Omori

Omori is a role-playing game developed by Omocat and published by Playism which fully released on December 25, 2020 for PC Windows and macOS on Steam. A PlayStation 4, Xbox One and Nintendo Switch port, as well as localization for Japanese and other languages, are planned to release in the future. It is directed, written, and illustrated independently by Omocat and her team, including music by Slime Girls and Clover & Sealife, while Playism is responsible for coding. The 2020 trailer music was written by bansheebeat (Dylan Browne) and composed by Pedro Silva.

Plot
The titular main character, Omori, awakens in the "White Space", a small white room he has lived in "for as long as he can remember." He opens a door and enters the vibrant world of "Headspace", where he meets his older sister Mari, and his friends Aubrey, Kel, Hero, and Basil. They look through shared memories in Basil's photo album and decide to head to his house. Along the way, the album is damaged when Kel and Aubrey scuffle. Upon seeing an unfamiliar photo fall from it, Basil panics, and Omori is suddenly teleported back to White Space alone. He stabs himself with his knife, revealing the previous events to be the dreams of a teenage boy, Sunny.

Why It Rocks

 * 1) The game delves into really serious issues like depression, suicide, and manslaughter. These topics are handled really well and feel realistic enough.
 * 2) It is 24 hours long! This is a nice treat for people who want longer games.
 * 3) The Headspace sections are incredible as the cute and awesome environments give you calming, positive, and upbeat feelings, it almost makes you forget that this is a psychological horror game too. Well, that is until it transitions into horror territory.
 * 4) It has a unique combat system, there are certain Emotions which will increase a party member’s stat, but it’ll decrease another one. When a friend/foe is sad their defense goes up but their attack lowers (Omori can make friends/foes sad), when a friend/foe is angry their attack goes up but their defense lowers (Kel can make friends/foes angry), when a character is happy their luck goes up, but their hit rate lowers (Aubrey can make friends/foes happy).
 * 5) The game does not rely on jumpscares often, and when they are jumpscares they are actually clever and unexpected.
 * 6) There are two routes in the game called the “True Route” and “Hikikomori Route (also known as the OMORI Route by fans)”. The “True Route” begins if you open the door for Kel and you will be able to explore the Real World and solve the problems that occurred before the events of the game. However, if you choose to not open the door for Kel then the “Hikikomori Route” will be triggered, in this route you NEVER leave the house thus making Sunny (the protagonist) a complete hikikomori, and extra content unlocks too. This makes replayability pretty high.
 * 7) The characters are very likable, deep, and relatable. Examples include:
 * 8) *The main protagonist Sunny, went through a lot of horrible stuff after Mari's death causing him to be depressed and stay trapped in his house for 4 years, he used his dreams to try and escape reality.
 * 9) *Kel, an energetic kid who was sometimes immature and impulsive but still cared deeply for his friends, when he got older, he became more mature and understanding towards others. He even got Sunny out of the house after 4 years in the true route and even calls out Aubrey and her friends for bullying Basil.
 * 10) *Aubrey, who was once a happy and cheerful girl (as seen in her dream counterpart) became an angry thug after thinking her friends abandoned her. She had a close connection with Mari and was the most effected after her death, she also lives in poor home condition because her dad left, and her mom became an alcoholic. Despite this, she still somewhat cares about her old friends.
 * 11) *Hero, Kel's older brother and a love interest of Mari, he's the most mature out of the friend group, he is very calm and understanding towards others (just like Kel). After Mari's death, he stopped caring about everything and went into complete depression, even accidentally lashing out at Kel at one point. Hero got better after Kel got him back on track, but still feels sad over Mari's death.
 * 12) This game knows the perfect time when to be happy, scary, and emotional instead of forcing it into your face.
 * 13) There are tons of side-content! The optional location Orange Oasis is a big example as there is much to do there including the Dino Dig mini game.
 * 14) Many secrets are hidden in the game as well. (eg. the mirror jumpscare, hidden BLACK SPACE rooms)
 * 15) The TRUTH sequence is really well-done as it builds up slowly and intensely to the plot twist of how Mari really died instead of just telling you right away.
 * 16) The foreshadowing is clever.
 * 17) The soundtrack done by Pedro Silva (and a few others) is amazing and it helps fit the mood of certain areas and situations.
 * 18) *The song "My Time" by bo en was used for the bad ending, it's surprisingly fitting.
 * 19) This game has strong emotional moments. The “Final Duet” scene and the Mari's picnic event in the Real World are good examples.
 * 20) Some funny moments.
 * 21) The BLACK SPACE segment (which is probably the scariest one in the game) takes heavy inspiration from Yume Nikki.
 * 22) The Console ports have added new content! Basil can now become a party member, and Omori's friends including Mari are now an opponent in Boss Rush now!

Bad Qualities

 * 1) It’s safe to say this game is not for everyone due to the themes as mentioned in WIR #1.
 * 2) Getting all achievements in the game is PAINFULLY tedious. This is due to the fact that some achievements are really hard to get.
 * 3) The hikikomori ending is the same as the neutral one in the Sunny route which is disappointing.
 * 4) The Foe Facts journal can only be completed in the hikikomori route sadly.

Trivia

 * At the very beginning of the game when you first leave NEIGHBOR'S ROOM and free AUBREY from the stump, a number from 1-13 is rolled. This roll decides the value of your 'WTF' variable. There are a few things that change depending on it; basically, the higher your 'WTF' value, the more random occurrences will happen.
 * Toby Fox (Creator of Undertale and Deltarune) created an original track titled " Merry CD " for the game.

Reception
Omori received overwhelmingly positive reviews from critics and has a 9.2 user score on Metacritic. The game was praised for its handling of depression and trauma, and for its unique storytelling and gameplay.

Videos
3aJRzf6YTYQ ekTeF1KZKoE DRI2lwWzqGU ZzjvbMyvhe0 LE0D1ddPEbI nL7vSe9cVf8