Blog:Danetheheroofworlds' The Elder Scrolls IV: Oblivion log

The Elder Scrolls IV: Oblivion was one of the first games that I played. This game was released in 2006, when I was 4. It's also the game that took me the longest time to complete (about one year). Long story short, I recently found the game and I wanted to play it again. I'll play it on PC and only on weekends since I'm very busy in this period of time.

This is my first log, so pardon me for eventual errors.

The Start
The game starts with our character in jail. A question is obvious: "Why am I in jail?" The game doesn't tell us. When the game starts, there is nothing to do, except listening at another prisoner mocking you for having been arrested to advance the plot or punch and cast spells at thin air or at the bars. By the way, after a few minutes, none other than the Emperor Uriel Septim VII shows up with his bodyguards and tells us that we're going to be the hero of this story, then leaves our cell through a secret passage. Oh, and the emperor's bodyguards are dumb. Why didn't they close the passage? In this way, a random guy (aka me) could escape the prison with ease!

Through the caves
After following the emperor through the secret passage while being threatened to be killed by his bodyguards, we reach a staircase. It's completely different from the rest of the passage. The latter is made just of dark and narrow hallways, then you reach this place. It seems a good place for an ambush. What could happen? Oh, look, some guys with armors and maces attack us and kill one of emperor Uriel's bodyguards! But now we'll kick them! After easily kicking the bad guys the emperor and his followers leave me behind. Though in that moment a nearby wall cracks, opening another way to freedom. Here finally begins the first dungeon of the game. This dungeon wasn't so hard, which is a good thing in this case, since it's supposed to be a tutorial dungeon to teach you the basics about the game. About halfway through the dungeon, I received the note for the horse armor, which triggers THAT DLC. I already fell for it thrice, and I won't fall a fourth time! The second part of the dungeon, where you catch yourself with the Emperor, was easily my favorite part. The only thing I needed to worry about was to not attack the Emperor or his bodyguards. The temptation to kill them was just too strong after they abandoned me in the caves!

Freedom!
After reaching the sewers, we found out that the gate leading to the entrance was locked. So far, yet so close! By the way, it was obvious that this was a trap. Even the guards pointed it out! Yet, they fell for it (like me with the Horse Armor DLC) and left the emperor almost unprotected while they went outside fighting the bad guys. So, it was obvious that something like this would happen: the emperor was killed. But before being killed, the Emperor gave me his amulet, stating that something is threatening us and that it's up to me to stop it and how to do it. By the way, the sewers were almost empty, so it wasn't much of a challenge. At the exit, the game offered me the chance to edit one last time my character. I didn't change anything and I left. After being imprisoned, it was a relief to see the outside world. I saw some ruins almost directly in front of me and I HAD to go there. Like I have never been trapped in a cave! Oh, and I love the landscape of this area.

Hanging out in the Imperial City
Before dying, the emperor and his bodyguards told me to go speak to a man known as Jauffre, who is said to be the leader of the emperor's bodyguards, who are called "The Blades". Anyway, after seeing such a beautiful landscape, I couldn't do anything but exploring. I entered the ruins and I found some good loot. Now I also had to sell it. Thankfully there was a town nearby so I went there. I soon found out that I was in the Imperial City, where the emperor used to reside. There were some crates nearby, so I looted them. I sold the loot, including a statue that gave me 500 gold pieces. The buyer told me that he's a collector, and to bring him other statues like that. I also needed a place to rest. Thanks to my memories of past playthroughs of the game, I knew that there was a pirate ship docked in the Waterfront District, so I went there, killed all the pirates and seized the ship as a temporary house. I also did and started some sidequests to begin leveling up and go on with the plot.

Wandering
I brought the Amulet to Jauffre. Every time he orders you to do something, he tells you to do it as soon as possible. Though I almost never listen him when he says these things, and I went back at the Imperial City. Finally, I had the chance to experience the depth of the Radiant AI dialogues... They get so laughably bad at times that... Well, just see for yourselves! A:It's you. Hi. B:I heard daedra worship has been driven from Summerset Isle. A:Nothing I'd like to talk about. B:Bye. A:Take care. Anyway, I decided to divert from the main plot and began exploring the area around the Imperial City. I love the landscape in this part of the map, like I said. Here I could fully contemplate how the game is so pleasing to the eye and cured in every detail. I also decided to finally explore seriously the world. Overall, navigating the map isn't so hard. The Imperial City is on an island in the center of the map, and is connected to the other places through a bridge that leads to a junction. From there, there is a main road whom all other roads are connected to. From these other roads you can reach the main cities. Anyway, Jauffre said me to go to a town named Kvatch, where I'll find the fourth son of the emperor, whom most people don't know about. This town is located just past another town named Skingrad. I decided to save it for later and went to Chorrol, where Jauffre resides, to explore the place, since I didn't have the chance the first time I went there. Turns out, in Chorrol there is the main building of the Fighters' Guild, a company of mercenaries who operate in all major cities of our land, Cyrodiil. Needless to say, I joined them. Just next to the Fighters' Guild building I also found the local Mages Guild, which I joined as an Associate. Now I need to go to all Mages' Guilds in major cities and pass a field test (called a "recommendation") to access the Arcane University in the Imperial City, where all higher ranked mages reside.