Nintendo GameCube controller

The Nintendo GameCube controller is a controller developed by Nintendo and bundled with their Nintendo GameCube console.

Why It Rocks

 * 1) It was designed to fix most of the issues that the ill-fated Nintendo 64 controller had, like its terrible analog stick and using 3 handles, which was hard to get used to.
 * 2) Unlike the Xbox controller (The Duke) and DualShock 2 controllers had, it has octogonal borders under the analog sticks, which could make making straight diagonal movements in-game easier.
 * 3) It has a unique face button layout (ABXY). Instead of placing them into a diagonal square and making each of them the same size, Nintendo placed the A button on the middle, to do not make the user move their finger back and forth to reach the button on the other side, and is the biggest of all the face buttons.
 * 4) The L and R became trigger buttons and are easier to use as they weren't as stiff as the Xbox controller's, and they also end with a clicking input, which also is pretty unique.
 * 5) The controller's design is overall iconic, looking like a futuristic spaceship for 2000's standards.
 * 6) It's also incredibly comfortable to hold, as your index finger directly is on the L and R trigger buttons.
 * 7) Nintendo nowadays is still supporting the GameCube controller to this day. They have made an adapter for the Wii U that could connect GameCube controllers (though only works in Super Smash Bros. for Wii U), and even continued to produce ordinary GameCube controllers at that time. As for the Nintendo Switch, they have finally improved the controller by adding the missing buttons on the controller mentioned in the BQ section.

Bad Qualities

 * 1) It lacked some buttons that the PS2 and Xbox controllers had; The missing buttons were those on the analog sticks, the ZL button (same as the Z button but on the left) and the Select button, just like the Nintendo 64 controller. This caused some action games on the GameCube to be forced to use 2 buttons at the same time for an action, or never released on the platform.
 * 2) Some buttons are poorly designed. The Z button is incredibly uncomfortable to hold down, and the D-pad and C analog stick are so small.
 * 3) The WaveBird controller lacks the rumble feature due to battery power limitations.

Reception
Classic Game Room stated on his review video of the controller, that it was his second favorite controller of all-time after the NES Advantage. It was considered one of the best video game controllers of all time by many, and Super Smash Bros. players praised the controller for being the best controller for the Super Smash Bros. Series.

Trivia

 * Nintendo made a wireless version of the controller dubbed WaveBird in 2002: it became one of (though not the first because believe it or not, the Atari 2600 was the first to have such) the first wireless gaming controllers in the world.

Videos
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