Watch Dogs 2

Watch Dogs 2 (stylized as WATCH_DOGS 2) is a 2016 action adventure game developed and published by Ubisoft for the PlayStation 4, Xbox One and Microsoft Windows. It is a sequel to Watch Dogs.

Plot
San Francisco is the next city after Chicago to have ctOS installed. Players take control of Marcus Holloway, a citizen who is wanted for a crime he didn't commit. He joins DedSec after wiping his ctOS profile clean. Soon After, DedSec now exposes shady practices caused by ctOS 2.0.

Why It Gives You The Truth

 * 1) It's an improvement over its predecessor, while managing to retain a lot of the good qualities of said game.
 * 2) *Stealth mechanics got improved and now, you can stun enemies. It should also noted that with the addition of the RC jumper, it makes Stealth Missions more fun.
 * 3) *The parkour got improved, making it even more intense.
 * 4) *The game is a lot more challenging than its predecessor.
 * 5) Awesome soundtrack.
 * 6) Interesting story, as a significant improvement from its predecessor.
 * 7) Cool Easter eggs and references especially towards 80's and 90's media.
 * 8) *The Cyberdriver trailer is a notable example as it's a godawful slew of brainless action movie cliches and technobabble. Marcus predicts that the movie itself is going to be terrible if those were the best scenes they could find for the trailer.
 * 9) This game goes for a more comedic, light-hearted, and cheesy tone and mood than its predecessor as a lot the characters are mainly hipsters that makes it enjoyable to endure in how much fun the characters themselves are having with their mischiefs.
 * 10) Similar to GTA, the game takes the time to parody the modern life though not to the same extent. Example include:
 * 11) * A politician deleting sensitive information that could compromise their political career was a significant topic of discussion in the 2016 presidential elections, around the time the game was released.
 * 12) * Social media is accused of tailoring newsfeeds to promote the candidates that they prefer, much like Facebook and Google were accused of doing.
 * 13) * During the Cyberdriver mission, Marcus is offended when the car's facial recognition software pops out an error message saying his face is "too dark" for the sensors to process. This is a real problem with facial recognition software which has been attributed to the lack of ethnic diversity in Silicon Valley engineers causing a gap in facial recognition training data.
 * 14) * One side mission involves Marcus trying to prevent a rap album being bought by Gene Carcani, the owner of a pharmaceuticals company that just jacked up the price of Leukemia medication, which sounds similar to the antics of Martin Shkreli, the owner of a pharmaceuticals company that jacked up the price of AIDS medication, and who brought the only copy of a rap album by Wu-Tang Clan. There's also the fact that Shkreli unsuccessfully tried to buy a copy of The Life of Pablo by Kanye West, for whom the rap artist who made the rap album Gene Carcani tries to buy in the game seems to be an expy of. He's even called "the most hated man in America", just like Shkreli.
 * 15) * A radio host will compare the issues about black crimes vs white crimes by bringing up an incident where a rapist only got six months after violating a girl that passed out at a party, which is an obvious nod to the Brock Turner scandal.
 * 16) Unlike the originally game, majority of the characters introduced have memorable traits and are generally likeable such as the fan favorite, Wrench, with his humorous and destructive personality and the protagonist, Marcus, who unlike Aiden has a fun personality rather than acting like an edgy 14-year-old.
 * 17) Lots of races from sailboat, eKart, motorcycle, and drone races.
 * 18) This game abandons the Ubisoft trope of going to a tower to unblur the map. Instead, the map is completely unblurred from the start.
 * 19) The game has an incredibly accurate portrayal of San Francisco and even manages to accurately portray their significant landmarks.
 * 20) The Emote Wheel (used to interact with Pedestrians), which is a really nice addition to the game, making the game more fun and realistic to play. There are also some cool and funny taunts.
 * 21) The Camera App, which allows the player to take any picture they like, similar to the Snapmatic app in GTA V.
 * 22) The driving has been significantly improved since the first game.
 * 23) You can now customize Marcus' clothing individually instead of having similar looking outfits just like in games like Saints Row and GTA.
 * 24) Unlike many games by Ubisoft and the first Watch Dogs, the graphics weren't downgraded.
 * 25) The removal of the Reputation System made players who are more familiar to the GTA franchise and like killing everyone much more pleased than the last game.
 * 26) Unlike other games like Life Is Strange, this does a good job of portraying internet culture since the memes shown are not intrusive and aren't based on real memes but instead on the things in the game's world. Some people have even criticized the heavy use of memes throughout the city, except the real life San Francisco had memes used in advertisements everywhere in 2016.
 * 27) You can incite an all-out gang war and even have the police involved in shooting against one another in restricted areas, making collecting rare items much easier without having to worry about getting shot, or even firing a single shot, and is much entertaining to watch enemies fight to the death.
 * 28) Unlike the original game, the multiplayer has gone into a straight-up online sandbox, with players able to cooperate as well as face off, allowing for missions to be done by two players rather than one.
 * 29) The Zodiac Killer DLC allows Marcus to hunt down someone claiming to be the Zodiac Killer.
 * 30) A patch silently introduced an interdimensional creature known as The Shuffler, supposedly connected with the disappearance of four college students. Nothing in the game points it out. Unless you read about it online or stumble across some Shuffler graffiti and photograph it, you can easily overlook it. If you look at the graffiti in hacker vision, it will turn into a symbol. If you find all four and write them down, then translate them from a piece of paper posted above Josh's desk, the correct arrangement will be a randomized piece of military time. Snap a photo of a certain nondescript wall at the correct time and you'll earn a new outfit that gives you a gruesome takedown move after a disturbing cutscene.

Bad Qualities

 * 1) Many features from the original game were removed, namely AR Minigames, Digital Trips, Focus and similar minor content in this entry.
 * 2) The ATM money you get when hacking someone is ridiculous. The first game gave you an enormous amount of money when hacking a lot of people, but here, you gain really small amounts of money for each individual.
 * 3) Ubisoft promised to improve car interiors, but they didn't. In fact, they were lazily-made.
 * 4) The hacking puzzle in the mission Hacker War is annoying.
 * 5) You can't fly aircraft or helicopters in this game.
 * 6) While the PC port is improved from the last game, certain processor and GPU combinations would refuse to load the game.
 * 7) Out of all the DedSec members, Horatio got the least amount of focus. He doesn't have any side-missions and he only joins you for one mainline mission. It gives his death scene a lot less impact, especially with how a story arc about violent drug dealing, goods smuggling, animal trafficking gangs is out of place for a tech-focused game like this.
 * 8) Dusan is supposed to be the questionably evil CTO of Blume and main antagonist, but most of the time you see him talking on the phone about things related to events in the game while doing mundane activities like yoga. This may have been to make the antagonist a more realistic depiction of a wealthy business man and his life of luxury since he's not having to go out and deal with the problems himself, but this approach makes him a really boring corporate bad guy.
 * 9) While the stealth is better, it has its problems.
 * 10) *One of the problems is the game itself discourages use of non-lethal weapons, since unlike in most games, enemies can wake up on their own after being stunned by tasers and electrical attacks, but not melee attacks (as opposed to other games like Hitman, Deus Ex and Splinter Cell where other enemies need to wake them up) and they don't stay stunned for very long, so it's far more efficient and less-risky to do takedowns on every single enemy to avoid dealing with them later.
 * 11) *The distraction ability trivializes stealth encounters since you effectively render an enemy blind for several seconds, giving you plenty of time to walk past them, have your car hack a terminal they are standing in front of or use a stealth takedown. It's just as effective in battle, paralyzing even armored elite enemies and setting them up for an instant-kill melee attack. It's also ridiculously cheap and spammable (requiring only one bar of energy with the right upgrades).
 * 12) Sadly, you can't store or customize vehicles.
 * 13) The game allows to fast travel EVERYWHERE not just to significant locations. This in turn makes driving almost pointless since you can just fast travel close to your destination by just fast traveling to a jewelry store.
 * 14) The game has some balancing issues in regards to the player.
 * 15) * The mass communication hack variant is even more powerful, stunning every enemy nearby and letting you easily run rings around the squad of guards seeking you out or the swat team after your blood.
 * 16) * The ability to call a gang hit or an arrest on someone, especially after it's been upgraded. You'll barely have to do anything to clear a restricted area once you've called one of these groups, since the group you called will almost certainly come into conflict with the other group, sparking a bloody skirmish that will severely cripple or outright annihilate the group guarding the area. Just call the cops/gangs and watch the sparks fly!
 * 17) * The upgrade that allow your drones to drop throwables, which will allow you to wreck havoc and accomplish objectives without even being present in the restricted area.
 * 18) * The repeatable co-op missions (that can be played alone as well), while obviously harder than the story missions, can allow you to gain upgrades even before getting started at the story!
 * 19) The "Totally Radical" nature of DedSec is so over-emphasized that some people may find it more distracting than endearing. A few reviewers even believed that DedSec sound more like what a group of middle-aged writers think hipsters would talk like.
 * 20) Missed Opportunities:
 * 21) * With the increased emphasis on hacking, stealth and the lighter tone, there are quite a few people who wonder if the series would become more interesting if gunplay was removed altogether, or that it at least carried some kind of penalty to use lethal force during missions, depending on whom it is used against. Those in favor point out that deadly shootouts doesn't match DedSec's motivations (and also contradicts things like Marcus' desire to clear his name), that stealth has been applauded while gunplay (or at least playing the game as it is a third-person shooter as opposed to a stealth-based game) has been seen as one of the weaker aspects of the game (as going guns blazing will pit you against heavily armored enemies AND some of them can call reinforcements, while strategically use melee and gadgets can bring down even heavily armored enemies quicker).
 * 22) * A major point in the marketing was the ability to hack vehicles to move them remotely. Given the first game having dozens of car chases in the game it could be assumed that this hack would be used to great effect in car chases, instead however there are hardly any chases built into the story.

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