User:Remely1000/sandbox/3

Why It Rocks

 * 1) On a technical level, the Mega Drive version looks decent with detailed and colorful graphics. The 32-bit versions have a leap in graphical quality, with highly detailed scenery elements, more colorful and detailed scenery, detailed graphics, and improved animations. The only truly relevant difference was in the introductory scenes, based on the three-dimensional cinematics typical of the time.
 * 2) The Genesis version uses the isometric view decently, with good ideas, it can be a bit difficult to jump on platforms, but practicing it becomes easier.
 * 3) * In the Saturn and PlayStation versions the isometric perspective is preserved, but the gameplay varies a bit. This time the spots fulfill a mission like Sonic's rings or Mario's coins: collecting to get extra lives. What you have to collect in these missions are five stars that are usually found in hidden rooms and compartments, some are easy, while others are more challenging and require exploring the scenarios. The scenarios are very similar to those of the 16-bit version, but much more extensive and the game is much more dynamic, reminding more of the original Cool Spot, saving the distance of perspective.
 * 4) Each level will come with new dangers and enemies to face, in addition to having a very successful setting, especially in the torture room of the Terror stage, where we will hear the occasional scream that will make our hair stand on end. Cool Spot is still quite charismatic, and if we let it stand for long enough it will unleash its animations which are unexpected.
 * 5) The levels in the Playstation/Saturn version are better the Mega Drive version and it has hand-drawn enemies that give the game a better atmosphere. Despite being linear, the game has many secrets to discover, most of which lead to the stars or doors that lead to other levels that we could not otherwise reach. The stars, being useful to unlock the true final level, increase the replayability of the game.
 * 6) To give more variety there are levels that are different from the normal levels, such as the level of the wagons and the cannon, which are the most fun.

Bad Qualities

 * 1) The controls, especially in the Playstation and Sega Saturn versions, are quite mediocre and vague, in the beginning it is quite difficult to jump on platforms and avoid enemies and spikes.
 * 2) The location of enemies in all versions is quite cheap and enemies are in unexpected areas.