LittleBigPlanet is a 2009 puzzle platformer video game (with user-generated content) for the PlayStation Portable developed by SCE Cambridge Studio, Media Molecule, and XDev. It is a brand new game in the series which created from the ground up and made exclusively for the PSP.
Why It Rocks
The game brings the experience of the first game to handhelds for the first time.
New levels to play with plenty of charm.
You can customize your Sackperson with new costumes.
Areas are inspired by real world locations, just like in the predecessor.
Create Mode is in the game, and the fact that you could upload levels to a server was impressive for the PSP.
Almost every mechanic from the predecessor is here. At launch some features were missing, though new features were added in updates to the game, such as creature eyes, Shock Bombs, Front View, and resizing stickers along with objects. Bombs do not actually create holes in soft materials and are renamed "Shock Bombs" to match this loss of functionality.
The tutorials have a different animation style than in the PS3 version to counter the lack of hardware capacity.
Good soundtrack with lots of engaging tracks.
Premium content was added to the game in updates, adding new materials, stickers, and costumes.
You can only create up to 2 layers, compared to the three layers from the previous game.
Loading still takes a while like the predecessor and all the other main LBP console releases as well as the PlayStation Vita game.
The game's servers are no longer up as of 2016. This means you can no longer download or publish levels to the official servers.
You cannot add stickers to your Sackperson to add texture and custom coloring to your costume.
3D decorations are not present.
No improvements from the console game. Also, some features were downgraded in the PSP version compared to the PS3 version, such as not being able to make holes in solid objects, the inability to resize objects that are captured, and also having to use a square or circle brush to create new objects.
The create mode is not as polished as the PS3 version, as there are glitches that can occur.
There is a glitch that can prevent levels with premium content from being loaded, causing an infinite loading screen.
The create mode's undo and redo functionality is very buggy and can damage the level or your save data if abused.
A major glitch can occur when editing in create mode that causes no levels to load anymore. See here for more details.