User:Zhuguli232/sandbox/5

"This is Nancy at Chase Headquarters, we've got an emergency here, Ralph, the Idaho slasher, is fleeing toward the suburbs. The target vehicle is a white British sports car. Over."

- Nancy

Chase H.Q. (チェイスH.Q., "Chase Headquarters") is a vehicular combat racing game, originally released as an arcade game by Taito in 1988. It is sometimes seen as a spiritual successor to Taito's earlier Full Throttle. The player assumes the role of a police officer named Tony Gibson, member of the "Chase Special Investigation Department." Along with his partner, Raymond Broady, he must stop fleeing criminals in high-speed pursuits in a black Porsche 928.

Gameplay
At the start of each level the player is informed who they are pursuing, a great distance away: They must apprehend the criminal before their time limit expires. The criminal's car is constantly moving away, so if the player repeatedly crashes or drives too slowly, the criminal will escape. At some points during the game the road splits, and the correct turn must be taken, otherwise it will take longer to catch the criminal. When their vehicle is reached, the time limit is extended; the vehicle must be rammed a number of times until the criminal is forced to stop, then is arrested.

The game includes five levels. Both the initial time limit to reach the criminal and the time extension to ram the criminal are 60, 65, or 70 seconds.

When Nancy at Chase H.Q. (at the start of every level) calls on the radio, the frequency is always 144.X (various) MHz. This is actually the 2-meter band of amateur or ham radio frequencies.

Although superficially similar in technology to Sega's Outrun, Chase HQ features significant technical advancements over that title in the presentation of perspective, hills and track splits.

Villains (mostly for arcade versions):
 * 1) Ralph, the Idaho Slasher (White Lotus Esprit)
 * 2) Carlos, the New York armed robber (Yellow Lamborghini Countach)
 * 3) Chicago pushers (Silver Porsche 959)
 * 4) L.A. kidnapper (Blue Ferrari 288 GTO)
 * 5) Eastern Bloc Spy (Red Porsche 928)

The last villain's car is always listed as unidentified.

If the level is completed, bonus points are as follows: if completed without continuing, 100,000 times level in play, otherwise, 10,000; plus, 5,000 per second saved for completing level. A 5,000,000-point award is collected for beating the game.

Why It Rocks

 * 1) Amazing, impressive and colorful graphics by 1988's stands, in fact, they almost look like 1990s game.
 * 2) Catchy music composed by Takami Asano,
 * 3) It was first racing game featuring mainly Porsche cars, later Need for Speed: Porsche Unleashed.
 * 4) Great voice acting,
 * 5) Excellent animations and frame rate,
 * 6) The controlls are solid, they're tight and responsive which doesn't make a chance to get a Game Over
 * 7) The game later ported to home computers, consoles and handhelds, they were a great idea, like the Bubble Bobble. Playing the Arcade game that fits the theme of the console and computer is something that everyone would like to.
 * 8) You can update your car in the Sega ports and NES port, which it will be a extremely great idea.

Bad Qualities

 * 1) The game has only 5 stages in the entire game and can be beaten in less than 16 minutes.
 * 2) Some ports were poorly made such as the Game Boy port, FM Towns port and Commodore 64 port.
 * 3) The later ported versions have less voice acting unlike the arcade original.