Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Liberty City Stories is an action-adventure video game developed by Rockstar Leeds in conjunction with Rockstar North and published by Rockstar Games. It is the ninth installment in the Grand Theft Auto series. It was followed by Grand Theft Auto: Vice City Stories.

Plot
Years after he went into hiding after killing a made man on Salavtore Leone's orders, Toni Cipriani returns to Liberty City and sets about rising through the rankings of the Leone crime family (and eventually become a caporegime in GTA III) by working for other people in the mafia, as well as rival gangsters and characters from past Grand Theft Auto games.

Why It Rocks

 * 1) This was the first Grand Theft Auto game to be on a portable system with 3D graphics and gameplay matching the fidelity introduced in Grand Theft Auto III.
 * 2) The game incorporates elements found in III's successors, such as more indoor environments, non-silent protagonist, clothing changes, and motorcycles, to the land of Liberty City.
 * 3) The player has more flexibility in terms of moving the camera around for viewing surroundings.
 * 4) The overall sandbox play area, as it is based upon the original Liberty City layout, is considerably smaller than that of San Andreas.
 * 5) The PSP version of the game has a multiplayer mode, for up to six players through WiFi ad-hoc mode.
 * 6) Amazing amount of side missions. Along with Vice City Stories, this game has the biggest amount of side missions in the franchise.
 * 7) Great voice acting as usual, with most of the original cast returning with some new ones.
 * 8) * Danny Mastrogiorgio does a pretty good job with his role as Toni Cipriani, as he sounds pretty close to his Grand Theft Auto 3 voice actor Michael Madsen.
 * 9) Multiple unlockable costumes and weapons.
 * 10) Unlike Grand Theft Auto: San Andreas, the protagonist does not need to exercise or eat regularly.
 * 11) The game features 10 different radio stations with different kinds of music, ranging from classical (Double Clef FM), drum & bass (MSX 98) and house (Rise FM) to hip-hop (The Liberty Jam), 70's disco (Flashback FM) and even Indian music (Radio Del Mundo). The fan favorite Chatterbox program with Lazlow from GTA III is featured as part of Liberty City Free Radio, which includes other humorous talk shows, like The Electron Zone and Heartland Values with Nurse Bob.
 * 12) A special feature (only in the PSP and Mobile version of the game) is the ability to listen to custom soundtracks.
 * 13) The game's events take place before Grand Theft Auto III, clarifying many events of the latter, such as why there are no motorbikes in the game.
 * 14) This is the first game in the series that allows you to sprint with two-handed weapons, like the AK-47 or the Rocket Launcher for example. The only exception is the Minigun.
 * 15) Awesome theme song.
 * 16) Much like in Vice City, if you die or get arrested during a mission and get respawned at a hospital or a police station, a taxi can come to your location and drive you back to the mission marker.

Bad Qualities

 * 1) Unlike in San Andreas, you can't climb or crouch (this was also the case for Vice City Stories). You can't even swim due to Liberty City's water being somewhat less contaminated (the problem also applies to Grand Theft Auto III)!
 * 2) Constant slowdowns in-game on both the PSP and PS2 versions, especially the latter.
 * 3) Helicopters can only be used via glitch exploits.
 * 4) An annoying early mission, "No Son Of Mine", where Ma Ciprani's hitmen use AK-47's, and continue to occasionally appear to try to kill Toni until the mission “Making Toni”. This leads to a lot of cheap deaths.
 * 5) * This was curbed in the mobile version where the Hitmen utilize Micro SMGs instead.
 * 6) Toni Cipriani, while not a bad protagonist, is pretty bland and forgettable compared to previous and future GTA protagonists. It also doesn't help that the plot focuses more on Salvatore than Toni himself.
 * 7) Underwhelming storyline where nothing really gets achieved.
 * 8) Vincenzo Cilli, the only good antagonist in the entire game, is killed in the first quarter of the storyline. The only other major antagonist, Massimo Torini, makes only two appearances.
 * 9) A lot of the missions are pretty forgettable & uncreative.
 * 10) You can't respawn a wrecked vehicle in mobile.
 * 11) Most of the weapons you can find aren't in Ammu Nation, instead you have to find them across the map and they do not give new weapons in stock like in San Andreas. This is especially irritating since some weapons like Tec-9, MP5, Spas-12 or Colt Python are handy weapons but are hardly accessible.
 * 12) The game shares some problems from GTA III.
 * 13) *Some weapons such as the M-16, AK-47 and Uzis are ridiculously overpowered when wielded by enemy NPCs, as they can drain your health in seconds from only a few shots.
 * 14) *Although gangs do not spawn frequently, they're still a major threat and will attack Toni at will and can be a hassle to get away from them. Only the Leone Family will never shoot at Toni as they are loyal to him (the only exception was from the mission "The Portland Chainsaw Masquerade") and the Southside Hoods as they are neutral towards Toni and will only attack him when provoked.

Reception
Grand Theft Auto: Liberty City Stories received generally positive reception. In the United States, the PlayStation 2 version of Liberty City Stories had sold 1 million copies by February 6, 2007; as of December 27, 2007, the PSP version has sold 1.83 million copies and the PS2 version has sold 1.32 million in the United States alone. As of March 26, 2008, Liberty City Stories has sold 8 million copies according to Take-Two Interactive.

Videos
KOdMMwwyoMQ XhP5vIm71QA