Batman: Arkham Knight
WARNING! Spoilers ahead!
This article may reveal major plot points, especially considering the game had either been released recently or not in specific countries yet.
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Batman: Arkham Knight is a 2015 action-adventure video game developed by Rocksteady Studios and published by Warner Bros. Interactive Entertainment. Based on the DC Comics superhero Batman, it is the successor to the 2013 video game Batman: Arkham Origins, and the fourth main installment in the Batman: Arkham series. Arkham Knight was released worldwide on June 23, 2015 for PlayStation 4, Xbox One and Microsoft Windows. Written by Sefton Hill, Ian Ball and Martin Lancaster, Arkham Knight is based on the franchise's long-running comic book mythos.
Set one year after the events of 2011's Batman: Arkham City, the game's main storyline follows Batman as he confronts Scarecrow, who has launched an attack on Gotham City, causing a citywide evacuation. Scarecrow, with the help of the mysterious Arkham Knight, is also able to unite Batman's greatest foes in an attempt to put an end to Batman once and for all.
Why It Rocks
- It's a great finale to a great series.
- Neat combat that improved on the previous installment.
- Great controls.
- Polished graphics that looked great.
- You get to ride the Batmobile around Gotham.
- The Joker returns, but as a hallucination and he's amazing and funny. Mark Hamill's performance is also amazing as per usual.
- You get to fight off numerous villains, like Two-Face, Penguin, Professor Pyg, Firefly, etc.
- The Riddler returns with the addition of race challenges.
- The concept of Batman slowly becoming Joker is very interesting.
- Amazing voice acting.
- At times you can be partnered with someone like Catwoman, Robin, or Nightwing, and with that, you can perform dual takedowns and you get to switch to them during combat.
- The DLC added in four side missions which are considered the best of the game, tons of costumes and dozens of challenge maps.
- The boss battles with Albert King and Killer Croc are the best boss battles in the game.
- The game along with the Joker movie, convinced DC to make more mature stuff.
- The Batmobile, while a good concept, is executed poorly.
- The Batmobile is generally overused or used in contrived situations.
- The tank mechanics feel forced: it is counter-intuitive for an enemy aware of Batman's rule against killing to use unarmed tanks against him.
- The bosses are mostly anti-climatic and easy. Especially the fact that Batman and Deathstroke don't actually fight.
- The PC port, especially at launch was a disaster.
- The reveal of Jason Todd as the Arkham Knight was not surprising. Rocksteady's claim that the Arkham Knight would be a completely original character adds to the disappointment.
- Thugs are extremely talkative, which can be annoying.
- Some DLC is lackluster (Notably, the Crime Fighter challenge packs, and some Arkham Episodes).
- Scarecrow is a disappointing villain and gets defeated by Batman easily. Arkham Knight is even worse than him because he's a cry-baby.
- Double Takedowns (where Batman takes down 2 enemies at once) now uses your FEAR ability, which double takedowns shouldn't use because the other games didn't.
- In order to get the full ending of the game, you need to get every single Riddler Trophy, and there are 243 of them, making it as much, if not more tedious than Arkham City or Arkham Asylum (mostly because some of them require tedious/annoying methods, such as finding Riddler generators, which starts a race between you and Riddler before he closes the trophy's cage).
- The Batcave is absent.
The console versions of Arkham Knight received positive reviews from critics, particularly for its narrative, visuals, gameplay, combat, and world designs, with most criticism given to the emphasis on the Batmobile. The Windows version, however, became the subject of intense criticism due to major performance problems, even on high-end graphics hardware, prompting Warner Bros. to temporarily withdraw it from the sale. Upon its release, the game was the fastest-selling game of 2015, and the fastest-selling game in the Arkham series, reaching over 5 million units sold globally by October 2015. Rocksteady released additional content for the game, including story-driven missions, challenge maps, and skins for Batman and his allies, as well as new Batmobiles from Batman's history and custom racetracks for them.