Resident Evil: Dead Aim

Resident Evil: Dead Aim (known as Gun Survivor 4: Biohazard: Heroes Never Die in Japan) is a light gun shooter game developed by Cavia and published by Capcom.

Good Qualities

 * 1) Instead of a first person view with tank controls like mh:crappygames:Resident Evil Survivor, the game allows you to shift between a third-person and first-person view. First-person for shooting and third for movement.
 * 2) There a variety of guns like a silenced pistol, semi-auto pistol, shotgun, and assault rifle.
 * 3) Decent story which involves a former Umbrella director, Morpheus, stealing the strains of the t-virus and g-virus and trying to combine the two. It's also retroactively important to the series. To quote Thomas Wilde's plot analysis:
 * 4) * "Looking at RE:DA in light of the post-Raccoon timeline established by RE4, RE5, and RE:UC, it makes a weird sort of retroactive sense. In 2002, as per RE:UC, Umbrella is fading fast and spending most of its remaining money on attempts to keep the various legal actions against it tied up in court. The Spencer Rain, as a mobile auction block for Umbrella, could be seen as an attempt by the surviving executives to generate some quick capital towards their legal defense, since it's the first time in the series's chronology that Umbrella's ever been seen selling its bioweapons. It also means that in a weird way, Duvall is partially responsible for the fall of Umbrella. An early file on the Spencer Rain indicates that the ship was full of high rollers, there to bid on Umbrella-brand bioweaponry, and Duvall killed them all. If he hadn't, Umbrella might have actually made enough money to defend itself in court."
 * 5) Good graphics for its time.
 * 6) The game is nicely atmospheric that sells the idea that the cruise ship was once busy and is now eerily quiet.
 * 7) Bruce and Fong Ling are decent characters even if they are more-or-less Leon and Ada stand-ins.
 * 8) The game takes place on a cruise ship, which is huge. An environment that would return in Resident Evil: Revelations.
 * 9) This game brings back the dodge mechanic that was in Resident Evil 3: Nemesis as well as a new mechanic known as "sneak mode". Unlike other Resident Evil games, almost all the rooms don't have power meaning the rooms are very dark allowing the player to move slowly through rooms without alerting zombies of their presence.
 * 10) The game supports the PS2 light gun and a USB mouse.
 * 11) The game has a ranking system, which depending on what difficulty and rank you get varies your reward.
 * 12) *Easy difficulty, "A" rank: All handguns and shotgun. Easy difficulty, "S" rank: All weapons except charged particle rifle.
 * 13) *Normal difficulty, "A" rank: All weapons except charged particle rifle. Normal difficulty, "S" rank: All weapons except charged particle rifle with unlimited ammunition.
 * 14) *Extreme difficulty, "A" rank: All weapons except charged particle rifle with unlimited ammunition. Extreme difficulty, "S" rank: All weapons with unlimited ammunition.

Bad Qualities

 * 1) The subtitles don't match with the English dub, instead it's based on the original Japanese script translated to English without using the audio for reference.
 * 2) The game isn't all that difficult, mainly because the game gives you plenty of ammo and enemies are easy to takedown.
 * 3) The voice acting isn't that good.
 * 4) The game is very short as it can be completed in under 2 hours without trying to speedrun.
 * 5) Plot Holes:
 * 6) *How did Bruce know Fong Ling had a chip in her arm?
 * 7) *How did Fong Ling make it out of the facility despite being on the other side of Morpheus?
 * 8) Not much enemy variety since it consists mainly of zombies and hunters.
 * 9) After beating the game, you get to play as Fong Ling, but the events and cutscenes are the same as if you were still playing as Bruce and she plays about the same.
 * 10) Despite being decent characters, Bruce and Fong Ling feel like rip-offs of Leon and Ada. This is because Dead Aim was based on a rejected proposal for Resident Evil 4.

Trivia

 * There's herbal medicine, which would later be brought back in Resident Evil 6.

Reception
Dead Aim had a mixed reception. GameSpot gave it a 6.4/10 saying, "It's not the best Resident Evil game, and it isn't a stellar light-gun game, but Dead Aim creates an interesting, unique hybrid of the two, and that is a commendable feat." IGN gave it a 6.9/10 praising it as the best in the Gun Survivor series, having stellar graphics, but criticized it for its cheesy dialogue and unoriginal premise. X-Play gave the game a 4/5 citing the improved graphics and controls from previous attempts.