User:RaymesisEvil/sandbox/6

Super Meat Boy is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of Team Meat. Super Meat Boy was first released on the Xbox 360 via Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation Vita, Wii U, and Nintendo Switch.

Why It Rocks

 * 1) Absolutely impressive graphics and art-style, even for 2010 standards, and they also aged very well, and due to its graphics and art-style, it makes it incredibly pleasing on the eyes and it feels like you're playing a flash game.
 * 2) The level designs are absolutely beautiful, as they look quite detailed and fit very well with its game environment, which shows all the effort you put in along with some really awesome animation.
 * 3) The gameplay is incredibly addictive, fun and fast-paced, that is, the gameplay core is very similar to other platform games like Super Mario Bros. and Ghosts' n Goblins and it also makes the gameplay reminiscent of Parkour, for example, you have to climb walls.
 * 4) Surprisingly good replay value: in the worlds you can go to light and dark mode, you can unlock many characters (including the bandages in all the worlds) and also due to its challenging and fast-paced gameplay, this is perfect for speedrunners.
 * 5) The cinematics are absolutely amazing and fun, and to add this, it brings a lot of references to classic games. they are so awesome that as if you were watching a video made by Newgrounds.
 * 6) *In The Forest scene, you can see at the beginning how Meat Boy and Bandage Girl are in love but Dr. Fetus hits him and then he starts with the name "Super Meat Boy" and below you can see an "Insert Coin", doing reference to the famous Arcades' 90s fighting game, Street Fighter II from Capcom.
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Bad Qualities

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