Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
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Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! are role-playing games developed by Game Freak and released for the Nintendo Switch, they are part of Generation VII of Pokémon and a remake of Pokémon Yellow.
Why It Rocks
- It is a full remake of Pokémon Yellow, redesigned with several improvements and some changes to the standard Pokémon formula, while also making the mechanics simpler to understand for newcomers and older players who don't like newer Pokémon games, but also not dumbed down so it still feels like a Pokémon game for veterans.
- The game is able to connect with Pokémon GO for some features such as transferring Pokémon, but these features are 100% optional in case the player doesn't like Pokémon GO.
- Wonderful and colorful graphics that are reminiscent of the 3DS Pokémon games but with much higher quality.
- Pokémon are fully animated character models now.
- A second player can use the second Joy-Con for local co-op for the first time in the series.
- The player gets either a Pikachu or an Eevee depending on their version of the game, that becomes the player's main partner and can be customized.
- Since your partner Pokémon can't evolve, it is instead given several buffs and unique attacks to compensate.
- You can now manage your team from the pause menu rather than having to go to a Pokémon Center to use a Storage Box.
- On the other hand, this makes battling at the Pokémon League more easier as you can switch team composition at anytime between battles against the Elite Four.
- Wild Pokémon encounters are no longer random, instead you can see Pokémon in the overworld and start a battle by touching them. This means you no longer constantly get interrupted by random battles when exploring caves, and when you do want to catch a Pokémon you can see exactly where the one you want is instead of constantly running in circles starting battles until the one Pokémon you want appears.
- Shiny Pokémon now look Shiny in the overworld and glow with golden sparkles so you can know exactly when a Shiny appeared.
- You can take one of your Pokémon outside the Pokéball and have it follow you, similar to HeartGold and SoulSilver. You can even ride some of them for fast travel.
- The new Rare Spawn mechanic allows you to find rare Pokémon not normally available in tall grass areas and catch them.
- Catching Pokémon works differently, making good use of the Joy-Cons.
- The battle system still works like the main series games.
- HMs are once again absent, instead your partner Pokémon learns Secret Techniques that achieve the effects HMs normally would.
- The Pokémon Tower event with the dead Marowak ghost meeting her child Cubone is more touching now. Your rival also takes the orphan Cubone as part of his team.
- If you use the Pokéball Plus accessory, you get a Mew. If you don't have the accessory, the Mew can be obtained via trading.
- As a brief gag, it confirms that Professor Oak always forgetting his own grandson's name is actually an old prank he plays on everyone.
- The PokéWalker theme from HeartGold and SoulSilver returns in this game as a theme for the Pokéball Plus and the Online Communication function.
- The game is compatible with Pokémon Home, a service similar to Pokémon Bank where you can transfer Pokemon from previous Generations to the newer games like Pokémon Sword and Shield.
- Due to the games being a remake of Pokémon Yellow, numerous mechanics introduced after Yellow are absent, some of which became staple features in the franchise. (i.e. held items, abilities, breeding and day/night cycle).
- Likewise only Pokémon from the first Generation and the Meltan line are available.
- Also you can't evolve your starter Pokémon.
- The Bicycle is not present, you have to rely on rideable Pokémon for fast travel which you might not always have in your team.
- The catching minigame is very RNG reliant. Often the Pokémon you're trying to catch can dodge your Pokéball at complete random. Motion controls are required for catching and can't be turned off.
- Because of the forced motion controls, Pro Controllers can't be used either.
- If you play in handheld mode, you have to use the gyroscope for catching instead.
- Frame rate drops are fairly common in handheld mode, especially when multiple Pokemon are present in the overworld.
- EXP. Share is mandatory for the first time, meaning players who don't like it no longer have the choice to turn it off. This is highlighted by the Exp. Share being a built in function rather than a key item.
- Nintendo Switch Online is required for online trading.
- Co-op is disappointing, as the second player is unable to interact with anything outside of battle making them seem as if they are not even there, and battling with trainers becomes incredibly easy because they are outnumbered 2 to 1.
- The game is not compatible with Pokémon Bank.
- Due to the games having features found in Pokémon GO, the only way to get EXP is to find and catch Pokémon since battling trainers does not give you that much EXP and trainers are very few.
- Though you can customize your character (unlike the previous remakes), customization is nonetheless extremely limited because there aren't any boutiques in the game.
- An effective method for grinding levels is to find a Pokémon that gives a good amount of EXP relative to it's level and doesn't move around much so it'll be easy to catch and get EXP multipliers. If you do a Catch Combo you'll quickly start getting large amounts of EXP from every catch as long as you keep up the EXP multipliers.
- An effective way to catch Pokémon is to activate co-op mode but put both Joy-cons in the controller grip. If you shake the grip, both Joy-cons are registered as shaked perfectly synchronized so both Pokéballs are thrown equally.
- The higher Catch Combos you have, the higher the chances to find Rare Spawns and even shiny Pokémon.