Assassin's Creed: Brotherhood
Assassin's Creed: Brotherhood is a 2010 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the third major installment in the Assassin's Creed series, a direct sequel to Assassin's Creed II. The game was first released on the PlayStation 3 and Xbox 360 on November 16, 2010 in North America and on November 19, 2010 in Europe. It was later made available on Microsoft Windows on March 17, 2011 in North America and March 18, 2011 in Europe. It was released again on November 15, 2015 for North America and on November 18, 2011 in Europe in The Ezio Collection along with Assassin's Creed II and Assassin's Creed: Revelations.
Desmond's story continues where it left off, in 2012. After escaping the Templars' attack at the end of Assassin's Creed II, Desmond Miles, Lucy Stillman, Rebecca Crane, and Shaun Hastings flee to Monteriggioni, establishing a new hideout in the ruins of the Villa Auditore. After restoring the electricity in the old tunnels under the villa, the player once again takes control of Ezio Auditore through Desmond's genetic memory, using the Animus 2.0. Their mission is to find the Apple of Eden, an important and mysterious artifact that could prevent the impending disaster that is coming in that same year, believed to be perpetrated by the Templars.
Ezio's story continues in 1499, where he exits the Vault, confused by what he saw inside. He escapes Rome with his uncle, Mario Auditore, and returns to Monteriggioni. Once home, Ezio is comforted by the prospect that his personal vendetta is over; however, Niccolò Machiavelli challenges Ezio's decision to leave Rodrigo Borgia alive. The following morning, Monteriggioni is besieged by Cesare Borgia, son of Rodrigo. Mario is killed at the hands of Cesare himself, and the Apple lost to Cesare and the Templars. Ezio escapes with his family and travels once more to Rome, the center of Templar power in Italy, once again seeking vengeance against the Borgias. There, he discovers that the Assassins are failing in their fight against corruption. Determined to rebuild the Guild, Ezio convinces Machiavelli that he has what it takes to lead while assembling a Brotherhood powerful enough to destroy the Templars and his new nemesis, Cesare.
Why It Rocks
- The story is still interesting and carries over greatly from the second game.
- The setting of Rome is very accurate to early 16th century Rome, as to be expected.
- Very big size of Rome and tons of things to explore, it's considered the biggest city in Ezio's trilogy ever.
- Ezio is still as likable as ever.
- Good voice acting.
- When in combat, enemies now have health bars over their heads that flash when they're about to attack you.
- The graphics look amazing for their time and hold up really well today.
- Within the open world are Borgia Towers. These towers vary in difficulty and have captains that need to be killed in order to burn them down.
- When you burn down a Borgia Tower you then have the ability to re-establish things within a certain portion of a district.
- Nearly all shops in Rome are closed off and you have to re-establish shops and structures with currency. When you've re-established all shops of a certain line of work, you're given 25% off at all of those shops.
- When you fully restore Rome you're given the Auditore cape, but unlike in the previous game, it's now used to where your notoriety meter will never go up.
- If you collect all the Borgia flags, you unlock the Borgia cape, which does the same thing.
- You can now make your own guild of assassins by recruiting people that are being harassed by the Borgia.
- You can have up to 12 recruits, that can be called on to help you in combat and can be sent out to do missions that gives them XP and even sometimes give Ezio money.
- When you have 6 recruits available you can use an arrow storm, which kills all enemies near you.
- This game introduced multiplayer, which is very interesting.
- This game introduced the optional objectives, where instead of just going through the missions, the game gives you a small objective that will result in full synchronization. The most common conditions for full synchronization are either time-related, weapon-specific, or require Ezio to remain undetected. Failing to complete the optional condition, despite finishing the memory, resulted in a 50% completion message.
- Completing any of the first seven main memory sequences with 100% synchronization would unlock a cheat that could be used when replaying memories.
- Additionally, if you continuously achieved 100% synchronization in memories, you'll be able to unlock repressed memories, like Cristina memories.
- The thieves, mercenaries, and courtesans return.
- You can now ride a horse around in the city and you can now call a horse instead of having to chase one down like in the previous game.
- Cesare Borgia is a good antagonist.
- It gives context as to what happened to Ezio's past lover, Cristina Vespucci.
- Just like in the first game, you can leave the animus whenever you want, but this time get to explore modern day Monteriggioni.
- A lot more sidequests to do like, thieve, courtesan, and Leonardo war machine missions.
- The Subject 16 puzzles return.
- The feathers return, except there's only 10 and there's a map you can buy, which will show their location.
- The Da Vinci Disappearance teases where the next game will take place.
- You can't travel to other cities in Italy. This is due to the very large size of Rome compared to Venice from ACII and even Constantinople from Revelations.
- The multiplayer is dead now.
- Even worse, there's no LAN match and no two players splitscreen for some reason.
- Kind of minor, but there's a good number of characters' body parts clipping through their clothing.
- Some Subject 16 puzzles can be INCREDIBLY difficult to solve.
- They decide to make Ezio's sister, Claudia, an assassin, even though, she doesn't go through any proper training to become one. The only thing she did was kill a couple of guards, that's it.
- The Da Vinci Disappearance is just you going around looking for Leonardo's paintings to find clues at to where he went. It's nothing too special really.
Assassin's Creed: Brotherhood received critical acclaim upon release. Aggregating review websites GameRankings and Metacritic gave the Xbox 360 version 90.55% and 89/100, the PlayStation 3 version 89.92% and 90/100 and the PC version 87.64% and 88/100. It won best Action Adventure game in the Spike TV Video Game Awards 2010 The game has also been nominated for 7 British Academy Video Games Awards in 2011, including Best Game. It won an award in the Action category, losing to Mass Effect 2 in the category for Best Game.
The multiplayer was heralded by many at E3 2010, where it was showcased for the first time. GameTrailers lauded it as the Best Multiplayer Game of the show. The multiplayer portion of Assassin's Creed: Brotherhood was generally well received by critics. Game Informer gave the Brotherhood a 9.25/10, commenting that the ability to raise a group of followers was a significant enhancement to the previous title's gameplay, and praising the new multiplayer mode as something never before seen. The magazine's review also gave very high marks to the graphics, sound effects and voice acting.
Eurogamer praised everything about Assassin's Creed: Brotherhood, giving it a 10/10, and particularly noted the maturity of the story. In December 2015, Game Informer ranked the game as the best game in the Assassin's Creed series to date.
- In some Borgia towers, there's a guard stuck on the roof, if you shoot, throw a knife or call the arrow storm, he will intensely ragdoll to the sky, which can be a very hilarious glitch.