Final Fantasy X-2
Final Fantasy X-2 is a role-playing video game developed by Square for the PlayStation 2, as the direct sequel to Final Fantasy X.
The game's story follows the character Yuna from Final Fantasy X as she seeks to resolve political conflicts in the fictional world of Spira before it all leads to war.
Why It Rocks
- The traditional turn-based battle system from Final Fantasy X has been replaced by a faster-paced variation of the Final Fantasy series' traditional active time battle (ATB) system, which offers a more action-RPG feel.
- Unlike its predecessor, the player can finally skip cutscenes.
- Playable characters may interrupt an enemy while they are preparing to take action, instead of waiting for an enemy's turn to finish before attacking.
- It is possible for both characters and enemies to chain attacks together for greater damage.
- Smoother graphics and sound than its predecessor.
- The game consists of five chapters, with each location featuring one scenario per chapter. Put together, the five scenarios in one locale form a subplot of the game called an "Episode".
- The field-map navigation system is largely unchanged from Final Fantasy X, but with a few upgrades, which provide the player with extended interaction with the environment through jumping, climbing and rotating camera angles.
- Many main characters from the previous game return as NPCs.
- The game incorporates an all-new dressphere system which is similar to the Job system, which grants the freedom to customize the battle style for each character, assigning them roles mid-battle to adjust their strengths to best suit the opponent's weaknesses.
- By changing through all the dresspheres on a character's Garment Grid they may change into a special dressphere unique to them.
- Tons of mini-games and side quests to keep you busy.
- When a character takes actions and kills enemies they gain Ability Points that unlock new abilities on their dressphere.
- Great soundtrack with songs such as 1000 words and Real Emotion especially the opening cutscene with Yuna singing.
- The game reuses huge amounts of assets from Final Fantasy X. So much so that it feels like more of an Expansion Pack rather than a sequel.
- Poor story and wasted potential with the Crimson Squad and the conflict between New Yevon and the Youth League.
- Unneeded fanservice.
- The game's true end defeats the whole point of the game thematically and people think that it's so happy, it ends up being boring.
- Ridiculously easy difficulty compare to its predecessor; barely any enemies and bosses pose a threat. The International/HD Remaster versions breaks it even more with the ability to use powerful monsters in your team (especially Almighty Shinra).
- No option to switch to Japanese voices. Thankfully, a mod is available for the PC Version to allow gamers to switch to the JP Voices.
Final Fantasy X-2 was a commercial success. In 2003, Final Fantasy X-2 sold over 1.94 million copies in Japan, making it the highest-selling game of the year. Within nine months of its Japanese release, it sold more than a million copies in North America (within two months of its release there), and nearly four million copies worldwide. It went on to sell 2.11 million units in Japan, 1.85 million units in the United States, and more than 100,000 units in the United Kingdom. International + Last Mission sold over 288,000 copies in Japan over the course of 2004. As of March 2013, the game has sold over 5.4 million copies worldwide on PlayStation 2.The game's stylistic changes from past Final Fantasy titles created controversy; and the game's atmosphere was a drastic change from that of Final Fantasy X.