Microsoft Windows September 4, 2013 PlayStation 4, Xbox One June 19, 2014 Mac OS X, Linux March 31, 2015 Nintendo Switch February 27, 2018
Unreal Engine 3
Outlast is a first-person survival horror video game developed and published by Red Barrels released to windows on September 4, 2013. The story follows freelance reporter Miles Upshur who goes to Mount Massive Asylum to investigate a claim about the Murkoff Corporation sent to him in an email, only to find a horrific experience awaiting him. The DLC story, Whistleblower, follows Waylon Park, a Murkoff employee who's tortured for trying to expose their corruption and goes on a desperate attempt to escape alive.
Why It Rocks
Great graphics, which brings the extremely grungy asylum to life with terrifying amounts of detail.
You can't fight back against enemies. While that's a mechanic boasted by games like Amnesia and Soma, this one is especially terrifying because you cannot do a single thing to even delay them for the most part, and you're especially vulnerable with more limited health.
Your camcorder has a night vision capability that's helpful in darkness, and the areas are also pitch black at times, which makes this actually useful. Of course, night vision requires batteries that are in limited supply, so use them carefully.
When not using the night vision, using the camcorder at certain points has Miles or Waylon write down notes about their thoughts on the current situation.
Miles and Waylon are likable characters, despite neither of them talking, as seen in the notes they can take.
Though they don't talk, their voice actor, Shawn Baichoo, does a fantastic job selling the characters fear and pain just by making noises.
Terrifying enemies with an actual personality, especially Chris Walker, Dr. Trager, and in the DLC, Gluskin and Frank Manera.
The inmates at the asylum are unpredictable, while plenty are violently psychotic, some are not even hostile, being in a catatonic state or even actively trying to help you.
The twins are especially terrifying as they're much smarter than most of the other violent inmates, work together to try and surround you, open doors immediately rather than smashing them down, and getting caught by them results in an instant kill.
Lots of documents found throughout in both the main game and DLC that give terrifying lore to the game.
The DLC, Whistleblower, explores more of the story and has a more satisfying ending.
The Whistleblower DLC is also about as long as the main game, making it feel like money well spent.
Got a comic book adaptation called The Murkoff Account.
Has a lot of graphic violence that can feel like it's relying on it a bit too much.
The DLC in particular has an EXTREMELY messed up scene in Gluskin's area that might be too much for some people to stand.
The last part of the main game, taking place in the Murkoff compound, is a bit less scary by comparison, due to the less grungy (but more blood-soaked) environments, and the only enemy there being the Walrider, which can be a little annoying.
The PS4 version has some unnecessary load times at certain points.
The appearance of the Twins and Chris Walker in the DLC feels a bit forced. Walker is only in one scene, and the Twins are much less competent by comparison (and also only have one scene).