Time Crisis

Time Crisis (タイムクライシス Taimu Kuraishisu) is a light gun rail shooter arcade game by Namco, released in 1995. It would eventually be ported to the PlayStation in 1997. It is also the first game in the Time Crisis series.

Gameplay
The game has unique features that separated it from other rail shooters such as Virtua Cop or Area 51; aside from shooting enemies on the screen, you can also take cover to not only avoid enemy fire but also reload your weapon. You must also defeat enemies within a time limit, otherwise you will get a game over.

Plot
The Royal Garo Family that ruled the nation of Sercia has been ousted in a revolution led by William MacPherson, who then becomes the country's first president. Now, his daughter, Rachel MacPherson, has been kidnapped by Sherudo, the last blood relative of the Garo family, and his right hand man, the terrorist Wild Dog. It's up to Vital Situation, Swift Elimination agent Richard Miller to save Rachel and to stop Sherudo from regaining control of Sercia.

Why It Rocks

 * 1) Fast-paced gunplay.
 * 2) Introduced innovative features that inspired other light gun games.
 * 3) Good graphics, by 1995 standards.
 * 4) The special mode has a branching path, which highly depends on how you perform on the game.
 * 5) Awesome soundtrack.
 * 6) Awesome boss battles.
 * 7) Memorable cast of characters, especially Wild Dog, who would reappear in all of the sequels.
 * 8) Memorable quotes, like Rachael's "Don't come!".
 * 9) Awesome guns with blowback function that previously used on Namco's other gun game Point Blank.
 * 10) Awesome storyline.
 * 11) In addition to the game's main storyline, the PlayStation version has a "Special" mode where Miller faces off against the arms dealer Kantaris.
 * 12) It has the awesome direct sequel/spin-off, Project Titan, which continues story where the "Special" mode left off.
 * 13) It spawned five sequels and seven spin-offs, which improves the gameplay.

Bad Qualities

 * 1) The PlayStation version's graphics are downgraded compared to the arcade version.
 * 2) There are no Crisis Sightings (the red reticule that warns you that an enemy shot will inflict damage).
 * 3) If you run out of time, all of your lives are lost, rather than just one life.
 * 4) There is no Scoring Points; performance is ranked on time and a 10-star system.
 * 5) Unlike later games, there is a Timed Mode where you pick one stage and try to complete it as fast as possible with an infinite stock of lives, with the caveat that you are only allowed a single credit.
 * 6) Bosses get their own areas; later games would simply stick the boss in the third area of each stage, except in Time Crisis 5 where the Final Boss once again has their own area.
 * 7) Your handgun has six bullets instead of nine, and you have to complete the whole hiding animation to reload, unlike in later games where the threshold for reloading is shorter.
 * 8) There are no alternate weapons; Richard completes his entire mission with only his pistol.
 * 9) "Bonus" enemies award extra time. In later games where the timer serves virtually no threat to an active player, these kind of enemies award bonus points or ammo for other weapons.
 * 10) There are no stages set aboard some of transport (train in 2, ATV and then a train in 3, helicopter in 4, another road vehicle in 5).

Videos
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