Ghostbusters: The Video Game
Ghostbusters: The Video Game is an action adventure third-person shooter released on the PlayStation 2, PlayStation 3, Xbox 360, Nintendo Wii, Nintendo DS, PC and PlayStation Portable. The game was developed by Terminal Reality for the Xbox 360, PlayStation 3, and PC versions, Red Fly Studios for the PlayStation 2, Nintendo Wii, and PlayStation Portable versions, and Zen Studios for the Nintendo DS version. It was published by Atari for most versions and Sony Computer Entertainment America for the PlayStation 2, PlayStation 3, and PlayStation Portable versions released in the PAL regions. The remastered version of was released on October 4, 2019 for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One.
Taking place two years after the events of Ghostbusters II, New York City falls victim to another supernatural outbreak in the lead up to Thanksgiving, and the Ghostbusters - with their new recruit in tow - are called upon to save the day once again.
Why It Rocks
- Very fun third-person shooter gameplay which lets you feel what it's like to be a Ghostbuster.
- A fun multiplayer.
- A great story that's set after the events of Ghostbusters II.
- All of the recurring characters from the classic 80's movies have their actors reprising their roles and they do a great job.
- Good music using the soundtracks from the movies.
- There's a lot of imagination and creativity in the game, just like the movies.
- Lots of unique enemies.
- Throughout the levels you can find cursed artifacts, which are collectibles that can be found with the PKE Meter. Once collected you can find them around the firehouse.
- The game's playable character, the Rookie, actually has a decently fleshed out personality, and could possibly rival Link of the Zelda franchise in terms of voiceless protagonists.
- Lots of callbacks to the movies.
- You have four different systems for the proton pack you can use against ghost. Each one also has a secondary attack.
- There's the main function, the Blast Stream and Boson darts: The Blast Stream is used to concentrated stream of protons that can capture a ghost. Boson Darts are extremely effective bursts of protons that can quickly disperse big chunks of a ghost's health, it will however overheat the proton pack immediately.
- The Shock Blast: It expels a conical pattern of stripped Dark Matter particles that diffuse quickly in atmosphere. It is very powerful at close range but less accurate and less potent the further you are from your target. Acting almost like a shotgun. The secondary is the Stasis Stream emits a high capacity stream of order-reversing particles that hypobond to ectoplasmic matter causing crystallization, effectively immobilizing or “freezing” ghosts. While this tool won't disperse any creatures by itself, it effectively "freezes" enemies in their place (or, at the very least, slows them), allowing you to either get away or to switch to a more powerful device and dish out more damage.
- The Slime Blower: It is an integration of the Proton Pack that uses a self-regulating strain of ectoplasm to impair entities, neutralize caustic black slime and black slime creatures, and reveal otherwise invisible structures. The secondary is the Slime Tether, this works great for moving heavy objects, making webs, and for tethering the ghosts into the Trap when they're weakened, working like a kind of rope.
- The Meson Collider: This releases a hyper-collided, long-range stream of particles. The spread is limited but intensely focused, making it great for long and medium distance creatures. The secondary is the Overload Pulse, it's a series of low damage, rapid-fire particles that automatically track to a marker set by the Meson Collider.
- The PKE Meter can be used to find ghosts and can give you information on the ghost you scan including their weakness.
- The remaster includes a memoriam to Ghostbusters co-creator Harold Ramis, who also played Egon.
- You get to fight the ghost from the original movie like Slimer, Stay Puft, and even the Liberian ghost.
- The remaster gave the game a faster framerate & 4K support.
- In the remaster, if you beat the game on Experienced you unlock the flight suit and if you beat it on Professional you get a golden proton pack.
- These were in the original, but you could only get the flight suit through a pre-order and you could only get the gold pack if you purchased the game at Walmart or Sam's Club.
- The graphics aren't the best.
- The Wii, PS2, Nintendo DS, and PSP versions are inferior.
- Sometimes on the remaster, the audio will desync with the lip syncing, so it may be a bit confusing, but rebooting the game helps.
- The subtitle timing on the remaster is off by a hair.
- The game is pretty short being only 8 hours long.
- The multiplayer is dead and the servers were closed on 7th gen consoles without warning on November of 2012.
- As mentioned, you could originally only get the flight suit through a pre-order and you could only get the gold pack if you purchased the game at Walmart or Sam's Club.
- The PS3 version got a massive resolution downgrade, playing at 480p instead of 1080 like the Xbox 360 version.
- The remaster didn't improve the graphics at all. It looks exactly the same as the Xbox 360 version, albeit with minor changes like the Doritos product placement being changed to "Crispy Snacks".
- The remaster also removed Ray Parker Jr.'s Ghostbusters song from the loading screen, making it so much more bland.
- The NES ending screen appears in this game.
- You can talk to Vigo from the second movie.
Ghostbusters: The Video Game received mostly positive reviews by both video game critics and fans of the classic films alike, with many praising it for being the Ghostbusters III that never happened.