Forza Horizon 4
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Forza Horizon 4 is a 2018 open world racing game by Playground Games. It is the eleventh Forza game.
Why It Rocks
- It can feel nostalgic for British gamers; it does a grand job at showing off the UK.
- You can now create tracks of your own which could be great for those who want to make hard tracks.
- The seasonal changes aren't just slapped on, they affect the map. Like in the winter, you can drive across Derwentwater.
- There is also seasonal barn finds.
- Some of the songs are slappers such as "Fake it Til You Make It" by Dreamers (Horizon Pulse), "City Lights" by Bop & Subwave (Hospital Records), Edvard Grieg's "In the Hall of the Mountain King" (Timeless FM), the title screen song "A Moment Apart" by Odesza (Horizon Pulse), and the still-unreleased "Sunrise" by Fred V & Grafix that was made for the opening cinematic (added to Hospital Records Radio in an update). Oh, and for the LEGO Speed Champions expansion, "Everything Is Awesome" by Tegan & Sara featuring The Lonely Island (the only song of the expansion-exclusive Radio Awesome).
- Great controls.
- If you don't like the car type, you can quickly blueprint it.
- You can now change the car you're driving whenever you want in free roam without heading to the Festival Garage or a house at no cost. (Horizon 3 has this same feature, but it cost credits to do so.)
- The map is the same large size as Forza Horizon 3's map, but with more verticality (i.e. hills) and even less non-drivable areas.
- The Forza Edition cars give you extra skill points.
- You can change your car's horn, even some of them are memes, like the Windows XP Shutdown and Wololo horns.
- The Flying Scotsman is in the game and it even crosses roads.
- There are over 600 cars.
- Many free updates were added to the game to expand its content, going all the way to 2020, adding more Horizon Stories (which replaced Bucket List challenges) including one based on Top Gear, the Festival Playlist for in-game rewards, the return of Horizon Promo from Forza Horizon 2 and 3, a 72-car battle royale-style mode called The Eliminator, and a TrackMania-style stunt mode called Super7 where players can make their own stunt courses. This racing game is just packed with content!
- Seamless (and optional) online multiplayer through the Horizon Life system. You can even pause in online multiplayer! (In free roam only, of course.)
- #ForzathonLive is an enjoyable spiritual successor to Burnout Paradise's Freeburn Challenges.
- The wheelspins are loot boxes done well, you don't have to pay money or even credits to get one. Instead, they are earned when you level up. If you have the VIP pass, you get Super Wheelspins, a kind of triple wheelspin, over time, and you can quickly become rich, as accumulating 20 of them doesn't take much time, and it can make you a millionaire in credits, just from wheelspins!
- You can buy properties as fast travel points, ranging from small houses to castles, each with their own rewards upon purchase.
- Even though creating a track is dope, you can't put the starting line anywhere.
- You can't put obstacles on tracks while creating them (that means you can't enable the Flying Scotsman).
- Mitsubishi (until January 2019) and Toyota road cars (until late 2019) were missing from the game at launch, however, they were re-added in later updates.
- It can take quite a while creating a track, since the only way to create one is by driving.
- Much of the soundtrack is lackluster and repetitive compared to previous Forza Horizon entries. Not helping matters is that there are only six radio stations, with no new record label stations (Hospital Records Radio is the only returning label station, and they've been around since the second Horizon game).
- Because the game got an Everyone rating from the ESRB without any descriptors (not even "Lyrics" or "Mild Lyrics"), a March 2019 update to the game censored several lyrics in the songs, even a number of innocuous ones, similar to what NBA 2K20 did to its soundtrack at launch to keep its E rating. Worst of all, one song—"Die Trying" by Eyes Set to Kill—was removed from the soundtrack forever because of the restrictions. They could've kept the songs by increasing the game's ESRB rating to an E10+ with "Mild Lyrics" description!
- Unlike the last game, you cannot play custom music at all.
- A lot of cars are obtainable from Festival Playlist, Wheelspin or Forzathon Shop only, which can get annoying. You can get those cars from the Auction House, but a lot of them are sold for millions of credits, mostly due to their rarity.
- Worse is getting duplicates of cars from the Wheelspins, which bloated players' garages. Worse that removing cars from your garage gets you no profit. It took an update to allow players the ability to immediately sell duplicate cars from Wheelspins (but only during Wheelspins).
- As beautiful as Horizon 4's Great Britain is, it doesn't have as much environmental variety as Horizon 3's Australia, even with the seasons factored in.
- Horizon 4's map expansions are lackluster when compared to the Horizon 3 expansions.
- While Fortune Island is certainly the biggest expansion map in the series' history so far, has the longest drift zone ever made, and features aurora borealis, it's mostly a barren wasteland of a map that doesn't feel quite grand.
- While LEGO Speed Champions finally introduces a proper race track to the Horizon series and there's some joy to be had driving LEGO cars through LEGO bricks in a big stunt park while listening to "Everything Is Awesome", it doesn't feel as exciting Horizon 3: Hot Wheels, the mixing of giant LEGO bricks, toys and minifigures with a realistic environment looks odd, the campaign is too open ended, and there were half as many new cars introduced (only five, and two of them were introduced in later updates, one of them being the expansion's barn find).