Haydee 2

Haydee 2 (stylized as IIaydee on the cover) is an action-adventure game developed and published by Haydee Interactive. The game serves as a prequel to the first Haydee game and is the second installment in the series.

Why It Rocks

 * 1) Unlike the first game, this game is actually built around modding, meaning you can create a lot more than just maps, outfits, or tweaks. This also means that there's no limit as to how many mods you can subscribe to (other than how much your PC can take).
 * 2) The graphics are significantly higher in quality compared to the first game, with great lining effects and higher-res textures that are noticeable all around the facility.
 * 3) The game has a plot and bits of lore scattered around that explain the deactivated Haydee models all over the facility, the Creepers that mostly try to kill you, and the general nature of NSola7 itself. While the first game had a plot, it ranged from extremely cryptic and basic to being borderline nonexistent.
 * 4) You can now upgrade your weapons using the various upgrade packs around the facility, increasing accuracy, capacity, damage, and fire rate.
 * 5) Another new mechanic is the inclusion of gunpowder that works just like how it did in Resident Evil, although you can't craft ammo for the Squirt gun.
 * 6) The design of NSola7 is a lot more detailed - less like an artificial-looking training course, and more like a place where people used to live and work in, with each section being color-coded so that it stands out from the rest. It's also easier to remember the layout of each zone thanks to a map that's mostly placed in the areas.
 * 7) The controls are a lot tighter and smoother than in the previous game.
 * 8) Great soundtrack that does a great job at being ominous and unsettling.
 * 9) There are a plethora of easter eggs all around the facility, such as Issac's helmet from Dead Space.
 * 10) Because of the removal of the tediously slow platforming from the first game (the platforming is disabled in the main campaign), the pacing and flow are quicker and smoother, being able to just run around the facility without any kind of halt. Plus, the new and improved climbing makes platforming way more fun and it gives the illusion of being faster because you don’t have to slow climb and drop, slow climb and drop.

Bad Qualities

 * 1) The stun animation for when you get hurt has been made longer, making it more than possible to get stun-locked to death since there are no invincibility frames.
 * 2) * Also, when you get cornered, it's basically over.
 * 3) The mines are a huge annoyance to deal with since they are everywhere, especially when compared to the number of mines that were in Haydee. They're also usually put in hard-to-see places as a trap for first-time players.
 * 4) Oddly enough, swimming (and water in general) isn't in the editor at all.
 * 5) The enemies are unfortunately reskinned versions of the same enemies from the first game, other than some small changes that were made to them.