Metro 2033

Metro 2033 is a first-person shooter developed by 4A Games and published by THQ in 2010 for Microsoft Windows and Xbox 360. It was re-released, along with Metro: Last Light in the Metro Redux collection for Microsoft Windows, Xbox One and PlayStation 4 in 2014.

Why It Rocks

 * 1) Decent story about the desperate situation of people in a hostile environment.
 * 2) The game gives the player to come up with strategies to dispose of the enemies since you can play aggressive or stealthily.
 * 3) Just like Dead Space, the interface is very limited to increase immersion. The displays are built into what the character can see.
 * 4) Great graphics for the time that manages to sell the post-apocalyptic world that was detailed in the book.
 * 5) Decent horror sections.
 * 6) Good voice acting especially with the Russian dub.
 * 7) You can collect bullets, which are used as currency in order to purchase items or weapons.
 * 8) You can interact with the environment in many ways which can influence the gameplay. For example, if you turn off a light, you'll be harder to spot in the dark, but alert enemies more easily.

Bad Qualities

 * 1) The biggest problem with the game is how it doesn't articulate certain aspects of the book well and thus making the story confusing. This also affects the ending since the game doesn't explain what's exactly happening since you go through all these trippy visions with no real explanation.
 * 2) * The biggest is Artyom's motivation. The reason why Artyom does anything in the game is because as a child he opened a gateway that allows the Dark Ones to come into their world believing he's responsible for many people dying at his home, but the game lacks this context. This would also explain why the Dark Ones are trying to communicate with him.
 * 3) * In terms of the ending, what was supposed to happen was that Artyom makes contact with the Dark Ones, realizing his nightmares and visions were their way of trying to communicate with him, just as the missiles to destroy them are about to land.
 * 4) The movement is really clunky as you feel sluggish when turning and even sprinting.
 * 5) When hit by an enemy you'll turn left or right, which can be disorienting. The clunky movement doesn't help.
 * 6) While the game has two different endings, the steps to get the secret one requires you to build up moral points. The problem is that this mechanic is practically hidden and it varies what gets you moral points.
 * 7) *For example, at one point, you save a child and return him to his mother. The mother will then offer you ammo and you can either take it or have her keep it. If you take it, you get no points, but have her keep it and you get points, which makes sense. Other times however, you have to do really trivial things like strumming a guitar, which doesn't make sense.
 * 8) The A.I. of human enemies for this game was widely mocked, as they often do things like run back and forth between cover points at random without actually stopping to use the cover to shoot at anything, even when being shot at. This problem seems worse in the PC version than the Xbox 360 version. Averted in the Redux version, but only if they know where you are. Considering most of the against-human combat can be done stealthily, it may seem like this the whole game through, though.

Reception
Metro 2033 received favorable reviews from critics upon release, according to review aggregator Metacritic. Most critics agreed that the game was a compelling and engrossing experience undermined by inadequate gameplay systems and poor artificial intelligence.

Phil Kollar from Game Informer praised the main campaign's variety of scenarios and set-pieces, especially the climax of the game's story. However, Kollar felt that the weapons were not interesting enough and thought that the aiming and the control was too loose.

Eurogamer 's Jim Rossignol also liked the campaign's variety and cinematic sequences, highlighting how "the action is expertly punctuated with unexpected experiences".

Justin McElroy from Joystiq also liked the story, praising the characters as likeable for their courage and resilience.

IGN 's Ryan Clements felt that the game included "interesting sights and sounds", that the game suffered from bland characters and a "clumsy" story.

Jim Sterling from Destructoid felt that the story was "decent" and the themes were "intriguing" and "powerful", but expressed disappointment that it was not as fleshed out as the source materials. Sterling also analyzed the combat, expressing that it was better as a survival game than an action game and criticized the stealth mechanics for bugs.

Matthew Pellett from GamesRadar described the setting as "evocative", and compared the game favorably to BioShock and Half-Life 2.

GameSpot 's Chris Waters praised the atmosphere as "oppressive", and that the "relentless gloom can begin to wear you down".

Sales
Metro 2033 was the fifth best-selling retail game in the UK in its week of release, beaten by fellow new release God of War III and titles including Battlefield: Bad Company 2, Final Fantasy XIII and Just Dance. THQ described the game as "very profitable" for the company. CEO for THQ, Brain Farrell, added that due to the low cost of development in Eastern Europe, modest level of sales would already guarantee Metro 2033 as a commercial success. The game was significantly more popular in Europe than North America. In June 2012, it was revealed that the game had sold more than 1.5 million copies. While the exact sales of the game have not been revealed, Deep Silver announced that the Metro Redux collection sold more than 1.5 million copies in April 2015.

Tips

 * 1) Don't use the flashlight during stealth phases, as it will make you much easier to see. You can avoid this by using night-vision goggles, although they can be found only halfway through the game.
 * 2) When going on the surface, be sure to look carefully at the areas to find filters for the gas mask.
 * 3) Pneumatic weapons can be charged to increase their damage, though doing so will alert nearby enemies.

Videos
e7Ks5bijkb0 o3BmubIQklU