Alarm für Cobra 11: Crash Time (known in North America as Crash Time: Autobahn Pursuit, and in the United Kingdom as Crash Time) is a mission-based driving game developed by Synetic and published by RTL Games. It is the sequel to Alarm für Cobra 11: Nitro, making it the second game by Synetic to be based on the TV series.
Why It Rocks
The game now makes use of cutscenes with voices, making the story more engaging. There are no animated characters, but there are some animated fly-by cutscenes, which are relevant to the story.
More vehicles, with some tuned variants of returning vehicles. The returning vehicles also look better and have badges on the front, rear and wheel caps.
Improved car sounds.
Improved physics from Nitro.
The maps are better than in Nitro. Instead of a long autobahn stretch that has fake exits, you've got an autobahn loop with a town and an industrial area in between, along with a huge construction site. The city map looks more alive too, and there's even a sewage system where the player can drive.
This game, like its prequel, places you in the shoes of Semir Gerkhan, but since Tom Kranich has died in the TV series before the game's release, you now get to play the role of Semir's new partner at the time, Chris Ritter.
Longer progression than its sequel.
Moddability has been restored.
The soundtrack, despite being stock music, is a bit more decent than Nitro, featuring a hard rock-flavored list.
Using the manual transmission can be difficult, as there is no tachometer. There is a shift indicator, but an RPM is still important for when to downshift. You can rely the car sounds, though.
Terrible voice acting and translation in the English language.
Some cases can be unforgiving, yet it's less so than World Racing 2.