Original release: JP: November 13, 2014 NA: December 5, 2014 EU: January 2, 2015 AU: January 3, 2015 ITA: January 9, 2015 amiibo bundle: JP: March 26, 2015 Nintendo Selects: EU: September 30, 2016 Nintendo 3DS/Nintendo Switch: WW: July 13, 2018
Captain Toad: Treasure Tracker is a puzzle game and a spin-off of the Super Mario franchise initially released for the Nintendo Wii U on November 13, 2014. Ports for the Nintendo 3DS and Nintendo Switch would then be released later on July 13, 2018.
Why It Rocks
It's the very first Mario game that gives Toads the spotlight.
Nice visuals reminiscent of Super Mario 3D World. This is fitting given that the Captain Toad mini-levels in that game are what inspired this game.
Really beautiful and fantastic graphics, especially in the remastered version of Nintendo Switch.
Multiple level concepts and obstacles are based on the ones found on Super Mario 3D World.
The puzzles, while not very complicated, are quite fun. The puzzles are design as small labyrinths with paths and objects which Captain Toad must find.
Clever use of the camera to hide elements of the labyrinths and can change how they function depending on the camera's positioning.
Since Captain Toad can't jump, he relies on tools and grabbing objects to solve puzzles.
More than 70 different levels.
Each level has 3 gems to collect, a bonus objective, and a "Pixel Toad" that plays hide-n'-seek.
You're not told what each level's bonus objective is until after you cleared it for the first time, meaning unless you clear the bonus objective by complete accident, you'll have to replay levels to do them.
The 3DS port isn't so great, because of running on weaker hardware.
The game relies on replaying levels multiple times to extend the length.