Fire Emblem: Shadow Dragon

Fire Emblem: Shadow Dragon is the eleventh installment of the Fire Emblem series. It was released for the Nintendo DS on August 7, 2008 in Japan, in Europe on December 5, 2008, in North America on February 16, 2009, and in Australia on February 26, 2009. In 2015, it was also released for the Wii U's Virtual Console.

The game is a remake of the first Fire Emblem game, Fire Emblem: Shadow Dragon and the Blade of Light.

Plot
Long ago, the continent of Archanea was invaded by the Dolhr Empire, led by the Shadow Dragon, Medeus. Just when all hope seemed lost, the heroic Anri appeared and slew Medeus using the blade of light, Falchion. However, after a period of 100 years, Medeus has been resurrected. Now, Prince Marth of Altea must fight to save Archanea from Medeus's new invasion.

Why It Rocks

 * 1) The first (and currently only) Fire Emblem game protagonized by Marth to be released outside of Japan.
 * 2) Nearly all classes can promote now. While five classes, including Marth's, still can't promote, they can now reach level 30.
 * 3) Over 50 characters both old and new!
 * 4) Great remastered soundtrack.
 * 5) Expanded tutorials.
 * 6) Updated and improved user interface
 * 7) Good use of the dual screen functionality.
 * 8) A easy to learn challenging as time goes by learning curve.
 * 9) The story has greatly cut down on filler parts, but has additional story chapters through the gaiden chapters with the characters cut out appearing in it.
 * 10) Has five progressively harder Hard modes, which can lead to plenty of replay value.
 * 11) There's now an event recap and a sound room added in the game.
 * 12) A substantial amount of gameplay (up to hours).
 * 13) The battle system and animations remain sharp.
 * 14) Several improvements over the original game:
 * 15) *Included a new prologue that pictures Marth in his escape from Altea (only included in normal mode).
 * 16) *Included seven new characters.
 * 17) *Improved the growth rates of nearly all the characters.
 * 18) *The Weapon Triangle is implemented, though the Trinity of Magic is not.
 * 19) **It provides the advantaged unit with +5 accuracy, not affecting the disadvantaged.
 * 20) *The Magic and Strength stats are separated from each other, like in Genealogy of the Holy War, Thracia 776, Path of Radiance, and Radiant Dawn.
 * 21) *New weapons and items are added into the game, such as the Wing Spear and Hauteclere.
 * 22) *The game has proper trading instead of the original game's 'give' system of item management.
 * 23) *The original game lacked the combat forecast entirely; this feature was added in the remake.
 * 24) *HP bars are shown below character
 * 25) *Curates and Clerics now gain experience from using staffs.
 * 26) *Strength is used to calculate Attack Speed.
 * 27) *Weapon Level is replaced with Weapon Rank, and it's implemented like it was in its first incarnation in Fire Emblem: Thracia 776.
 * 28) *Classes such as Armor Knights, Pirates, Fighters, and Hunters can now be promoted into Generals, Berserkers, Warriors, and Horsemen.
 * 29) *Classes that still couldn't promote (Lord, Thief, Manakete, Ballistician, Freelancer) have their level cap increased to 30.
 * 30) Forges from Path of Radiance are now included in this game.
 * 31) Introduced the Reclass system, which allows characters to change their classes and adds to the replay value.
 * 32) It's more open to beginners since if your army has 15 units or less after certain chapters, you will obtain replacement characters which can only be obtained by having 15 or less units.
 * 33) You can now be able to save once at mid battle, but load as multiple times as you like. There is three kinds of saves in this game.
 * 34) *Chapter saves: One can be created upon completion of a chapter. These saves can be loaded as many times as you want.
 * 35) *Map point saves: These can be created using a Save Point on the battle map. Once such a save is made, the Save Point disappears. These saves can be loaded as many times as you want.
 * 36) *Suspended saves: These can be created anytime during a battle map, by using the “Suspend” option in the map menu. If save data is loaded (including the suspended save) or a new game is created, the suspended save is immediately erased.
 * 37) Secret shops can be found in certain chapters, which contain items which can not normally be obtained.
 * 38) Classes which were introduced in later games along with some new ones have been added as well.
 * 39) *Myrmidon - This class was introduced in Gaiden and is the class of two characters that were formerly Mercenaries: Navarre and Radd
 * 40) *Dark Mage - This class was originally in Mystery of the Emblem Book 2 as Gharnef's class, but not Book 1 (where he was a Bishop). It is neither a normal enemy class nor a class of any playable unit; it is used only as a class one can reclass their units into in this game.
 * 41) *Swordmaster - Originally from Genealogy of the Holy War, the swordmaster class is a promoted form of the newly added Myrmidon class, although there are no pre-promoted Swordmasters that join in this game.
 * 42) *Sorcerer - This class is a promoted form of the Dark Mage class, which is a first in the series. Notably, it is now the class of Gharnef, as opposed to him being a Bishop.
 * 43) *Sage - Originally from Gaiden, this class is added and is the promoted form of Mages now (in both previous versions of the game, both Mages and Curates/Clerics promoted to Bishops, now only Curates/Clerics become Bishops). Wendell and Gotoh are now Sages instead of Bishops, as well.
 * 44) *Falcon Knight - Originally from Genealogy of the Holy War, this class is now a promotion of Pegasus Knights, yet Pegasus Knights can also promote to Dracoknights like in prior versions- this results in a branching promotion, the only one in this game and its sequel. This specific promotion requires an Elysian Whip as opposed to a Master Seal (using a Master Seal promotes the Pegasus Knight in question into a Dracoknight), which is a very rare item exclusively found in the Online Shop on certain days.
 * 45) *Warrior - Originally from Genealogy of the Holy War, this class is now a promotion of Fighters, which appeared in the previous versions, but did not have the ability to promote. They gain the ability to use bows along with axes from fighters.
 * 46) *Berserker - First playable in Binding Blade, this class is now a promotion of Pirates, which could not promote in the original versions.

Bad Qualities

 * 1) The slightly realistic art style differs greatly from the series' otherwise anime-ish art style and looks very bad.
 * 2) The pre-promoted units are at their weakest here.
 * 3) Most characters still don't have a real personality aside from Marth due to the nonsensical removal of support conversations.
 * 4) Shallow, forgettable story with little depth aside from Marth's character arc.
 * 5) Terrible dialogue.
 * 6) The army requirement of 15 units or less for the gaiden chapters can be annoying if you don't intend to kill many of your units.
 * 7) Unless you use homebrew, it's impossible to play online due to the discontinuation of Nintendo Wi-Fi connection on May 20, 2014.

Game Tips

 * For a reliable database site of the game (and the franchise as a whole), visit and Serenes Forest. Avoid the former, as it is filled with inaccurate information.
 * Gaiden Chapters - Can only be accessed if you have less than 15 characters in your entire army (this excludes Chapter 24x, which is unlocked if neither Tiki nor the Falchion blade were obtained at the end of chapter 24. This chapter is the only way to obtain Nagi).
 * If you press the X button on the map, the attack ranges of all enemies is displayed (similar to an unused feature in the beta version of Blazing Sword).
 * When the Reclass limit for a class has been reached, it's possible to have one more character be added to that class. Beforehand, you need to kill off a character from the same class. Then, in the following chapter(s), Reclass another character into the same class. Once you've obtained the Aum staff in Chapter 24, resurrect the character that you killed off earlier and they will have kept the original class before they died, which means you now have one class over the Reclass limit. Also, you can reclass members of the class you have that you have benched to get your own units in that specific class.
 * The Silver Card allows its user to buy items for half price (excludes Battle Preparations and the Online shop). It is found in a chest in Chapter 14.
 * The VIP Card allows its user access to Secret Shops (their locations can be found here), which sell rare items such as stat-boosting items. It is dropped by an enemy Bishop in Chapter 17.
 * Starlight is a spell is required to damage Gharnef, so you can defeat him to obtain the Falchion. It is obtained by visiting the village in Chapter 22, with both the Starsphere and Lightsphere in Marth’s inventory. Both of them are found in Chapter 19, from an enemy thief and from a chest.
 * Here's how to access secret shops.
 * Chapter 17 The space in the wall directly north of the throne.
 * Chapter 21 towards the far north east of the map towards the mountains.
 * Chapter 23 directly to the throne.
 * Chapter 24 Towards the far south west of the map- the single plains surrounded by mountains.
 * Navarre and Radd are now Myrmidons instead of Mercenaries
 * Wendell and Gotoh are now Sages instead of Bishops and Mages now promote to Sages instead of Bishops.
 * Gharnef is now a Sorcerer instead of a Bishop.
 * Caeda has an exclusive Wing Spear, which is a Lance, that is effective against Knights and Cavaliers, making it her equivalent to a Rapier. the
 * Pegasus Knights can either promote to Dracoknights or Falcon Knights via the Master Seals and the Elysian Whip respectively.**
 * Weapon specializations are changed for some classes or updated to match the previous games. Pegasus Knights and Knights lost their Sword ranks while Dracoknights and Generals swap out Swords for Lances, Axes and Bows respectively. Horsemen can use Swords alongside Bows. Heroes can use Axes in addition to Swords.

Trivia

 * Mammouro Oishi of Ghost In The Shell fame created the additional artwork in this game.
 * While casting the Warp staff, if the staff animation is quickly skipped, an invisible clone of the teleported character will appear where they were standing before being teleported away. This clone cannot move, but other characters can interact with it as if it were the original character, such as trading items or even using the Warp staff to teleport them again. The original character can also trade with the clone, which is amusing but doesn’t do anything. The clone will remain where it is forever as long as the enemy doesn’t make a move. In the Japanese version, the clone disappears immediately when the enemy makes a move. In the North American version, it will remain for one to three turns and acts as an effective Light Rune or Shine Barrier from previous games, impeding enemy movement.
 * Clock abuse refers to manipulating the DS's internal clock to control stat up gains. In this game, the Random Number Generator, which determines everything from stat up gains to battle outcomes, is tied directly to the DS's internal clock. By manually adjusting the DS clock to a certain date and time, it is possible to consistently obtain the corresponding sequence of random numbers.
 * Shadow Dragon is one of two games in the Fire Emblem series not to have any playable characters in Fire Emblem Heroes credited to it, the other being Fire Emblem Gaiden. Athena, the sole playable character to have originated in Shadow Dragon, is instead credited as hailing from Fire Emblem: New Mystery of the Emblem.

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