Kingdom Hearts: Chain of Memories

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Kingdom Hearts: Chain of Memories
150357-Kingdom Hearts - Re-Chain of Memories (USA)-4.jpg
"Goodbye. No, not goodbye! When I wake up, we're going to be friends for real. Then there will be no lies. Promise me, Naminè"
Protagonist: Sora
Riku
Genre: Role-Playing
Platforms: Game Boy Advance
PlayStation 2 (Kingdom Hearts Re: Chain of Memories)

PlayStation 3 (Kingdom Hearts HD 1.5 Remix)

PlayStation 4 (Kingdom Hearts HD 1.5+2.5 Remix)

Release Date: GBA
December 7, 2004

PS2
December 2, 2008

Developer: Jupiter
Publisher: Square Enix
Made in: Japan
Franchise: Kingdom Hearts
Previous Game: Kingdom Hearts
Next Game: Kingdom Hearts 2 (by release date)
Kingdom Hearts 358/2 Days (chronologically)


Kingdom Hearts: Chain of Memories is a role-playing game developed by Jupiter and published by Square Enix in 2004 for the Game Boy Advance as part of the Kingdom Hearts series. An enhanced remake titled Kingdom Hearts Re: Chain of Memories was released for the PlayStation 2 in 2007. This version was also included in the compilations Kingdom Hearts HD 1.5 Remix for the PlayStation 3 and Kingdom Hearts HD 1.5+2.5 Remix for the PlayStation 4.

Why It Rocks

  1. An all new battle system, which was made to compensate the technical limitations of the Game Boy Advance and inspired the battle system in Kingdom Hearts: Birth By Sleep and Kingdom Hearts X.
  2. For the first time in the series, Riku is a playable character; in both the GBA and PS2 versions. Unlike Sora, Riku has a slightly different battle system so he doesn't look like a simple reskin.
  3. The first Kingdom Hearts game to be released on a portable console.
  4. The PS2 remake has better graphics, it adds some gameplay elements introduced in Kingdom Hearts 2, most notably the Reaction Commands (where you need to press the Triangle button at the right time to perform certain actions).
  5. Organization XIII, one of the most iconic antagonists in the Kingdom Hearts franchise, makes its debut in this game.
  6. Intriguing storyline, which serves as a bridge between Kingdom Hearts I and Kingdom Hearts II. It also notably takes a darker tone than its predecessor.
  7. Great soundtrack, especially Namine's theme and the battle themes of the Organization (The 13th Reflection, The 13th Dilemma, The 13th Struggle).
  8. The CGI opening cutscene is great for its time and still nice to look at today.
  9. Every major location is accessed by using specific "World Cards" in different floors of Castle Oblivion to visit other worlds.
  10. You're able to choose which world to explore in any order you'd like, making it non-linear.
  11. Fight against various Disney villains.
  12. Amazing voice acting in the PS2 Remake. Especially from Keith Ferguson (voice of Bloo from Foster's Home For Imaginary Friends) as Marluxia.
  13. Characters from classic Disney movies and franchises crossover with characters from the Final Fantasy franchise.
  14. Combines hack and slash with RPG and trading card game elements.
  15. Sora is able to work alongside several Disney heroes.
  16. Simple and Clean, the theme song in Kingdom Hearts, makes a return in this game.
  17. The opening cutscene in the original release is amazing for Game Boy Advance standards.
  18. The GBA version's sound engine is almost intact from the original Kingdom Hearts.

Bad Qualities

  1. The plot of the Disney worlds is pretty much the same as in Kingdom Hearts.
  2. The card-based battle system has been criticized (Though a mixed bag in the fanbase) in the PS2 version (and thus in the PS3 and PS4 versions).
  3. The gameplay may become tedious for some players after a while, most notably near the end of the game, where is required a huge amount of grinding.
  4. The game sold poorly, especially compared to the other games in the series.