Tokyo Xtreme Racer

Shutokou Battle (首都高バトル), also known as Tokyo Xtreme Racer in North America or Tokyo Highway Challenge in Europe, is a 1999 racing game developed and published by Genki (Japan) and Crave Entertainment (North America and Europe).

Good Qualities

 * 1) Introduces the "Quest Mode", which allows you to earn money by defeating rivals, unlock new cars as well modifying your ride.
 * 2) Decent graphics that are comparable to the first two Gran Turismo titles.
 * 3) It tries its best to provide a "Simcade" experience taking place on the Shuto Expressway.
 * 4) Nineteen cars to drive, which are based on their real-life counterparts, including unique variants driven by bosses.
 * 5) 141 rivals to race against, with several teams such as "Rolling Guy", "Speed Master" and "Wind Stars".
 * 6) A good amount of customization such as "aero parts" depending on each car.
 * 7) A good soundtrack.
 * 8) The last two members of "The 4 Devils", Zero and ???/Unknown serve as a homage to Tatsuya Shima and Akio Asakura from Wangan Midnight franchise. Also, if you beat 100 rivals in "Quick Race" mode, you'll unlock the Nissan/Datsun 240Z based off from the iconic "Devil Z" (悪魔のZ Akuma No Zetto).

Bad Qualities

 * 1) The handling model didn't age very well, as all cars tend to suffer from understeer even when messing around with settings or with upgrades.
 * 2) The plot is a bit weak, which is excusable due to the fact that it's the first installment in the franchise.
 * 3) The game only takes place in the Inner Circular Route AKA Route C1, presumably due to Dreamcast's limitations at the time.
 * 4) Some cars like the Mitsubishi Eclipse GSX are exclusive to NTSC-U and PAL releases. Not to mention that certain ones like the Honda S2000 can only have its color changed and performance upgrades installed, with no visual upgrades available.