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Call of Duty: Advanced Warfare
"What you're seeing is advanced warfare. Atlas has the single largest standing military in the world but we answer to no country."
Introduced the Exo Suit, which made multiplayer more intuitive and fun.
The fire button on PlayStation is now R2 instead of R1 like in past Call of Duty games.
Extensive multiplayer customization.
The Pick-10 system from Black Ops II was modified into the Pick-13 system, which allows for more modifications.
Firing range in the multiplayer lobby.
The campaign levels were quite creative.
Gave a HUGE breath of air to the series after the lackluster Call of Duty: Ghosts.
Jonathan Irons is definitely a step up from the Villain Sue that was Gabriel Rorke.
Likable characters such as Jack Mitchell, Ilona, Gideon, Cormack, Knox and Will Irons.
This is, without a doubt, one of the best futuristic COD games.
The graphics are remarkable on the PS4, Xbox One, and PC versions. This was because Sledgehammer had the entire engine rewritten from the ground up.
Exo Zombies was a unique idea for this game and its voice acting was great.
Sadly, this game began the nasty trend of Call of Duty games including Supply Drops, which made multiplayer pay-to-win. This became a trait for not only future Call of Duty games but many other AAA games as well.
This game also started the trend of Call of Duty games moving towards more futuristic settings, culminating in the atrocity that is Call of Duty: Infinite Warfare.
The campaign is too similar to previous games.
The vehicles in the campaign mode can be really frustrating, especially in the Bio Lab where if your tank is completely destroyed, you have to start at the last checkpoint, which is really far from the end.
The PS3 and Xbox 360 versions look notably worse than Call of Duty: Ghosts on last-gen, but it's not as bad as Black Ops 3 on last-gen. This is because the game was ported by High Moon Studios instead of Sledgehammer.
Because Activision was embarrassed about the sales of Ghosts, you cannot see the online player count in multiplayer (you can still see the player count on the PC version through the Steam Community Hub).
This is the last Call Of Duty game to be published by Square Enix for the Japanese versions before Sony Japan took their place in publishing Call Of Duty in Japan.