Metal Gear Solid V: Ground Zeroes

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WARNING! Spoilers ahead!

This article may reveal major plot points, especially considering the game had either been released recently or not in specific countries yet.‎

Metal Gear Solid V: Ground Zeroes
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"Kept you waiting, huh?" - Big Boss
Protagonist: Big Boss
Genre: Action
Platforms: Microsoft Windows
PlayStation 3
Xbox 360
PlayStation 4
Xbox One
Release Date: PlayStation 3, PlayStation 4, Xbox 360, Xbox One:
NA: March 18, 2014
EU: March 20, 2014
JP: March 20, 2014
AU: March 27, 2014
WW: December 18, 2014
Game Engine: Fox Engine
Developer: Kojima Productions
Publisher: Konami
Made in: Japan
Franchise: Metal Gear
Previous Game: Metal Gear Rising: Revengeance (Release Date)
Metal Gear Solid: Peace Walker (Chronologically)
Next Game: Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: Ground Zeroes is an action-adventure stealth video game developed by Kojima Productions and published by Konami. It was released for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One in March 2014, and for Microsoft Windows via Steam in December 2014. It is the eighth game in the Metal Gear series directed, written and designed by Hideo Kojima, and serves as a prologue to Metal Gear Solid V: The Phantom Pain, which was released the following year.

Why It Rocks

  1. Amazing graphics with lots of incredible detail to the environments, character models, and etc. for 2014 that still holds up greatly today.
  2. The game works as a good setup for The Phantom Pain.
  3. Great voice acting especially Kiefer Sutherland who replaces David Hayter as Big Boss.
  4. This game, as well as, the main one has the darkest story in the franchise. An example would be the scene where Paz has to have C4 removed from her stomach and the infamous Chico Cassette Tape 4.
  5. The game has a backstory section for Peace Walker; this is really helpful for people who didn't play Peace Walker or to help recap for people who did.
  6. You can upload your save data to The Phantom Pain, giving you access to some new items, plus transferring soldiers and prisoners onto the main game at Mother Base.
  7. The Side Ops mission Intel Operative Rescue, in which you must save an Intel Operative, which after doing so, it's revealed to be the legendary Hideo Kojima, which you can also transfer to The Phantom Pain.
  8. In the main mission of the game, Ground Zeroes, there are 10 XOF Badges scattered around the base. If you manage to collect them all, you'll unlock two extra missions: Déjà Vu and Jamais Vu, both of them being some incredible and fun missions to play.
    • The Déjà Vu mission is where you have to recreate scenes from Metal Gear Solid. In doing so will unlock a skin of Solid Snake from Metal Gear Solid in The Phantom Pain.
    • The Jamais Vu mission is where you have to hunt down and kill body-snatchers, while playing as Raiden. Doing so will also unlock the Raiden skin and can be used in The Phantom Pain.
  9. Added lots of enhance stealth and gameplay mechanics like being able to hide bodies, marking enemies with your binoculars, sprinting, and an interactive map.

Bad Qualities

  1. The game is very short with only six hours of content (although it does make sense since it's the Prologue of The Phantom Pain).
  2. For the first time, David Hayter does not play Big Boss and was replaced with Kiefer Sutherland, but Sutherland still does a great job nonetheless.
  3. It was priced at $50 on its launch, which was too much given that this is, again, a prologue.
  4. Chico's Cassette Tape 4 has audio of Paz being tortured and raped, which caused many to believe that this was a step too far for the franchise.


Metal Gear Solid V: Ground Zeroes received "generally favorable" reviews from critics on all platforms except on PS3 which received "mixed or average" reviews, according to review aggregator Metacritic.


  • The line Kaz said "They Played Us Like A Damn Fiddle" has become a very popular internet meme especially in regards to Konami.
  • This is the only main line Metal Gear game without cardboard boxes. This is due to Hideo Kojima wanting to do a more serious and dark tone with the story, but cardboard boxes did, however, made their way into the main game.



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