Blood is a first-person shooter video game developed by Monolith Productions and published by GT Interactive Software. The shareware version was released for the PC on March 5, 1997, while the full version was released on May 31, 1997 in North America, and June 20, 1997 in Europe. Despite the game being a commercial failure, it managed to have a sequel.
Why It Rocks
- Spooky and creepy soundtrack.
- Caleb's dialogues are badass and hilarious.
- Many Easter eggs and horror movie references.
- Creative and varied weapons that are all fun to use, including a voodoo doll, a dynamite and a Tesla cannon.
- Tons of demons that are fun to kill.
- Plenty of fun mods to try out.
- Two expansion packs that are more of the same.
- Decent cutscenes.
- Episode 1 has quite the difficulty spike even on the easiest difficulty.
- Like some BUILD engine games, the enemies feel unbalanced, one example being cultists having tommyguns that eat your armor up.
- 3D Realms had sold the rights to Monolith Productions to focus on Shadow Warrior, in turn the latter team was acquired by Warner Bros. Entertainment, who to this day owns the IP for Blood. This is a probable reason for the source code yet not having been published, in comparison to Duke Nukem 3D and Shadow Warrior since those titles are (and were?) still owned by 3D Realms themselves.
GamingOnLinux reviewer Hamish Paul Wilson decided in a 2015 retrospective that Blood was easily the best of the three major Build engine games, stating that Blood was "one of the most underrated shooters of the whole decade. Blood arguably built more on the legacy of Duke Nukem 3D than Shadow Warrior did, taking its gameplay to sophisticated new heights and offering its referential overtones with an even greater degree of refinement." Player Attack described Blood in a 2011 article as "the best of the Build engine games after Duke Nukem 3D, with its combination of scary atmosphere, great level design and challenging gameplay putting it above the rest."