Metroid: Samus Returns is an action video game developed by Spanish developer MercurySteam (the same team behind Castlevania: Lords of Shadow) and published by Nintendo on September 2017 for the Nintendo 3DS. It is a remake of Metroid II: Return of Samus.
Why It Rocks
While it's a remake of the original game, this one is a return to the 2D side scrolling format that the series started out as.
The exploration in this game is fun and gives you a ton of options of where to go and what items you'll come across and collect.
The 3D graphics of the game as opposed to the 2D sprite animation in the original hold up very well, even by 3DS standards.
The music is great to listen to and is faithful to the original.
Lots of cool weapons and upgrades to them that you collect as you progress through the game.
Some of the music in this game are remixes of other Metroid games like the fire sections in the first Metroid Prime.
The tone of the game is dark, haunting, and atmospheric, just like the Metroid Prime series.
This game, along with the announcement of Metroid Prime 4 back in 2017, saved the franchise after 7 long years of nothing but mediocre spinoffs.
The controls are tight and solid.
The important features of this game like the art gallery, the hardest difficulty, and the shield are locked behind amiibos, and they're all required to access said features.
The first few boss fights early in the game, specifically the Metroids, are repetitive.
Dashing from Super Metroid is absent from this game.