The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past is the third game in the Legend of Zelda franchise and was released to the Super Nintendo Entertainment System in 1991 worldwide. It was developed and published by Nintendo. It was rereleased for the Game Boy Advance as A Link to the Past and Four Swords.
After hearing Princess Zelda contact him in a dream, Link goes to Hyrule Castle to find his uncle mortally wounded. Taking his uncle's sword Link must save Hyrule from the evil magician Agahnim from opening a portal to the Dark World, ruled by Ganon who is pulling Agahnim's strings.
Why It Rocks
- Incredible graphics that are thoroughly detailed in the environments, enemies, and characters. The art style is also very appealing and easily recognizable.
- Introduced the Master Sword to the franchise and would become one of the most iconic weapons in video game history.
- Two main worlds, the Light World and the Dark World. The Light World's main quest is to find three pendants to awaken the Master Sword to fight Agahnim and the Dark World has Link fighting to rescue the seven Maidens and battle Agahnim once more and a final battle with Ganon.
- Instead of using the side-scrolling perspective introduced by Zelda II: The Adventure of Link, this game reverts to an overhead perspective similar to that of the original The Legend of Zelda. While this game still uses mechanics and concepts from the original game, it also introduces new elements and innovations.
- For instance, arrows are now separate items, as bombs are in the original, instead of using a Rupee to fire an arrow. Link's sword attack was improved to swing sideways instead of merely stabbing forward; this gives his sword a broader range and makes combat easier. Link swings his sword as the default attack in future Zelda games, although stabbing is also possible in the later 3D incarnations.
- The controls are also improved as Link is more flexible than in previous games, as he can walk diagonally and can run with the aid of the Pegasus Shoes.
- The theme of two worlds would become a staple in future Legend of Zelda games such as Link time traveling between seven years in The Legend of Zelda: Ocarina of Time.
- Introduces Pieces of Hearts, which have become a major staple in the franchise requiring puzzle solving and thinking to obtain.
- Each dungeon has a lot of puzzle solving and an important item to aid in the quest.
- Great soundtrack.
- The difficulty has been toned down from Zelda II: The Adventures of Link.
- Unlike the previous game, if you get a game over, you restart back at the beginning of the dungeon.
- Numerous secondary items and some aren't even found in dungeons. Some can be bought, found in hidden locations, or be obtained via side quest.
- Creative bosses.
- Completing Four Swords Adventure on the GBA rerelease unlocks the Four Sword dungeon for the main game.
- Sometimes the puzzles' objectives are just "kill enemies".
- Until halfway through the game, you don't get to fast travel.
- A Link to the Past is a popular game for speedrunning, having the fifth-most players of all games listed on Speedrun.com. It is commonly run at the Games Done Quick charity marathon, where it is often considered one of the highlights of the event.
A Link to the Past is considered one of the best games ever made and is one of the most important Legend of Zelda titles due to many features in the game being used in future titles. Both versions have a rating of over 4 on GameFAQs and are both ranked the #1 highest rating action adventure game on their respective consoles. According to AVGN, it's one of his favorite games of all time.