Hyrule Warriors: Age of Calamity
Hyrule Warriors: Age of Calamity is a hack and slash game developed by Omega Force and published by Nintendo for the Nintendo Switch and was released on November 20, 2020. It takes place 100 years before the events of the critically acclaimed The Legend of Zelda: Breath of the Wild in an alternate timeline.
Taking place 100 years before the events of Breath of the Wild, a small Guardian is activated when Princess Zelda awakened her powers for the first time protecting Link from a Guardian Stalker. It then travels back in time on a mission to protect the princess and to change the fate of Hyrule.
Why It Rocks
- It's the first spin-off to be canon to the Zelda series. While it takes place before the events of The Legend of Zelda: Breath of the Wild, the ending possibly creates a timeline that's separate from Breath of the Wild's timeline where Calamity Ganon is successfully sealed away and the Great Calamity is prevented.
- There are a variety of characters you get to play as such as Link, Zelda, Impa, Champions Daruk, Mipha, Revali and Urbosa, Hestu, Sidon, Teba, Riju, Yunobo, Master Kohga, the Great Fairies, Terrako, and even Calamity Ganon himself. All of these characters offer different play styles, attacks and combos that makes each of them different from the other each other.
- You can even get to play as the Divine Beasts at some point in the game.
- It implements many features from BOTW into this game that makes it feel like it takes place 100 years before said game, such as the ability to change the outfits that Link wears or being able to use the Sheikah Runes for your attacks (See Bad Quality #1)
- You can also find Koroks and obtain seeds that will be used to increase your weapon inventory just like said game
- It fortunately ditches the weapon durability and stamina wheel features
- Killing a Blupee rewards you with 100 rupees
- All of the voice actors from BOTW reprise their roles here as their respective characters.
- The new character, the Diminutive Guardian/Terrako, is adorable.
- There are a lot of things that we get to see in this game that none of the flashback cutscenes in BOTW didn't show us, such as certain events like Hyrule's last Stand at the Akkala Citadel and the battle at Hyrule Castle.
- We also get to see what Impa, Robbie, and Purah looked like when they were younger.
- We get to learn more about the characters, especially the Champions, Robbie, Purah, and Impa.
- Doing various tasks around Hyrule can cause your characters to have their level raised, or a new combo, or a new heart.
- Beautiful graphics for the Nintendo Switch standards. It also shares the same art-style as The Legend of Zelda: Breath of the Wild.
- The music is absolutely amazing. It's worth noting that the song that plays when on the title screen when you load up the game or when you observe the map of Hyrule change depending on how far you are in the game.
- The developers did so much with the characters and had lots of depth to their personality.
- This is probably most apparent with Sooga and Master Kohga; just hearing a few of their lines makes you know they're best buddies.
- Some continuity errors, such as:
- The characters are able to use the Bomb, Stasis, Magnesis, and Cryonis runes from the Shiekah Slate in this game, even though in Breath of the Wild, the aforementioned runes weren't discovered by Purah until after Calamity Ganon awakens and Link is sent to the Shrine of Ressurection.
- When Calamity Ganon awakens in the middle of the game, Link and Zelda are at Hyrule Castle while the Champions are all at their native regions respective, even though in BOTW, they were all at the entrance to Mount Lanayru when Ganon appears.
- There are some nasty framerate drops, specifically in docked mode, where the game is 720p and 25fps.
- Advertisements for this game strongly implied that Age of Calamity is a prequel of Breath of the Wild, even though the events as well as the ending doesn't connect with BOTW.
- Some of the two-handed weapons like the great sword or an axe briefly deplete your health when doing a ZR attack, which can make battles more difficult than they already are.
- Published by Koei Tecmo in Japan