Touhou Project

Touhou Project (東方Project, Tōhō Purojekuto) is a series of bullet hell games developed by the dōjin soft developer Team Shanghai Alice (formerly ZUN Soft). Team Shanghai Alice's sole member, ZUN, independently produces the games' graphics, music, and programming.

Plots in the Touhou Project games revolve around the strange phenomena occurring in Gensokyo, a fictional realm inhabited by humans and supernatural beings known as Youkais. Prior to the events of the games, Gensokyo was sealed off from the outside world by a magical barrier. The main protagonist of the series, Reimu Hakurei, is a shrine maiden who manages the border, fighting antagonistic yōkai. The first five games were produced for the Japanese NEC PC-9801 computer series; bullet hell mechanics were introduced in the second game, Story of Eastern Wonderland. The Embodiment of Scarlet Devil, released in August 2002, marked a shift to the Microsoft Windows platform, bringing the games to a larger audience. Several sequels followed, including spin-off fighting games that diverged from the series' traditional mechanics.

Why It Rocks

 * 1) Due to its unique art style at that time Touhou released, it helps the anime industry and anime community in Japan growing far much faster. Currently, Touhou has the most fan art in almost every anime imageboard.
 * 2) Colorful anime-themed graphics.
 * 3) Adorable and comical character designs.
 * 4) Every boss allows you to know the Danmaku patterns with their spell cards. Prolific style of outstanding gameplay.
 * 5) Wonderful 3D backgrounds.
 * 6) Every character is unique, interesting, and complex. And given how there's so many characters introduced in every new game, it' truly impressive how all the characters stand out from each other and no character's a clone of another character.
 * 7) There's an extra stage once you've beaten the first 6 stages.
 * 8) Competitive gameplay. Most especially fighting games and split-screen games.
 * 9) Very fluent soundtracks especially Bad Apple.
 * 10) Immense lore. The fact that there are many official manga titles helps much.
 * 11) It can actually make you interested in Japanese folklore.
 * 12) The creator: ZUN is very open minded about fan projects (similar to Scott Cawthon and Toby Fox), which causes many great fan made Touhou games to be made.

Bad Qualities

 * 1) The character's art is "so bad, it's good". In newer games, it gets better, but conversely, endings and the Reimu art on the title screen look worse with each new game.
 * 2) Generic plot. Although it gets much more development in the official manga and the lore and background behind the world of Gensokyo itself is interesting.
 * 3) Twilight Frontier often rushes their fighting games and without patches, they don't look good.
 * 4) The series suffers from francise milking, considering the fact that until 2009 every year a new Touhou game was released along with a few spin-offs, which contributes the fact that the series has a very generic plot. But afterwards the release rate starts to slow down.

Videos
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Trivia

 * The game series has become particularly notable as a prominent source of Japanese dōjin content, with the series spawning a vast body of fan-made works such as artwork, music, print works, video games, and Internet memes. Because of this, it has gained somewhat of a cult following outside of Japan. The popularity of the series and its derivative works has been attributed in part to the few restrictions placed by ZUN on the use of his content.
 * Unofficial works are frequently sold at fan conventions, including Comiket, where the franchise has frequently held the record for circle participation, and the official convention Reitaisai, where trial versions of the official games are typically distributed prior to release.