Soulcalibur

Soulcalibur is a fighting video game developed by Project Soul and published by Namco. It was released in 1998 for Arcade and 1999 for the Dreamcast with later ports to the Xbox 360 and Mobile devices like Android & iOS. It acts as the second main entry in the Soul series, following Soul Edge/Soul Blade.

Why It Rocks

 * 1) Fluid, technical gameplay that discourages button-mashing while still being easy to access and learn.
 * 2) Introduction of the eight-way run, which revolutionized 3D fighters. This allowed for complete ground movement, giving sidestepping a defensive maneuver.
 * 3) At the time, the graphics, especially on the Dreamcast, were top notch.
 * 4) A surprisingly rich lore involving all the characters and how they were affected by Soul Edge.
 * 5) Good Soundtrack.
 * It, along with Virtua Fighter, helped to popularize the Ring-Outs which gives an instance KO to the opponent.
 * 1) It Introduced Fan-Favorite Characters such as Xianghua, Kilik, Maxi, Astaroth and Ivy.
 * 2) Lots of things to unlock, including characters and weapons.
 * 3) The Dreamcast version is a superior improvement to the Arcade version since it has better graphics, faster framerate, extra modes and new playable characters.

Bad Qualities

 * 1) It's one of those "easy to learn but difficult to master" type of games.
 * 2) It might not have aged as well compared to the later entries.

Reception
On Metacritic, the game has a whopping 98/100 while Famitsu giving it a perfect 40/40.

Videos
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