BioShock (video game)

BioShock is a first-person shooter video game developed by 2K Boston and published by 2K Games. The game was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port in October 2008 and an macOS port in October 2009.

Plot
In 1960, a lone survivor of a plane crash named Jack discovers an abandoned underwater utopia, only to find out that the mystery behind its creation is much more sinister than he first believed.

Why It Rocks

 * 1) It has a cool and unique setting that is what if a beautiful city, which was put underwater in the Atlantic Ocean, transformed into a nightmarish world.
 * 2) Terrifying lore, such as the one where the Little Sisters are actually little girls who were orphaned until they were turned into slaves that gather the genetic material that powers Rapture known as ADAM.
 * 3) An amazing storyline that is easily considered to be one of the best stories in any video game.
 * 4) Amazing graphics and effects, with a lot of detail put on the NPCs and world.
 * 5) Great sound design, including being able to hear whales in the ocean as you traverse the world of Rapture.
 * 6) Awesome soundtrack composed by Garry Schyman. The most notable examples are "The Ocean On His Shoulders" and the official theme "Welcome To Rapture".
 * 7) There is even a great selection of licensed tracks that come from the 1960's and even earlier.
 * 8) A good selection of enemies to fight, like the crazed citizens of Rapture known as Splicers and the famous tank like enemies known as the Big Daddies with their creepy little daughters known as Little Sisters.
 * 9) The game introduces Plasmids, which are special serums made from processed ADAM, allowing for genetic modification and mutation, giving the user "super powers". Their use requires a supply of EVE. They can be found, obtained, or bought with ADAM throughout the course of BioShock. Jack has a limited number of Plasmid Slots for actively equipped Plasmids, and his currently equipped Plasmids can be changed at a Gene Bank. The player may purchase additional slots and select Plasmids at a Gatherer's Garden. There are a total of 11 plasmids in the game not including the one used to save Little Sisters.
 * 10) * Cyclone Trap - Spawns a mini-tornado that flings any Splicer who steps on it into the air.
 * 11) * Electro Bolt - Sends a jolt of electricity to electrocute an opponent or to open a few locked doors in Rapture.
 * 12) * Enrage - Causes the target to attack anyone in the near vicinity.
 * 13) * Hypnotize Big Daddy - Hypnotizes a Big Daddy into thinking the user is a Little Sister, and it will protect Jack for a short time.
 * 14) * Incinerate! - Sets the target on fire, dealing damage over time. Also ignites any flammable object in the firing radius.
 * 15) * Insect Swarm - Spawns a swarm of hornets which will home in on the nearest enemy, damaging them as well as distracting them from the player.
 * 16) * Security Bullseye - Causes all Security Devices in the area to attack the target.
 * 17) * Sonic Boom - Creates a powerful burst of air in front of the user, knocking back any enemy or object caught in the blast as well as dealing them damage.
 * 18) * Target Dummy - Spawns a hologram that distracts any enemy, allowing the user to escape.
 * 19) * Telekinesis - Pulls the targeted object towards the user and allows them to throw it forward, dealing physical damage to anything it hits.
 * 20) * Winter Blast - Temporarily freezes the target, allowing them to be shattered using another weapon.
 * 21) Along with plasmids the player can find Gene Tonics. They are classed in three categories corresponding to their abilities, Combat, Engineering and Physical. Gene tonics can also be bought at Gatherer's Garden, and features upgraded versions for some.
 * 22) * Combat Tonics
 * 23) ** Armored Shell - Prevents 15% of piercing and bludgeoning damage, while Armored Shell 2 prevents 25% of piercing and bludgeoning damage.
 * 24) ** Damage Research - Increases research damage bonuses by 30%, while Damage Research 2 Increases research damage bonuses by 60%.
 * 25) ** Electric Flesh - Reduces electric damage received by 75% and increases outgoing electric damage by 30%, while Electric Flesh 2 reduces electric damage received by 100% and increases outgoing electric damage by 60%.
 * 26) ** Frozen Field - Reduces cold damage received by 15% and deals an extra ten points of cold damage and has a 10% chance of freezing anyone struck with the wrench. For Frozen Field 2, it reduces cold damage received by 30% and deals an extra twenty points of cold damage and has a 20% chance of freezing anyone struck with the wrench.
 * 27) ** Human Inferno - Reduces heat damage received by 20%, increases heat damage inflicted by the user by 30% and causes burning enemies to take damage at a 30% higher rate. Human Inferno 2 reduces heat damage received by 40%, increases heat damage inflicted by the user by 50% and causes burning enemies to take damage at a 50% higher rate.
 * 28) ** Machine Buster & 2- Slightly increases damage dealt to Security Devices.
 * 29) ** Photographer's Eye - Increases all research photo scores by 10%, while Photographer's Eye 2 increases all photo scores by 15%.
 * 30) ** Static Discharge - Causes the user to emit an electric burst when struck by a melee attack. The burst does thirty points of electric damage and has a 15% chance of shocking the attacker, while Static Discharge 2 causes the user to emit an electric burst when struck by a melee attack. The burst does fifty points of electric damage and has a 25% chance of shocking the attacker.
 * 31) ** Wrench Jockey - Increases Wrench damage by 350%, while Wrench Jockey 2 increases Wrench damage by 550%.
 * 32) ** Wrench Lurker - Increases Wrench damage by 150% against unaware or shocked opponents and quiets the user's footsteps, while Wrench Lurker 2 increases Wrench damage by 200% against unaware or shocked opponents and quiets the user's footsteps.
 * 33) * Engineering Tonics
 * 34) ** Alarm Expert - Two fewer Alarm Tiles when hacking, while Alarm Expert 2 has four fewer Alarm Tiles when hacking.
 * 35) ** Clever Inventor - Inventing items requires one fewer of each component, to a minimum of one.
 * 36) ** Focused Hacker - Two fewer Overload Tiles when hacking, while Focused Hacker 2 has four fewer Overload Tiles when hacking.
 * 37) ** Hacking Expert - One fewer Alarm Tile and one fewer Overload Tile when hacking, while Hacking Expert 2 has two fewer Alarm Tile and one fewer Overload Tile when hacking.
 * 38) ** Prolific Inventor - Doubles the amount of items produced from a U-Invent machine. They will appear out of the machine when one exits the machine menu.
 * 39) ** Safecracker - When hacking safes and combination locks, there are two fewer Alarm and Overload Tiles, one fewer Acceleration Tile, and three added Resistor Tiles. The flow speed is also reduced by a half second per tile. With Safecracker 2, there are two fewer Alarm and Overload Tiles, one fewer Acceleration Tile, and three added Resistor Tiles. The flow speed is also reduced by a half second per tile.
 * 40) ** Security Expert - When hacking security devices, it removes up to two Alarm and Overload Tiles, one Acceleration tile, adds one Resistor tile, and the flow speed is also reduced by a half second per tile. With Security Expert 2, it removes up to four Alarm and Overload Tiles, two Acceleration tile, adds three Resistor tile, and the flow speed is also reduced by a half second per tile.
 * 41) ** Shorten Alarms - Reduces the length of hostile security alarms by twenty seconds, while Shorten Alarms 2 reduces the length of hostile security alarms by forty seconds.
 * 42) ** Speedy Hacker - While hacking, it reduces the flow speed by one and a half seconds per tile. With Speedy Hacker 2, it reduces the flow speed by three seconds per tile.
 * 43) ** Vending Expert & 2 - Provides a slight reduction to prices in vending machines.
 * 44) * Physical Tonics
 * 45) ** Bloodlust - Gain small amounts of health and EVE with each blow to enemies with the Wrench.
 * 46) ** Booze Hound - Drinking alcohol restores a small amount of EVE, rather than draining it.
 * 47) ** EVE Link - First Aid Kits give a small amount of EVE, while EVE Link 2 gives a significant amount.
 * 48) ** EVE Saver - Reduces EVE consumption of all Plasmids.
 * 49) ** Extra Nutrition, 2, & 3 - Gain a small to large increase in health from bandages, drinks, and food.
 * 50) ** Hacker's Delight, 2, & 3 - A small to large amount of health and EVE are gained after a successful hack.
 * 51) ** Medical Expert, 2, & 3 - First Aid Kits give the player 20% to 60% more health.
 * 52) ** Natural Camouflage - Grants invisibility when standing still for a period of time.
 * 53) ** Scrounger - Search corpses and containers a second time to get different loot.
 * 54) ** Security Evasion - Security Cameras and Turrets take two seconds longer to track the player. Security Evasion 2 increases to four seconds.
 * 55) ** SportBoost - Movement speed increased by 10% and Wrench swing speed increased by 25%. With SportBoost 2, movement speed increased by 20% and Wrench swing speed increased by 50%.
 * 56) It has two (technically three) different endings depending on if you saved or harvested all of the Little Sisters.
 * 57) * If the player harvested more than one Little Sister during the journey through Rapture, Jack will turn upon the Little Sisters who helped him to kill Fontaine. It is assumed that he killed them. After this, the cinematic shows a submarine coming upon the wreckage of the crashed plane, but it is soon surrounded by dozens of bathyspheres filled with Splicers (assumed to be Baby Jane Spider Splicers) who kill everyone in it and take control of the submarine, which happens to hold nuclear weapons. All of this is narrated by Tannenbaum as she dejectedly condemns Jack for his actions.
 * 58) * If the player harvested every single Little Sister, then the same cinematic as above plays, but narration in an even harsher tone by Tenenbaum.
 * 59) * If the player rescued every Little Sister, or saved them all but one, then an alternative ending will be shown. The cinematic shows a bathysphere surfacing right next to the very lighthouse Jack entered Rapture in; this time, it is in complete daylight. The door opens, and it is filled with five rescued Little Sisters. Jack helps them out, and the cinematic proceeds to show them living happy, fulfilling events in their futures, such as graduation, marriage, and parenthood. The cinematic ends showing Jack on his deathbed surrounded by the five rescued Little Sisters that he raised. This is narrated by a proud and happy Tenenbaum.
 * 60) There are 7 weapons (technically 8) all of which have different ammo types and also can be upgraded.
 * 61) *Wrench- The Wrench is the first weapon and the only melee weapon Jack acquires in the game and works very well with the right plasmids like Winter Blast and Electro Bolt. It is the only weapon in the game that cannot be upgraded, but there is a number of Physical Tonics and Combat Tonics that enhance Jack's combat ability with the Wrench. When properly equipped with these Tonics, the Wrench has the highest damage per second of any weapon in the game.
 * 62) *Pistol - It has a good rate of fire, good range, and accuracy, and does a moderate amount of damage. Its main weaknesses is its small magazine size and low ammo reserve capacity. However, the damage and magazine size can both be increased with upgrades at a Power to the People station, making the Pistol a far more effective weapon.
 * 63) *Machine Gun - It fires a rapid spray of bullets, each outputting a moderate amount of damage. Its main weaknesses are heavy recoil and low accuracy at long range. However, the damage can be increased and the recoil reduced with upgrades at a Power to the People station, increasing its effectiveness. It has high magazine and ammo reserve capacities, and ammo is widely abundant throughout the game for the weapon.
 * 64) *Shotgun - It fires a wide burst of pellets with high damage that are most effective at a short range. Its main weaknesses are ineffectiveness at long range, a low magazine capacity, and a slow rate of fire. However, the damage and the rate of fire can be increased with upgrades at a Power to the People station, making the Shotgun even more powerful.
 * 65) *Grenade Launcher - It fires grenades that do high damage and have a wide splash damage radius. They are fired at an arc, making targeting at long range require some estimation. Its main weaknesses are a low ammo cartridge capacity, a slow rate of fire, and the potential for collateral damage. However, the damage can be increased and immunity to collateral damage can be gained with upgrades at a Power to the People station, further increasing the usefulness of the Grenade Launcher. The Grenade Launcher has a low ammo reserve capacity, and ammo is somewhat rare throughout the game.
 * 66) *Chemical Thrower - It fires a straight, continuous stream of chemical substance as ammo is consumed. Its main weaknesses are slow reload time, ineffectiveness at long range, and a very high rate of ammo consumption. However, the effective range can be increased and ammo consumption rate decreased with upgrades at a Power to the People station, making the Chemical Thrower a highly efficient weapon. It has high ammo cartridge and reserve capacities, but ammo is somewhat rare throughout the game, particularly Electric Gel.
 * 67) *Crossbow - It's the sniper of the game and fires single bolts with high damage that are effective at any range. Bolts that are fired sometimes do not break on impact, allowing them to be recovered and reused. Its main weaknesses are a slow rate of fire and reload time. The damage can be increased and the chance that a bolt will break can be reduced with upgrades at a Power to the People station, making the Crossbow an efficient weapon with nearly limitless ammo. It has a high ammo reserve capacity, but ammo is rare throughout the game.
 * 68) In addition to weapons is the Research Camera. It does no damage itself, but it is an important addition to the players arsenal. It is equipped the same way as a weapon, and uses Film to take pictures that unlock biological weaknesses and hidden secrets through research of every Splicer, security device, and Big Daddy. In each research tree, there are five levels that require increasingly more photos to complete. On the first, third, and fifth levels of completed research, a permanent damage boost is applied against the researched enemy type. The second and fourth levels of completed research yield various Gene Tonics and other bonuses that are extremely useful. Little Sisters are the exception, as a permanent increase to health and EVE is given for each completed level of research.
 * 69) The PS3 version received the initially exclusive Challenge Rooms DLC which test the player's abilities at solving puzzles and combat. This was eventually released years later for the Xbox 360 as well.
 * 70) * The "I" in Team - This challenge room takes the player to the Rapture Firing Range where they have to figure out a way to defeat a Big Daddy without any weapons or offensive Plasmids.
 * 71) * Worlds of Hurt - This is a purely combat-focused challenge room. Players clear a sequence of rooms inhabited by various types of enemies in any order they see fit. Upon clearing a room, they are given more money and ADAM to buy new ammo and Plasmids.
 * 72) * A Shocking Turn of Events - A Little Sister is stuck at the top of a Ferris wheel. Without the use of Electro Bolt the player must use various weapons and Gene Tonics to create an electrical charge to the Ferris wheel controls to get her down. A new Tonic, Instant Piano Prodigy, is found here as well.

Bad Qualities

 * 1) The bosses aren't good since they act like the Splicers you fight many times before except with more health and aren't all that hard to beat. The most infamous of these is the final boss fight with a monstrous Frank Fontaine. In the director's commentary: Imagining BioShock, creative director, Ken Levine, admitted that boss fights aren't their strong suit.
 * 2) Some of the hacking minigames are done in a way that's either impossible to complete or misleads you as to where to go, which is pretty unfair and forces you to use an auto-hack tool.
 * 3) The PS3 version suffers from framerate issues, graphical glitches, and downgraded graphics thanks to poor optimization. It also had an ugly blur filter at launch that made it look even worse, though this was soon removed in a patch due to widespread complaints.
 * 4) The remastered version on PC was a complete disaster on launch, due to crashes, some save corruptions and other bugs.
 * 5) The iOS version is a completely utter porting disaster.
 * 6) The "neutral" ending is the same as the evil ending except Tannenbaum is sad and not upset at you.

Reception
BioShock received critical acclaim and was particularly praised by critics for its morality-based storyline, immersive environments, and its unique setting, and is considered to be one of the greatest video games of all time. The PC remastered port was met with a mixed reception.

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