Tom Clancy's Rainbow Six

Tom Clancy's Rainbow Six is a tactical shooter game developed and published by Red Storm Entertainment in 1998 for Microsoft Windows, and later was ported to the Nintendo 64, PlayStation, Mac OS, Game Boy Color and Dreamcast. The game is based on Tom Clancy's book.

Why It Rocks

 * 1) Started the popular Rainbow Six series, and it was one of the first tactical shooters on the market followed by its sequel, Rogue Spear.
 * 2) The plot is very well made.
 * 3) 16 missions with 5 more in the Eagle Watch mission pack.
 * 4) *The levels in the original game are not based on real places, but the expansion pack included some, like the Big Ben.
 * 5) Introduced a lot of new mechanics:
 * 6) *Planning the missions as you want and selecting which agent's and kit's you need
 * 7) *Giving commands to your teammates (Alpha, Bravo, Charlie, Delta)
 * 8) *Changing between teams
 * 9) *One shot, One kill
 * 10) *Lock picking
 * 11) *Heartbeat sensor
 * 12) *Night vision
 * 13) *Hostage escorting
 * 14) *Stealth missions
 * 15) Really intense gameplay. Unlike any other FPS from the 90's, you need to have good skills and think twice to finish a mission without losses.
 * 16) Realistic graphics and animations for 1998.
 * 17) Decent enemy AI. If they get wounded, they may try to escape from the fight.
 * 18) Awesome military style ambient music. Kind of creepy too sometimes, which makes the action even more intense.
 * 19) Cooperative or Deathmatch multiplayer.
 * 20) The Nintendo 64 and Dreamcast ports were great despite many console gamers disliking them.

Bad Qualities

 * 1) The PlayStation port was a disaster.
 * 2) The "one shot, one kill" mechanic also applies for players, one shot and you are dead. This makes the game really frustrating.
 * 3) Sometimes your teammates or hostages will get stuck in open doors or small corridors, and you need to go back for them to continue following you.
 * 4) Making it run on modern operating systems can be a pain.

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