User:Jeffersonkendric/sandbox

This is my sandbox. =Wordscapes =

Wordscapes is a word puzzle video game created by the American studio PeopleFun, available on Android and IOS. Wordscapes was a top 10 ranked game at the Google Play Store, and the App Store.As of 2020, over 14 million people have played Wordscapes.

Gameplay
Wordscapes is where you can solve word puzzles.

Why It Rocks

 * 1) This game has more than levels and packs.
 * 2) The level is very simple.

Bad Qualities

 * 1) This game has no bad qualities, but this game is very fun.

Reception
= Dancing Line =

Dancing Line combines a fast-paced gameplay with a carefully selected soundtrack to create an experience like no other. Featuring different worlds of increasing difficulty, each one paints a unique picture and evokes

different emotions. The key is to not only watch for obstacles and traps but also play to the music. Listen to the beat and the melody, and after a short while, you will find yourself doing better and better.

Gameplay
Guide an ever-growing Line through a multiple of environments, listening carefully to the music. Tap the screen to make a sharp turn, avoiding obstacles and reacting to the World changing before your eyes.

Why It Rocks

 * 1) This game has new levels that is extended from 2017 until 2020.
 * 2) The game has a music, songs, and more.
 * 3) You can tap or touch to play.

Bad Qualities
None.

= Township =

Township is a casual farming and city-building game developed and launched on multiple platforms by Playrix. The object is to develop a starter town by building factories, harvesting crops, and creating goods.

Township was originally available as an Adobe Flash application on WhatsApp Social and later on was released on the App Store, Google Play, and Amazon Appstore.

Gameplay
The gameplay is built upon farming and production puzzle cores and casual order board games. A player starts harvesting crops such as wheat, corn, carrot, potato, sugarcane, cocoa, tomato, rubber, silk, and strawberries. Assets are used to produce goods in factories to earn coins and experience points. At the initial levels, players are assisted by a character named Ernie who gives them brief tutorials. For instance, he explains that the process of feeding the cows and milk production can take 20 minutes or occur immediately by spending in-game currency. To produce eggs, wool, and bacon, players can farm chickens, sheeps, and pigs. There are more than 250 goods to harvest or produce. Production puzzles are driven by orders, which first appear on a helicopter pad. The game is in sync with real-time, and rewards for a taken assignment depend on its time to manufacture products.

Leveling up, players get access to new in-game activities and content. Level 5 unlocks a free train simulation that allows the exchange of goods for construction materials and mining tools. A reward for fulfilling orders would be available after the train's return in five hours. Later on, players can upgrade the train to reduce its travel time. Once they reach Level 17, players can repair an airport and use an airplane to earn coins and XP points, filling orders in stipulated time before departure. Upper levels unlock locations with Mine, Zoo, and Port. Mine allows extracting precious metals, hidden chests, coins, messages from friends, and other artifacts. Players need to use Pickaxes, Dynamites or TNTs to dig and destroy rock tiles. Mining also produces resources to level up buildings, which reduces production time and various improvements. Using Ships, players can get rare items and treasures. The maximum number of ships is 4, and each ship may carry up to 3 crates. Periodically, co-op regattas are taking place. Parties need to complete chosen tasks in a given time to collect points. After the 2015 upgrade, players got an opportunity to build and run Zoo, which upgrades require assets produced in the city. Unlocking new animals enables additional buildings to the zoo layout (a cafe, souvenir shop, and fast food).

The city-building mechanics of Township differs from traditional games of the genre. A layout and planning have an insignificant impact on the outcome that allows players to concentrate mostly on a maintaining aspect. They have access to constructions of different categories — Houses, Community and Farming Buildings, Factories, Decorations, and Special. Community Buildings and Houses have the most significant effect on a town-development strategy. They are needed to increase the population cap, which is necessary for building factories and expanding the territory. Barns set the capacity of all items a player can store and could be updated by collecting enough construction materials gathered from trains or by special Barn Upgrade Ticket. Players can design their towns with more than 200 available decorations like plants, yachts, castles.

Integrated mini-games engage the audience to solve new casual and hyper-casual challenges outside of a town layout. For example, Playrix included time management cooking sims Italian Week or match-three puzzle game Color Splash. The usual event duration is 7—10 days on a non-continuous basis. Each mini-game has its progression loop to motivate players to compete on a leaderboard.

Township encourages interactions between players by joining Co-ops or Clans. Members could ask for help with fulfilling orders; donate planes and trains; take part in regatta races. Later on, developers added chat to boost the social aspect of Township. In addition, players can invite Facebook followers to expand in-game friend lists. As a reward to involved players, the "Daily Bonus" is used, which is awarded after playing for five days in a row.

Why It Rocks

 * 1) Plant the vegetables, grains, and fruits.
 * 2) Give a food to cows, chickens, and other farm animals.
 * 3) Make your own town and build the houses.

Bad Qualities
None.

= Hay Day =

Hay Day is a freemium mobile farming game developed and published by Supercell. Hay Day was released for iOS on 21 June 2012 and Android on 20 November 2013. According to a 2013 report, Supercell earned $30

million a month from Hay Day and Clash of Clans. In 2013, Hay Day was the fourth highest game in revenue generated.

Gameplay
The player's uncle is unable to take care of his farm anymore, so he hands over the responsibility of caring for the farm to the player. The game starts with a scarecrow giving the player a farming tutorial. By selling crops/products, the player earns coins which can be used to buy production buildings, pets and decoration items. By doing so, they also earn experience points (XP), with which they level up. As they progress, the player is eventually introduced to Angus, a friend of the player's uncle who gives a fishing tutorial. Earlier on, the player is also introduced to an NPC named Greg, who arrives at the player's farm requesting items, or puts items in his "roadside shop" which players can buy.

Players form into small "neighborhoods", in which the members can assist each other when in need (for example, by requesting multiple items) and can also chat with one another. Players can also trade their goods with the other friends or neighbors from the neighbourhood.

Why It Rocks
TBA

Reception
TBA

=Cooking Mama: World Kitchen= Cooking Mama: World Kitchen is the second spin off game in the Cooking Mama series and the sequel to the 2007 Wii game Cooking Mama: Cook Off. The game was developed by Cooking Mama Limited. It was published by Taito in Japan, Majesco Entertainment in North America, and by 505 Games in PAL regions. The game was released exclusively on Wii in North America on November 18, 2008, in Japan on December 11, 2008, in Europe on February 6, 2009, and in Australia on June 4, 2009.

Gameplay
The goal of the game is to complete a meal of the player's choice. The player cooks in steps, for example, if making sushi, the player will cut the fish in one step, and do the rice in another. Every time a meal is finished, other meals are unlocked, and so are other characters, family and friends.

Reception
The game received "mixed" reviews according to video game review aggregator Metacritic. In Japan, Famitsu gave it a score of two eights, one seven, and one six, for a total of 29 out of 40.

Bad Qualities
None

Why It Rocks
TBA

=Spy Mouse=

Spy Mouse was a video game developed by Firemint for iOS, Android, and Windows Phone. The game was originally released in August 2011 by Electronic Arts. Shortly after being launched, it quickly became the most popular app on the iOS App Store.[1] On May 4, 2015, this and many other old titles were shut down by EA. After the release of iOS 11, all 32-bit apps, including Spy Mouse, can no longer be opened and will prompt the user to uninstall it, and in late 2020, the servers for downloading the resources for SPY Mouse on Android were shut down. The game however can still be played as normal on devices with it pre-installed and on iOS 10 or earlier.

Gameplay
Mr. Squeak, also known as Agent Squeak, is a spy mouse trying to get as much cheese as possible while avoiding various cats, who will chase or harm him if he is spotted. The player uses line-drawing (similar to the game Flight Control) to direct Agent Squeak through the levels. Players travel along a path by each building as they play each subsequent level. Cheese will slow the player down, causing them to be more vulnerable. If any one of the cats happens to catch Mr. Squeak, he will be defeated, and the player will have to start over the level or the part of the level they were on.

Players can use power-ups to help them, such as chilies, which increase speed, or balloons, which also increase speed by decreasing the weight of the cheese Mr. Squeak is carrying. The player can also use power-ups purchased from "Digger's Shop", which help the character get through the level more easily. To get power-ups purchased from the shop, they must use cheese they earned from previous levels they completed to pay for them. If the player does not have enough cheese, they can purchase it as an in-app purchase. One item in Digger's Shop is Kiska the Cat, an option that allows the player to skip a level and move on to the next one. However, this option does not award the player with any cheese they usually earn at the end of a level.

There are seven sets of ten levels, each taking place in a different "world". The first world is titled "Prologue". This world introduces the player to many elements of the game including cheese, cats, etc. The rest of the worlds each take place in a unique location: the suburbs, an area with many factories, a village filled with ninja cats, an inner-city, a town home to ghost cats, and a tropical area spiraling a volcano. Levels are each set in a different building or area. Sometimes levels have more than one part to them. Some levels have hidden areas, which can provide the player with score-increasing cheese crumbs, power-ups, or dossiers that reveal information about elements in the game. A few levels have hidden exits, that can cause a player to skip a level while still being awarded cheese. However, when a player uses a hidden exit, they must play a hidden level to move on to the next level. If a player draws a path on the map that does not go towards the main path where levels are located, they will unlock a secret level. At the end of each world, there is a boss where a player must follow a cat named Fluffy without getting spotted. In the second part, Mr. Squeak will have to defeat a cat or a cat-controlled machine to win the level and unlock the next world.

On Touch Arcade, the game was rated 5 stars.[2]

As of November 2012, the game has been rated 4.5 stars on the iOS App Store, and 4 stars on the Windows Phone Store by users, but the game has only been rated 2.9 stars on Google Play.

Reception
The game has been rated 4.5 stars on Gamezebo and was listed as #4 on their Best iPhone Games of 2011.

Bad Qualities
None.

Why It Rocks

 * 1) The mouse fights with the cats, enemies, and final bosses
 * 2) The mouse explore the world from home.

=House of Mice=

House of Mice is a mobile game developed by Delusion Studio, Inc.

Gameplay
Help mice steal cheese and defeat the cat! House of Mice is a game that tests your speed and ability to solve puzzles.

Why It Rocks

 * 1) Break or avoid boxes.
 * 2) Move objects and electrical sockets.
 * 3) Control magnets and wind fans.
 * 4) Create your own route by using cannons and pipes.