Die Hard Trilogy
Die Hard Trilogy is a multi-genre game based on the first three Die Hard movies, released in 1996 for the PlayStation, Sega Saturn, and Microsoft Windows. It was developed by Probe Entertainment and published by Fox Interactive and by Electronic Arts Victor and Sega in Japan.
The game serves as a follow-up to another Fox licensed game, Alien Trilogy, which came out months earlier. A sequel, Die Hard Trilogy 2: Viva Las Vegas, would be released in 2000 for both PlayStation and Microsoft Windows.
The game is divided into three different games, each based on the films. In all of them, the player assumes the role of John McClane.
- Die Hard: A top down third-person shooter where the player must rescue hostages and defeat Hans Gruber and his men in Nakatomi Plaza.
- Die Hard 2: A light gun game where the player battles Colonel Stuart and his terrorists in and around Dulles International Airport. It is compatible with both GunCon (PlayStation only), and a mouse.
- Die Hard with a Vengeance: A driving action game where the player must drive around New York City and defuse bombs planted by Simon Gruber.
Why It Rocks
- Great and catchy soundtrack, from the same people who composed Alien Trilogy.
- Provides a good challenge (for most of the time; see Bad Qualities).
- Nice graphics that are a step-up from Alien Trilogy, at least by 1996 standards. They have detailed environment and digitized sprites that are used to represent all of the games' characters.
- Good controls. Die Hard 2's controls are even better if you use either a GunCon or a mouse.
- Plenty of guns to use in the first and second games.
- Great voice acting. Notably, McClane's voice actor did a pretty good job in imitating Bruce Willis.
- Bloody combat.
- Die Hard with a Vengeance can be very tough at times, mainly because of its time limits.
- Enemy death screams can get annoying at times.
- Bad enemy AI in Die Hard.