Fallout 3 is a role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks for Microsoft Windows, Xbox 360 and PlayStation 3 in 2008. It is the third entry in the Fallout franchise and it is the first game in the series to be developed by Bethesda.
Why It Rocks
- It is the first Fallout game in the franchise to feature 3D graphics.
- You can choose your playstyle: it's up to you whether the game should play as a stealth game, a first-person shooter or a third-person shooter. Despite this, it still feels like a Fallout game.
- The open world is huge and fun to explore, with many cool locations such as Megaton, to recreated D.C. monuments such as the Capitol Building and the Washington Monument.
- Compansions can join you on your journey across the world, such as Dogmeat, Jericho, and a super mutant named Fawkes.
- Many variety of weapons to use and fight your enemies, with some new arrivals such as the strong Fat Man weapon, powerful enough to clear a horde of enemies with one mini nuke.
- The use of items is expanded beyond stimpaks and chems, as now food and liquid items such as Nuka-Cola can now heal small proportions of your health with a small cost of rads.
- There are many side quests to do among the ruined world, with some crazy ones, such as stopping a gang of vampire like people from attacking Aferu.
- Excellent voice acting, especially Liam Neeson as James, your in-game father.
- Well-done graphics thanks to the Gamebryo engine, despite not aging well.
- An awesome soundtrack composed by Inon Zur, composer of other titles, such as Dragon Age: Origins. You can even turn on the radio installed in your Pip-Boy and listen to music. Turning on the radio is fully optional and it doesn't affect stealth.
- Bobbleheads, the in-game collectibles, are a nice touch and encourage exploration and thus discover the in-game substories.
- Enemies react differently to the spot where they are hit; hitting the same part multiple time will cripple it (i.e. a Giant Ant's crippled antennae will drive it into a frenzy and have it attack everything nearby). Crippled body parts can now be restored with Stimpaks.
- A well-implemented morality system that can be influenced by your every action and by dialogue options. Your morality will determine what people will think of you.
- There is a ton of mod support for the game, thanks to Nexus Mods, which hosts thousands of mods for the game. With standouts being EVE, which enhances the laser weapon effects, and WMK, which adds weapon modifications to the game just like Fallout 2, Fallout: New Vegas, and Fallout 4.
- It creates a different setting from Fallout 1 & 2, with the game being set in a post-apocalyptic versions of the areas in and around Washington D.C., Northeastern Virginia, and Maryland.
- It spawned five downloadable expansions for the game, including The Pitt, which takes the game to the ruins of Pittsburgh, and Mothership Zeta, which focuses on the alien faction, the Zetans.
- The default soundtracks and the radio music (such as "Butcher Pete") tend to get quite repetitive after a while.
- The story is fairly uninteresting, and the layout of towns might not always make sense.
- The story and characters don't have as much of depth in comparison to prior games.
- It also semi-rehashes both Fallout and Fallout 2 plots, because of then-new IP owner, Bethesda Softworks, reusing both the Brotherhood of Steel (through, this is a established new chapter of their faction) and the Enclave as major factions again.
- The opening is slow paced and boring, and it doesn't get straight to the point.
- The original release of the game didn't allow you to continue playing after beating the game. The Broken Steel DLC manages to fix this issue, also giving you three extra main quests.
- Like any other title made by Bethesda, it had lots of technical issues, bugs, and glitches on release and some were never fixed. The PlayStation 3 version has even more problems than the PC and Xbox 360 versions.
- At times the game crashed on Windows 10 upon clicking "New". Also, it's much less stable than New Vegas, especially when using mods.
- The original PC version (not on Steam, Bethesda.net or GOG.com) has the infamously bad Games for Windows - Live service. Thankfully, there is a mod that removes it.
- The game's morality is too black and white. There is no reason to take the evil path unless you like being a generic villain.
- Given it's the first Fallout title that can be played in first-person, common gunplay outside V.A.T.S. feels clunky, except when using scoped weapons (like the Sniper Rifle). Thankfully, this got improved in Fallout: New Vegas by the addition of proper iron sights, and a mod called RH_Ironsights, which adds iron sights like in New Vegas.
Fallout 3 received critical acclaim by critics and gamers alike upon release and won many GOTY of 2008 awards. However, it was also polarizing among fans prior to the infamous Fallout 76, as not everyone liked the changes compared to previous games, such as the removal of traits, food being ediable even after being soiled after 200 years, or the super mutants being portrayed as unintelligent post-apocalyptic ogres unlike the previous games, etc.
The long running fan website, No Mutants Allowed, was known for having a love for the classic Fallout games and Obsidian's New Vegas, but having a burning hatred for this game, along with Fallout 4, and the site was even infamous for down-voting and even banning any users who enjoyed Bethesda Game Studios' Fallout titles pre-76 from the site.
The game received some controversy upon release in various countries. The game was banned in Australia for the ability to use alcohol and drugs, and become addicted to them; in India raised controversies due to the mutated cattle in the game being called "Brahmin", and in Japan, due to the chance of using a weapon called "Fat Man" which launches small nuclear bombs (it got renamed to "Nuka Launcher" even though the original name is still mentioned).
- Young, Shamus. "The Blistering Stupidity of Fallout 3, Shamus Young Dot Com, 10 Jun - 25 Jun 2015.