Pac-Man (パックマン, Pakkuman), originally Puck-Man in Japan, is an arcade game developed by Namco and first published in Japan in May 22, 1980.
Why It Rocks
- Like most classical video arcade games from the 1980s, the levels of this game are still endless while finishing every single level and avoiding ghosts until you will see an unplayable video game glitch known as the the kill screen. Also, it adds more replay value.
- Colorful 8-bit raster graphics from the third generation era, much like Galaga.
- Easy-to-use controls.
- It was released for many consoles.
- Pac-Man, the titular game protagonist, appears in more than 30 officially licensed video game spin-offs, including numerous unauthorized clones and bootlegs.
- It is considered to be one of the longest running video game series they ever created from the golden age of video arcade games.
- Challenging difficulty to rush more score by eating the pellets, foods and even the blue ghosts when the power pellet is eaten.
- It created a new video game genre.
- It spawned many other medias like films and a western animated series.
- The NES port has a score overflow at level 836 (level 830 if the fruits were eaten on the first 6 levels), meaning that gameplay could potentially last for 10 hours.
- The infamous level 256 kill screen. This caused Bandai Namco to make a mobile game Pac-Man 256 out of it.
- The Atari 2600 port was an unfinished dumpster that became the forefather of rushing game developments along with E.T the Extra Terrestrial, also for that same platform.
- Despite the game being great, the original arcade version was heavily milked by Namco and gaining at tons of ports, considering this nostalgia-pandering.
This arcade game title became more popular as the most famous, highest-grossing video games of all time in 1980s, higher than both Space Invaders and Asteroids. It became one of the influential video games like Space Invaders.
- The game's former name "Puck Man" got changed into "Pac-Man" for the western releases and, later, worldwide including Japan. According to Midway, the manufacturer of the game in North America, the point of changing the game's name was so that vandals couldn't turn the letter "P" of "Puck Man" into an "F", which could result into "F*ck Man".
- The name "Puck Man" came from the titular character's distinct hockey puck-like shape. The new name "Pac-Man" is based on the Japanese onomatopoeia term "paku paku taberu", referencing the mouth movement of opening and closing in succession.
- Atari tried to blame Coleco after they made the infamous Atari 2600 port. This is why the Pac-Man port for the ColecoVision never reached to stores, as people would've mistaken Coleco for making a bad port, causing problems for the company.