Hollow Knight is an action-adventure game developed and published by Australian independent studio Team Cherry. The game is loosely based on Hungry Knight (a game created by Team Cherry) and started out as a Kickstarter on November 19, 2014, and then released as a full game on February 24, 2017.
You play as a nameless little knight who arrives at the ruins of Hallownest, a once flourishing kingdom that was brought to ruin after "an infection", created by a being called The Radiance, spread throughout the kingdom that turned the citizens into mindless creatures that won't hesitate to attack anyone. Later in the game, you discover that the little knight is a failed vessel, one of the many thousands that failed to be chosen as the Hollow Knight, but was able to escape The Abyss, a place that all Void originated from.
Why It Rocks
- The game tells a sad and tragic story that shows a bit of how Hallownest became the gloomy and depressing kingdom it is now.
- Tight and precise controls that you can alternate to your will.
- Highly challenging but mostly fair gameplay.
- Incredibly beautiful and impressive graphics and art style, especially on the Nintendo Switch and PlayStation 4 versions.
- An absolutely massive world that feels like it will never end, which constantly makes you have the urge to keep exploring every bit of it.
- Tons of content to do in-game that was added either in the game already or after Hollow Knight's release.
- Up to 47 challenging bosses to face off against.
- The characters are memorable, well-written, have great designs, and are one of the best parts about Hollow Knight.
- There are no happy endings in this game and all of them are done with some kind of cost.
- Beautiful and fantastic orchestrated soundtrack.
- There are these special abilities called 'Charms' which can give the Knight temporary powers at the cost of Charm Notches, which can vary in the number of Charm Notches required to use the Charm you want to utilize. You can also mix up Charms and upgrade them for interesting results.
- The game thrives on its atmosphere which can be beautiful and relaxing, scary and horrific-looking, or awesome to witness.
- The Godmaster DLC allows you to fight all of the bosses you've encountered before, makes you go up against 5 pantheons (AKA boss rushes), and brings in lore about the Godseeker herself.
- Tons of replay value which actually feels nearly endless.
- The game is up to 20 hours long normally (not counting all of the side content and DLC).
- The game has 2 modes you can unlock while playing which are Steel Soul mode (a permadeath mode) and Godseeker mode (which has you challenge the gods of Hallownest).
- Awesome and well done Metroidvania style of the game. In fact, it has been known as one of the best Metroidvania games even today.
- The game is full of deep lore that's intentionally subtle and opens up more about the fallen kingdom of Hallownest.
- The True Final Boss of this game is breathtaking, extremely difficult, and is a perfect way to finish off this game.
- The bench placements can be really annoying when trying to get to a boss battle you failed at.
- Some enemies like Soul Twisters and Primal Aspids can be an absolute hindrance and can be really unfair at times.
- A few of the bosses are a little weak in terms of difficulty and fun.
- The Bosses can either be completely balanced and fun or a little RNG-based and tedious. The best examples of these are Ascended Markoth and Absolute Radiance.
- Despite all of the depressing content and loads of disturbing stuff in this game, it somehow got an E10+ (PEGI 7 in other countries) even though said content exists. The corpse piles of dead bugs in a few areas, an on-screen death of a character being stabbed by one of the bosses, and the entirety of Deepnest are great examples of this issue.
- Speaking of Deepnest, it can trigger serious phobias such as arachnophobia (fear of spiders) and claustrophobia (fear of enclosed and tight spaces)
- The Pantheon of Hallownest is a long and absolutely painful boss rush against every single boss in the game including the dream variants. There are no saves (unless if you're playing the Switch version in which you can put the console to sleep to take a break), it all has to be done in one go, and to make matters worse, in order to beat the Godmaster DLC, you have no choice but to complete the Pantheon in order to get the other two endings.
The game has stuck a spectacular reception from reviewers, fans, and others who played it and was praised as one of the best indie games ever made. The game since then has sold 3 million copies worldwide. The game currently has a Google users rating of "97% of users liked this video game".