The Legend of Zelda: Phantom Hourglass

The Legend of Zelda: Phantom Hourglass is the first Legend of Zelda game for the Nintendo DS, released in 2007 and is the direct sequel to the 2002 Nintendo GameCube game The Wind Waker and was followed by Spirit Tracks in 2009.

Why It Rocks

 * 1) The game is divided into two major gameplay sections: sailing between islands, and exploring the islands and their dungeons on foot.
 * 2) The boat is fully customizable.
 * 3) Full advantage of the stylus and the microphone.
 * 4) Important locations or notes can be drawn on the map by using the stylus.
 * 5) The player can also salvage treasures from the ocean floor, go fishing, or quickly warp to remote points once certain symbols are learned.
 * 6) The game features a number of stealth elements.
 * 7) It is the direct sequel of The Wind Waker and the game's graphics are done in the style of that game.
 * 8) The game is played with a top down perspective, but with 3D graphics.

Bad Qualities

 * 1) The Temple of the Ocean King must be revisited 6 times.
 * 2) The Phantom Sword, while it looks cool, sadly has the same attack power as Oshus' Sword.
 * 3) The stylus controls are not for everyone. Some people think that the D-Pad should have been used instead of the stylus controls.
 * 4) Regarding WIR#7, the graphics do not look that good despite being in The Wind Waker-style.
 * 5) Due to the discontinuation of Nintendo Wi-Fi Connection on May 20, 2014, it's impossible to play online without the help of homebrew.

Reception
The game received critical acclaim from reviewers, who agreed that the game was a worthy sequel to The Wind Waker.

Critics were generally positive towards Phantom Hourglass. Its control scheme was praised, while criticism focused on its online features, which were considered too simple. The game received several video game industry awards, including the Nintendo DS Game of the Year award from GameSpot, GameSpy.

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