Teleroboxer

Teleroboxer is a game for Nintendo's Virtual Boy video game console. The game is a boxing simulator played in the first-person point of view.

Gameplay and premise
Teleroboxer takes place in the 22nd century, when a technology called "Telerobotics" is used, allowing people to control robots to do tasks not normally doable by humans. Teleroboxing was created by Dr. Edward Maki Jr., involving two robots boxing against each other.

Why It Rocks

 * 1) Its one of the few Virtual boy games that don't suck. This shows that the Virtual Boy doesn’t have just only bad games. Even the worst consoles can have their fair share of good games.
 * 2) * It's also one of the few Virtual boy games that don't give you a headache, which is good for fans of the console.
 * 3) Despite being in red and black, it has pretty solid graphics, even for Virtual Boy and 1995 standards, and people who love red and black colors so much would just want to look at the graphics while playing the game or watching it until they have enough.
 * 4) The gameplay is very fun and unforgettable, being a boxing duel game where the player must defeat each enemy without getting knocked out.
 * 5) The character designs are almost before perfect, meaning that they are awesome to see.
 * 6) Great controls for 1995 standards, using the L and R buttons for a quick jab, and using your arms to deliver body blows, hooks, and uppercuts.
 * 7) Amazing soundtrack that's ahead of its time, even for Virtual Boy and 1995 standards.

Reception
Teleroboxer received mixed to positive reviews. On release, Famicom Tsūshin gave the game a score of 23 out of 40. Author Steve L. Kent noted that players of it at an early show were unimpressed with it. He added that these players also complained about headaches, though adding that it made the best use of the 3D capabilities of all the Virtual Boy games shown. It was featured on GamesRadar's list of the five best Virtual Boy games, noting that people were excited to play it when the platform launched. Chicago Tribune's David Jones also compared it to the Punch-Out!! series, noting that it has an edge due to its fun and competitive atmosphere. ABC Good Game made a similar comparison, though noting that it was less fun. He cited its "stupid hard" difficulty, feeling that the fights were so in favor of the opponents that players "couldn’t help but shout obscenities at it". The Los Angeles Times' Aaron Curtiss called it a traditional game, though they don't feel traditional on the Virtual Boy. Electronic Entertainment's Steve Klett called its controls "kludged". They also gave good impressions of it before its release, calling it cool. Wired's Chris Kohler called it "too difficult for its own good." 1UP.com's Neal Ronaghan praised it for its graphics and its gameplay, which he calls intense, but criticized the controls as convoluted. WGRD 97.9 wrote that it was a game that people should "play before they die," noting that it's not the best game ever, but its use of the Virtual Boy's technology makes it interesting.

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