities

 * 1) Along with the old Colin McRae Rally games prior to DiRT Rally, it's no longer available (and delisted from Steam) for purchase due to licensing issues until being rebooted as GRID, thus making it very difficult to obtain an actual physical copy of the game. Also scanning player's codes is unavailable too like many old Codemasters games prior to DIRT Rally and to make the things even worse, there are no code generators to scan the bonus codes unlike that it do in Colin McRae Rally 04 and the only way to unlock bonus codes is unlock everything in the game such as completing World Tour mode, completing all championships from Pro Career in both Normal and Hard difficulty and beating target time on every circuit on every championship (except the Bonus championships which means obtaining all 177 cups) in which can be extremely tedious and even stressful due to it's unbelievably unforgiving difficulty.
 * 2) The multiplayer mode was shutdown in 2014 following the closure of GameSpy. Currently, it's possible to play online via the OpenSpy server.
 * 3) Generic soundtrack.
 * 4) Insanely unfair and frustrating difficulty spike to the point it can be considered one of the hardest sim-racing games of all time and even harder than Richard Burns Rally or Gran Turismo 4. If you set the difficulty to custom and choose the lowest difficulty, you can win the races easier due to the opponents moving very slow while in later tiers (Tier 6 and onwards) from World Tour mode and in Hard difficulty in Pro Career, the AI opponents hit you in the back constantly and make your car lose control (aka performing P.I.T Maneuver) or they receive a huge boost by drafting to you in a manner similar to rubberbanding making winning races nigh-impossible to the point it makes the races a so luck-based apart that achieving a pole position being nigh impossible. Also in the Time Trial mode is extremely unfair too, every championship that features rallycross tracks such as 4x4 Monster Truck Series, RA Rallycross Series or Baja Buggy Nationals you can effortlessly beat the target time without any problems while most of championships such as rally championships or most of asphalt tracks are balls-to-the-wall harder to beat the target time making the game unforgiving to the point it became unbeatable and even luck-based to the point you will end up rage quitting by huge constant restarting races and you no longer play that game. However, in all platforms is rated Just-Right/Tough.
 * 5) The WSC Sprint Car it steers to the left itself making controlling the car very difficult even in the description it says that has easy handling which is misleading.