Crash Bandicoot: Warped
Crash Bandicoot: Warped is a 3D platform game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It was released in North America on November 4, 1998, and in Europe and Japan in December 1998. It was re-released for the Sony Greatest Hits line-up on August 23, 1999 and for the Platinum Range in 2000. The game was later made available for the PlayStation Store in North America on February 7, 2008, and in Europe on October 23, 2008.
After getting destroyed in the previous game, the remains of the Super Cortex Vortex crash into an anchient temple, freeing Aku Aku's evil twin brother, Uka Uka from his underground prison. Infuriated by Cortex's constant failure, he recruits Dr. Nefarious Tropy to create the Time Twister Machine to gather the Crystals from different time zones in the past and future. After Aku Aku informs Crash and Coco about Uka Uka's release, they set out to gather the Crystals before Cortex and Uka Uka do.
Why It Rocks
- New villains make their debut, such as Uka Uka, Dingodile and N. Tropy.
- The time travel plot allows for more varied themes for the level designs; from the ancient Egypt, to the Middle ages and even the future. Throughout the game, most background scenarios are depicted as Cortex already having conquered the world, which fits with the plot of the game and the player needing to recover the Crystals.
- Coco Bandicoot becomes a playable character for the first time in the series. Warped also introduces Pura.
- Many levels revolve around special mechanics such as underwater exploring, riding an airplane, driving a motorcycle, etc. for more varied gameplay.
- There's much less back tracking compared to the previous two games.
- Crash gets super powers whenever he defeats a boss:
- Super Belly Flop: Crash's belly flop creates a shockwave on impact.
- Double Jump: Jump again while in the air.
- Death Tornado: Spin longer and glide across the air.
- Fruit Bazooka: Aim and fire an unlimited amount of Wumpa fruits.
- Crash Dash: Run faster and make Time Trials a bit easier.
- When achieving 100%, you unlock a cutscene of Crash and Coco watching a fireworks show.
- A Time Trial is unlocked in each level after beating it once (finishing it and collecting its crystal if it has one). In this mode, the player must race against the clock to the end of the level. The player is rewarded with a Time Relic for their performance, ranging from Sapphire to Gold and then Platinum.
- Getting every 5 gold or platinum relic would give the player a gem and unlock a secret level in the secret warp room.
- The death animations are just as hilarious as before if not more.
- Perfectly executed soundtrack, especially for boss levels.
- Awesome and beautiful graphics compared to other games on the PlayStation thanks to the engine the developers made and took full advantage of the console.
- Amazing boss battles.
- Good voice acting that's even better than the previous game.
- Every boss now has their own voice that suites their design and personality.
- The game makes it out that Cortex was working with Uka Uka all this time, which isn't possible since Uka Uka was released from his prison after Cortex's space station was destroyed at the end of the previous game and there was never any proper set-up in the previous two games.
- Less secrets than the previous game.
- Too many vehicle stages.
- Some of the Relics can be hard to obtain, and it doesn't help that they don't tell you the time required for Platinum Relics.
- The game isn't as challenging as the previous two games, which long time fans may not appreciate.
Crash Bandicoot: Warped was universally praised by critics, who noted a high quality in many areas, including gameplay, graphics and audio. The game went on to sell 7.13 million units as of 2002, and thus is the ninth best-selling PlayStation video game of all time. It is regarded as the best Crash Bandicoot title ever and one of the finest platformers for the PS1.
In Japan, the game surpassed the sales of its two predecessors and became the first non-Japanese PlayStation title to sell over one million units in the country.
- Two of the secret levels, "Ski Crazed" and "Rings of Power" are direct references to games that Naughty Dog had made prior to making Crash Bandicoot.
- The twentieth level, "Tomb Wader", is an obvious reference to Tomb Raider.
- This is the only Crash Bandicoot game where Coco has no dialogue at all.