EA turns Dragon Age 4 into single-player after the failure of Anthem

In 2019, Electronic Arts committed itself to 'live service' games, a term which generally refers to games structured around persistent online elements, such as Destiny 2. In an interview with GameDaily.biz, CEO Andrew Wilson said that "games as service is going to be foundational to our industry," and during an earnings call chief financial officer Blake Jorgensen said that EA was "doubling down on live services."

As a result, there was some concern from fans that EA was planning to turn Dragon Age 4 into a multiplayer-focused, Anthem-style live game. A Bloomberg report stated that's not going to happen, however, as EA has apparently decided to remove all multiplayer components from Dragon Age 4 and make it an exclusively single-player experience.

The decision was largely driven by two games according to the report, which cites multiple sources "familiar with the matter." One was the success of Star Wars Jedi: Fallen Order, which has now sold 10 million units, and the other was the failure of Anthem.

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