F-Zero GX

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F-Zero GX



The Future of Racing!
Genre: Racing
Platforms: Nintendo GameCube
Release Date: JP: July 25, 2003
NA: August 25, 2003
EU: October 31, 2003
Developer: Amusement Vision
Publisher: Nintendo
Made in: Japan
Franchise: F-Zero
Previous Game: F-Zero X

F-Zero GX is a futuristic racing game developed by Sega's Amusement Vision studio and published and supervised by Nintendo for the GameCube. It is part of Nintendo's F-Zero series, and was released in 2003 alongside its arcade counterpart, F-Zero AX. It is the first major project that Nintendo and Sega produced in collaboration.

Why It Rocks

  1. It's Nintendo and Sega's first video game collaboration.
  2. Intense action due to the high sense of speed and emphasis on track memorization and reflexes.
  3. Creative track design and vehicle design.
  4. You can create custom vehicles and give them your own liveries.
  5. A large variety of modes for both single-player and multiplayer.
  6. It's the first game in the series to feature a story mode, in which you play as Captain Falcon and progress through nine chapters by completing specific missions.
  7. Over 40 playable characters.
  8. Sharp visuals (bonus points for being the first GameCube game to support progressive scan and 16:9 widescreen).
  9. Catchy soundtrack.
  10. You can unlock bonus content by connecting a GameCube memory card to the AX arcade machine.

Bad Qualities

  1. Story and voice-acting are laughably cheesy.
  2. The high difficulty may be potentially irritating to some players.
  3. The AX arcade machines are very rare and hard to find today.


F-Zero GX received critical acclaim upon release, and its considered by some to be one of the best racing games of its time and the best racer on GameCube. Its also described as one of the hardest video games ever created.





5 months ago
Score 1

North American Rating (ESRB): T

European Rating (Pegi): 3+



3 months ago
Score 1
Japanese Rating (CERO): A

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