Super Castlevania IV

Super Castlevania IV is a remake of the original Castlevania, which was released for the Nintendo Entertainment System. Super Castlevania IV was released for the Super Nintendo Entertainment System on October 31th, 1991. It was developed and published by Konami. In 2019, Super Castlevania IV was re-released as part of Castlevania Anniversary Collection for PlayStation 4, Xbox One, Nintendo Switch and Microsoft Windows.

Plot
Super Castlevania IV's story is a retelling of the story from the original Castlevania. A century has passed since the last time the evil Count Dracula was defeated by the Belmont Clan. Now the forces of evil have grown in strength and Dracula has risen from the grave. Simon Belmont must now travel to Castlevania and fight Dracula's minions and the demonic vampire himself or the world will be plunged in eternal darkness.

Why It Rocks

 * 1) Simon's whip has been updated since he can now aim his whip in eight different directions, grab onto rings and swing to other platforms, and (by holding down the attack button) the whip can go limp and can be waved around with the control pad, which can be used to block projectiles.
 * 2) Awesome soundtrack and the last few levels use a remix of music of the original trilogy on the NES. From the original soundtrack two are maybe the best: Simon´s theme 1-1, and The Chandeliers 6-2
 * 3) Great graphics that have some nice attention to detail for an SNES title.
 * 4) Many classic monster act as bosses such as Medusa and a Golem. There are also 13 bosses.
 * 5) The difficulty, while still challenging has been toned down making it a lot less frustrating.
 * 6) *For example, the last stage makes you fight four bosses in a row, but there are checkpoints and meat between each one. Even if you get a game over on one of them, including Dracula, you still start at their room, as opposed to the beginning of the stage. If you managed to defeat Death beforehand, it gives you hearts and food if you barely just defeated him. And just in case you might accidentally plummet to your death, there's actually invisible stairs that leads to the platform.
 * 7) *Enemies are also less annoying to deal with. This includes the Medusas that still move in a wavy manner, however, you can now counter this much more easily because of the many directions you can swing the whip.
 * 8) *Health can now be found when destroying candles instead of only being hidden in walls.
 * 9) *Unlimited continues.
 * 10) Great controls that are much more fluid then the previous games.
 * 11) This is the first game in the series which allows controller customization, letting players bind sub-weapons, attacking, and jumping to their preferred button.
 * 12) The infamous “Jump Arc” from the 8 bit games is removed allowing you to finally control your jumps.

Bad Qualities

 * 1) Unfortunately, there's still knockback, which can lead to some cheap deaths.
 * 2) There are some difficulty spikes here and there like in Stage B-2, a level where you first outrun a giant sawblade via crumbling staircases and then scale the rest of the tower with moving platforms that can fly directly into spikes. The end of the section is the worst part, since you need to walk off the edges of those platforms and fall down onto others to avoid jumping into the spears coating the underside of the exit ledge.
 * 3) Some bosses range in difficulty. Some bosses like Medusa are really easy to defeat while you have bosses like Slogra and Death that are really difficult.
 * 4) Dracula only has one form in this game, though at the end of the fight against him, his face does slightly change.

Game Tips

 * Before you face Dracula, there is a secret spot that can help get you full power-ups to prepare you for the final battle.

Reception
Super Castlevania IV was acclaimed by critics with fans considering it one of the best installments of the Castlevania franchise. It's considered one of the best games ever released for the Super Nintendo.

In his review, James Rolfe went on to praise the improved controls, the tone, and the fact that the game was now a lot more fair with it's difficulty since it came from the game itself and not the mechanics. He's gone on to call it his all time favorite Castlevania game.

Videos
4C0xI41RtaU gfEQN_G7NSM tq-U1_ugOI8 QoR8k4wV5OQ