Difference between revisions of "Metal Gear Solid 3: Snake Eater"

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|Prequel=''[[Metal Gear Solid 2: Sons of Liberty]]''
|Prequel=''[[Metal Gear Solid 2: Sons of Liberty]]''
|Sequel=''[[Metal Gear Solid Portable Ops]]''
|Sequel=''Metal Gear Solid Portable Ops''
|Developer=Konami Computer Entertainment Japan
|Developer=Konami Computer Entertainment Japan
|Quote =''"I give my life, not for honor, but for you! (Snake Eater...)"''
|Quote =''"I give my life, not for honor, but for you! (Snake Eater...)"''

Latest revision as of 15:55, 25 February 2021

Metal Gear Solid 3: Snake Eater
"I give my life, not for honor, but for you! (Snake Eater...)"
Protagonist: Naked Snake/Big Boss
Genre: Action
Platforms: PlayStation 2

HD Version
PlayStation 3
Xbox 360

Release Date: November 17, 2004

PlayStation 3 & Xbox 360
NA: November 8, 2011
JP: November 23, 2011
EU: February 3, 2012
AU: February 16, 2012

Developer: Konami Computer Entertainment Japan
Publisher: Konami
Franchise: Metal Gear
Previous Game: Metal Gear Solid 2: Sons of Liberty
Next Game: Metal Gear Solid Portable Ops

Metal Gear Solid 3: Snake Eater is an action-adventure stealth video game produced by Konami Computer Entertainment Japan for the PlayStation 2. It is a prequel to Metal Gear Solid 2: Sons of Liberty and the entire Metal Gear series. It was released in late 2004 in North America and Japan, then in early 2005 in Europe and Australia. An expanded edition, titled Metal Gear Solid 3: Subsistence, was released in Japan in late 2005, then in North America, Europe, and Australia in 2006.

Why It Rocks

  1. Instead of the indoor settings previous games had, this game mainly has a Soviet jungle setting. It also starts you miles from the enemy base, which is more realistic.
  2. Amazing graphics for 2004 standards and they look even better on the HD Collection.
  3. Memorable and sad ending.
  4. Iconic characters, especially The Boss and Naked Snake.
  5. Amazing voice acting.
  6. Amazing plot that tells how Big Boss became Big Boss and who trained him.
  7. The codec calls are really entertaining to listen to.
  8. Great gameplay.
  9. Memorable and intriguing boss fights.
  10. A new and improved mechanic: food. While rations were present in previous Metal Gear games, this game improves on the system. Snake can eat any creature he can find in the jungle, from rats to snakes (of course! Why wouldn't it be called Snake Eater?), to deer, which have varying stamina replenishment rate.
    • In the building areas, he can sometimes find instant noodles and Calorie Mate energy biscuits (which is anachronistic, as the game takes place in 1964, yet Calorie Mates were introduced in the 1980s). These two replenish your stamina instantly. While rations do exist, they taste terrible and have decent stamina recovery.
  11. Along with the food mechanic is the camouflage index along with face paints, you can equip certain types of camouflage and face paints in order to blend into the environment to stay hidden from guards. The higher your index is, the more hidden you'll be.
    • You can also find other camouflage and face paints either hidden in the environment or from bosses.
  12. Stamina is also introduced along with the food mechanic. If you have very low stamina, you can't replenish your health, your aim is less accurate, and you make stomach grumbling noises, which can alert enemies to your presence.
  13. You can collect medical items, which can be used in the Cure viewer, this viewer allows you to treat your wounds depending on what they are. From burns, to gunshots, to being poisoned, and so on.
  14. Littered throughout the game are little frog toys called Kerotans. If the player shoots all 64 Kerotan they will unlock the stealth camo.
  15. There are a number of weapons to unlock the most notable being:
    • Mosin Nagant: A sniper that fires tranquilizer rounds, which is unlocked by defeating The End non-lethally.
    • Single Action Army: One of Ocelot's revolvers; choose the gun on the right during the final duel.
    • The Patriot: The Boss' weapon, which has unlimited ammo; unlocked by beating the game.
    • EZ Gun: A small pistol with tranquilizer rounds and unlimited ammo. It can be acquired by selecting the Very Easy difficulty or find all 48 edible plants and animals in a difficulty level outside of Very Easy
  16. Breathtaking theme song.
  17. The ladder climb. It makes something mundane look awesome, by adding the aforementioned theme song and sets the tone for what comes next.
  18. The Subsistence version adds tons of extra content, including the first 2 MSX Metal Gear games, which weren't released internationally back then.
  19. There's a gag in the game of making fun of Raiden, who was the protagonist in the previous game and was disliked by many fans. A couple of good examples is Snake wearing a mask that looks just like Raiden in the beginning only for him to take it off to reveal his face. Another is when you have to kill a major in order to disguise yourself as him, who also looks just like Raiden. (You even stuff him in a locker with a Raiden poster in it.)
  20. The game takes an interesting turn where instead of fighting the Sorrow, he instead criticizes the player for killing so many people by having the player see all the enemies they've killed throughout the game.
  21. There's a Secret Theater, which is an unlockable feature that showcases humorous alternate endings to certain cutscenes.
  22. There exist a minigame called Snake vs. Monkey, which is a crossover of Metal Gear and Ape Escape where Snake has to capture the monkeys from Ape Escape. Beating the minigame under certain conditions will hone rewards.
    • Banana Camouflage - Get the high score in every level in Snake vs. Monkey. Makes every item eaten taste good, however, is not good for stealth.
    • Monkey Mask- The player can acquire a Monkey Mask in the main campaign by having Solid Snake complete all of the Snake vs. Monkey missions. Surprisingly, the Monkey Mask does not affect the camo index whatsoever. However, it makes aiming and observing the surrounding environment in first-person view nearly impossible. Using the Monkey Mask is therefore unadvised, however, it does have a use in the battle with The Boss, confusing her for a few seconds.

Bad Qualities

  1. The final cutscene goes on for a full hour. This is to be expected from the MGS franchise, as it is famous for this (The epilogue cutscenes in MGS4 go on for 79 minutes, and holds a Guinness World Record for that.)
  2. Historical Inaccuracy: see WIR #10.
  3. The GA-KO camo is meant to help the player find Kerotan by allowing players to hear their calling but the camo seemingly doesn't do anything.
  4. Low framerate. Fixed in the HD remaster for Xbox 360 and PS3, where it was boosted to 60 FPS.
  5. Things like the Secret Theater and Snake vs. Monkey minigame are not in the HD Version.

Game Tips

  • On the boss levels, defeating the bosses non-lethally gives you special camo. For example, if you hold up the End and point your gun at him 3 times while holding him up, you get the Moss camo. Using this in mossy/grassy environments, along with the Woodland facepaint, gives you 100% camo and is the only way to do so without the stealth camo. Defeating him with your Mk22 gives you his Mosin Nagant rifle, which fires tranquilizers, making it perfect for a no-kill run.


Snake Eater was a commercial success and sold 3.6 million copies worldwide by August 2005. Although this is considerably lower than Metal Gear Solid 2: Sons of Liberty, which has sold 7 million copies to date, critics were pleased with the new protagonist, Naked Snake—who strongly resembles the series protagonist Solid Snake—after fans were disappointed by Raiden in MGS2. Some critics, who found the lengthy dialogues and the multitude of plot twists in Sons of Liberty to be detrimental to the game experience found the storyline of Snake Eater a pleasing throwback to the original Metal Gear Solid, with less of the "philosophical babble" present in Sons of Liberty.



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