Dead to Rights II
Dead to Rights II is a neo-noir third-person action video game, developed by Widescreen Games, published by Namco, and released in 2005. Serving as a prequel to Dead to Rights, it tells the story of Jack Slate and Shadow before the events of the original game.
A reputable judge uncovers a citywide crime syndicate, and is kidnapped. The judge was a friend of Jack's father, so the cop is obligated to send a few hundred men to their graves in order to make things right. Before long, all hell breaks loose, so Jack and his K-9 cohort Shadow must take on a powerful mob in the fight of their lives to break the city’s spiral of betrayal and corruption
- Good gunplay that has you switch between cover and Max Payne action shooter play style.
- The gameplay is an improvement from the first as it's a lot more challenging and has the player have to think more strategically when in a firefight.
- Decent voice acting especially Steve Blum as Jack.
- A large variety of weapons to use.
- Good bullet time that can't be exploited like in the first game as you have to kill people to build up bullet time.
- Shadow is just as helpful as before since he can be used to grab health items.
- Good graphics that had nicely detailed environments for its time.
- Decent soundtrack.
- You can unlock weapons depending on what difficulty you beat the game or Instant Action.
- There's Instant Action which is where the player has to survive for 20 minutes against waves of enemies.
- Just like the first game, the only thing you do is shoot people and chase a guy to a boss fight.
- The boss fights are pretty easy since much like the first game, you just run around and shoot them.
- The beat-em up levels feel like an afterthought since the game will abruptly switch to exclusively beat-em up in certain stages.
- On that note, the beat-em up mechanics are really basic since all you do is punch, kick, and hit enemies with weapons.
- Paper thin plot that doesn't have any real stakes. It's just Jack looking for some crime lord without any real suspense or anything remotely interesting happening and feels more like a B-action movie plot.
- The cutscenes have awkward animation.
- One dimensional characters with Jack being the worst offender since the game tries too hard to make him seem like a badass.
- There isn't a proper tutorial to teach the mechanics as you have to watch them through an option in the menu. On that note, there is no tutorial for the beat-em up mechanics period.
- The game is only 4 hours long.