Maniac Mansion

Maniac Mansion is a graphic adventure video game created by LucasArts for most platforms and RealTime Associates for NES and published by LucasArts for most platforms and Jaleco for NES. It was released on the Commodore 64, Apple II, IBM PC, Amiga, Atari ST, Nintendo Entertainment System, and the Famicom. The Japanese version was released on October 5, 1987 on the Commodore 64, March 12, 1988 on the IBM PC, and July 26, 1989. The NES version was released in Japan on June 23, 1988, in North America on September 18, 1990, and in Europe on October 22, 1992. It got a sequel in 1993 called Day of the Tentacle.

Why It Rocks

 * 1) Maniac Mansion was an influential game that deconstructed the gameplay and mechanics of the graphic adventure genre.
 * 2) The game removed Syntax Guessing, a major problem encountered in text-based games. This allowed gamers to focus on the story and puzzles, which provided a better experience overall.
 * 3) The game is easier to understand and play than those which came before.
 * 4) Incredibly ambitious and ahead of its time regarding its writing, mechanics, story, and characters.
 * 5) The game went against the standard "damsel in distress" stereotype that was common in video games at that time by including central characters that are female.
 * 6) It's one of the most intricate and important adventure games ever made.
 * 7) Maniac Mansion is one of the few Nintendo games from that era that's not a first-party game which has inspired a huge community outside of playing the game itself, which includes tones of fanart, tentacle themed cosplay, and even a trailer for a fictitious live-action film adaptation.
 * 8) Decent graphics, for its time, and for the type of game that it is.
 * 9) Good sound, for its time, and for the type of game that it is.

The Only Bad Quality

 * 1) NES Version is censoring all kind like profanity, sexual content, cannibalism, violence, and blood due to Nintendo censorship.

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