Onimusha: Warlords is an action-adventure hack-and-slash game developed and published by Capcom, first released on the PlayStation 2 in 2001 and also the Xbox in 2002 as an updated port called Genma Onimusha. The game was later re-released on the PC (China and Russia only).
The game's plot is set in the Sengoku period and focuses on the samurai Samanosuke Akechi who fights against the forces of Nobunaga Oda. After Nobunaga's death in battle, Samanosuke goes on a quest to save Princess Yuki from demons working alongside Nobunaga's forces. The player controls Samanosuke and his partner, a female ninja Kaede, in their fight against demons.
Why It Rocks
- Like Devil May Cry, it replaces zombies in favor of demons (making it feel more like an action-oriented game than survival horror), even though the game shares certain elements from Resident Evil.
- On that note, the game was originally planned to be a ninja equivalent of Resident Evil dubbed Sengoku Biohazard.
- Beautiful graphics and amazing CGI cutscenes.
- Fantastic music and Japanese voice acting.
- Samanosuke and Kaede are enjoyable heroes to play as.
- Engaging combat.
- Plenty of puzzles to solve.
- Great arsenal of weaponry, including a bow and arrow set, three elemental weapons, and one powerful sword (that you'll get in the end).
- Terrific boss fights.
- The Xbox port, Genma Onimusha, has tons of improvements and extras such as:
- Improved visuals
- 5.1 Dolby Digital audio
- New areas to explore
- New boss to fight with
- New outfits and armor
- Changes to enemy placements
- A three-tier charge attack to each weapon
- The game became an inspiration of Devil May Cry due to a bug that was discovered in it.
- The original version only lets you move your character with a D-pad, which is very awkward and unacceptable for an action-adventure game.
- Fortunately, the remastered version has joystick controls for movement.
- Short length, meaning that you can beat the game in less than ten hours.
- Terrible English-dubbed voice acting (especially on Samanosuke's part) that doesn't match lip movements very well.
- At least you can opt for the Japanese voice track instead (see WIR #3).
- Like in Resident Evil, camera angles can be a nuisance at times.