Dante's Inferno

Dante's Inferno is a 2010 action-adventure video game developed by Visceral Games and published by Electronic Arts for the Xbox 360 and PlayStation 3 consoles. The game was also released on the PlayStation Portable and was developed by Artificial Mind and Movement.

Plot
The game follows the exploits of Dante (reimagined as a Templar Knight) as he journeys through the nine circles of Hell to reclaim the soul of his beloved Beatrice from the hands of Lucifer.

Why It Rocks

 * 1) The story is based on Inferno, the first canticle of Dante Alighieri's Divine Comedy, and shares many similarities with the poem.
 * 2) The game also includes damned found in appropriate circles of hell and various other monsters from the poem.
 * 3) Exciting hack and slash combat and gameplay.
 * 4) Amazing and detailed graphics.
 * 5) Smooth movement and combat that runs at steady 60 FPS.
 * 6) Dante's primary weapon is Death's scythe that can be used in a series of combination attacks and finishing moves and his secondary weapon is a Holy Cross that fires a volley of energy as a projectile attack.
 * 7) Many attack combinations and abilities can be unlocked in exchange for souls, an in-game currency that is collected upon defeating enemies.
 * 8) Dante can use numerous magic-based attacks and abilities channeled from a mana pool to help in combat, many of which are obtained as the game progresses.
 * 9) Experience is collected through the game's "Punish or Absolve" system, where upon defeating enemies, Dante can either punish and dismember them or absolve and save them with the Holy Cross.
 * 10) Venture deeper through the Seven Circles of Hell as you progress through the story.

Bad Qualities

 * 1) The PSP version is inferior to others due to the lack of many things. Examples include the fight against the boss Lucifer Giant, the costumes and the DLCs.
 * 2) In the later half, the gameplay itself turns repetitive (especially the 10 challenges of Fraud).
 * 3) Sadly the game ended with a cliffhanger. Joshua Rubin said he was hired to write the hinted sequel of Dante's Inferno based on Purgatorio, the second poem of The Divine Comedy,, but a sequel was never made because Visceral Games was closed in 2017.

Reception
The PlayStation 3 version received "generally favorable reviews", while the PSP and Xbox 360 versions received "average" reviews, according to the review aggregation website Metacritic, while there was substantial praise for the art style and level design.

One of the most praised aspects was the game's depiction of Hell, considered creative yet graphic in nature.

Controversy
Prior to Dante's Inferno's release, in June 2009, a protest began during E3 2009 in Los Angeles to oppose the game. Around 20 protesters, claiming to be from a church in Ventura County, held up signs that called the game sacrilegious and labeled it possibly insensitive to people's beliefs. Protesters even went as far as calling EA the anti-christ. It later turned out that EA themselves actually faked the protest as a marketing stunt, hoping that the "controversy" would drum up interest. After this was reveled, many Christian bloggers were not amused by this, calling it an "anti-Christian" stunt.

Later, in October 2009, it was announced that the game would include a PlayStation 3 trophy and an Xbox 360 achievement entitled "Bad Nanny", which is awarded to players for killing monsters resembling children, supposedly the lost souls of unbaptized infants. This sparked a conflict with the International Nanny Association (INA), in which they encouraged supporters to oppose the game.

Trivia

 * As mentioned before above, the game will have a sequel but nothing additional about it, probably being cancelled.
 * In February 9, 2010, Dante's Inferno received a film named Dante's Inferno: An Animated Epic (which is based on it). Film Roman, Manglobe, Dong Woo, JM Animation, and Production I.G. worked on the making of the film, showing the differents animations of each studio in four styles.
 * WildStorm published a minisseries comic book series of it on December 2009 until May 2010. Christos Gages writted the comic book series, while Diego Latorre was responsible for the art
 * In 2013, Universal Studios would make a live-action film based on the game with Fede Álvarez as director, and Eric Newman and Marc Abraham with EA Entertainment vice president Patrick O'Brien being the producers of the film. The film was apparently cancelled.

Videos
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