Max Payne

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Max Payne

"They were all dead. The final gunshot was an exclamation mark to everything that had led to this point. I released my finger from the trigger. And then it was over."

Max Payne
Protagonist: Max Payne
Genre: Third-Person Shooter
Platforms: Microsoft Windows
Mac OS
PlayStation 2
Game Boy Advance
Xbox 360
PlayStation 3
PlayStation 4
Release Date: Microsoft Windows
NA: 23 July 2001
EU: 27 July 2001

PlayStation 2
NA: 6 December 2001
EU: 11 January 2002

NA: 12 December 2001
EU: 14 March 2002

16 July 2002

Game Boy Advance
NA: 18 December 2003
EU: 19 March 2004

12 April 2012

14 June 2012

Developer: Remedy Entertainment
Rockstar Canada (PS2)
Neo Software (Xbox)
Mobius Entertainment (GBA)
War Drum Studios (Mobile)
Publisher: Gathering of Developers (PC)
Rockstar Games (PS2, Xbox, iOS, Android)
MacSoft/Feral Interactive (OS X)
Franchise: Max Payne
Next Game: Max Payne 2: The Fall of Max Payne

Max Payne is a third-person shooter video game developed by Remedy Entertainment and published by Gathering of Developers in July 2001 for Microsoft Windows. Ports for the PlayStation 2 and Xbox consoles were published by Rockstar Games later that year, with a Game Boy Advance version released in 2003. The game centers on NYPD Detective Max Payne, who attempts to avenge the murder of his family. This page covers the console and PC versions.

Why It Rocks

  1. It was one of the first games to use the bullet time effect popularized by The Matrix, and it's put to good use. Max can shoot-dodge in slow motion during intense firefights and leap distances further than normal jumping.
  2. Compelling narrative.
  3. Intense, frantic gunplay.
  4. The story is presented via stylish graphic-novel style cutscenes.
  5. Detailed graphics for its time and they're quite good. While the character models lack facial animations, their face textures change during gameplay.
  6. Outstanding soundtrack.
  7. Amazing voice-acting especially from James Macaffery.
  8. The arsenal is plentiful, even features from the akimbo Ingram MAC-10 to the rare Pancor Jackhammer.
  9. The GBA port is amazing.

Bad Qualities

  1. Story mode is quite short.
  2. Lacks replay value.
  3. The PS2 version is a terrible port, with long loading times, frame-rate issues, and clunky controls compared to the PC and Xbox versions. As for the Steam port, it must be played in Compability Mode (Windows 98/ME) and suffers from a bug that affects the audio, though it can be fixed through modding.
  4. The AI is rather annoying even on the easiest difficulty, as they can mow down Max in few seconds if you're not careful.
  5. The shotgun is inconsistent, sometimes it kills enemies in one hit sometimes two.


The game received critical acclaim and spawned a series. A sequel, Max Payne 2: The Fall of Max Payne was released in 2003, and a third game, Max Payne 3, was released in 2012.