Gradius (グラディウス Guradiusu), also known as Nemesis, is a 1985 horizontally scrolling shoot 'em up video game developed and published by Konami, originally released as a coin-operated arcade game in 1985. It was the first game in the Gradius series of shoot 'em ups.
Why It Rocks
- Addicting Shoot 'em up gameplay.
- Awesome 8-bit soundtrack.
- Vivid and detailed graphics at that time (the arcade version).
- Unique powerup system that you can choose depending on how you collect powerups:
- Increase movement speed from slow to fast.
- Missiles that shoot downwards.
- Double fires projectiles diagonally upward. Incompatible with laser.
- Laser, the most powerful weapon in the game. Incompatible with double.
- Options, fire support ships that follow behind the player's movements. Up to four (two in NES version) can only be active at a time.
- Block enemy projectiles via an energy shield.
- Challenging difficulty.
- Many ships to choose from.
- Multiple difficulty levels that increase every time you beat the game.
- The MSX port includes a few new power-ups, weapons, enemies, bonus levels and an extra stage.
- Was the first game to introduce the Konami Code, while Contra popularized it.
The Only Bad Quality
- The final boss is anti-climactic, you can beat it in less than a few seconds. Unfortunately, this trend continues on many sequels.