Fallout 2

Fallout 2 is the sequel to the original Fallout. Released on September 30, 1998, it was officially developed by Black Isle Studios, which by that point had become a full-fledged design outfit.

Why It Rocks

 * 1) An incredible amount of choices like the original Fallout.
 * 2) You play as the Chosen One, the grandson of the Vault Dweller (the original game's protagonist).
 * 3) This game got rid of the infamous short time limit from the first Fallout which allows much more room for exploration and side quests.
 * 4) This game is the first in the series to contain dark satire on American culture in addition to satirizing its own retrofuturistic setting, in the form of the Enclave as a dark parody of American nationalism gone too far, which became a staple in later installments (except maybe with mh:crappygames:Fallout 76, as it is the only Fallout game that begs you to take it more seriously).
 * 5) Most of the characters have great voice acting like fan favorite sergeant Arch Dornan.
 * 6) Some characters such as Harold and Tandi return from the first game.
 * 7) More weapon variety such as the H&K P90c, M72 Gauss rifle and the Pancor Jackhammer.
 * 8) The final boss is Frank Horrigan, a super mutant with a heavily modified Enclave power armor. He's one of the toughest bosses in the entire series besides Ulysses from Fallout: New Vegas ' Lonesome Road DLC, since both of them have 10 stats each in their S.P.E.C.I.A.L.
 * 9) The AI is well scripted and responsive.
 * 10) The map has a little more variety in places and locations, and even includes some returning locations from the first Fallout on the southern area.

Bad Qualities

 * 1) Like the first Fallout, the graphics and gameplay did not age well.
 * 2) Most of the characters don't have voiced dialogue.
 * 3) The tone is slightly different compared to the original game. While Fallout goes for a dark and horror like atmosphere, Fallout 2 leans more towards the dark comedy direction as mentioned above and has numerous dated references, many of which feel entirely out of place in a Fallout game. Future games like Fallout 3 and 4 kept the humor to a minimum while Fallout: New Vegas has most of its humor optional as part of a perk.
 * 4) For some odd reason Stealth Boys were cut during development and attempting to use them through inventory editing crashes the game.
 * 5) There is a time limit and ending on this game like the first Fallout, although it takes 13 in-game years to reach this which itself requires playing the game constantly for several real life years. It can also simply be set back by editing one of the files containing it.
 * 6) The combat is long and frustrating just like Fallout.