SOMA

SOMA is a survival horror video game released in September 22, 2015, developed and published by Frictional Games. The story follows Simon Jarret, a man going in for a brain scan, only to wake up in an underwater station infested with horrifying robots that turn their victims into other robots.

Why It Rocks

 * 1) Unlike Amnesia, which took place in a horrifying steampunk-ish type world, this one takes place in a horrifying sci-fi world.
 * 2) Likable characters like Simon and Catherine.
 * 3) Great graphics.
 * 4) Creepy atmosphere.
 * 5) Disturbing lore, such as how Simon is literally one of the only humans left in existence and the robots are quite literally putting people into robots that require electricity to survive, which is in finite supply.
 * 6) Has a system reminiscent of the sanity system in Amnesia, wherein your brain will cause you to see things whenever you look at or are attacked by the robots, giving you quick and disorienting flashes of images that get more intense the closer you are to death.
 * 7) A very interesting premise about what makes a human and what makes a robot.
 * 8) Good voice acting.
 * 9) The ending is both saddening and satisfying, which is impressive.
 * 10) Good puzzles.
 * 11) You can go underwater, and unlike Bioshock 2, these sections are pretty good since there are still some underwater robots that can attack you and the areas are very non-linear, forcing you to find your own way to the next place.
 * 12) Unlike Amnesia, the enemies aren't outright evil, as they're motivated by a desire to prevent everything from dying.
 * 13) There's a safe mode, where you can't be killed by the robots and focus more on the story.

Bad Qualities

 * 1) The "sanity" system is a bit more simplified than Amnesia, as there's no lasting effects of looking at the robots (which is the only thing that'll effect it), which kind of feels like a missed opportunity.
 * 2) There aren't many different enemies.
 * 3) Since the developers focused more on story this time, there's less frightening game mechanics.
 * 4) As disturbing as it is, it's not as scary as Amnesia, and fails to innovate.

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