Ratchet & Clank Future: Tools of Destruction
Ratchet & Clank Future: Tools of Destruction is a 2007 3D action-platform video game developed by Insomniac Games and published by Sony Computer Entertainment. It is the sixth installment in the Ratchet & Clank series. The game is the first of a trilogy of games in the Ratchet & Clank Future series.
Why It Rocks
- Lots of well-timed humor.
- Beautiful, high-quality graphics and great, polished sound effects make it feel like you're playing a Pixar movie.
- Many awesome futuristic gadgets and weapons to use, such as the Judicator, the Mag-Net Cannon, and Razor Claws.
- All weapons in the game are upgradable up to level five. Each upgrade makes the weapon more powerful and boosts some of the weapons attributes such as range or ammo, and the level five upgrade changes the appearance of the weapon drastically as well as giving it a new ability.
- In "Challenge Mode" (this game's term for New Game Plus) you can purchase Omega weapon upgrades which allow you level up the weapon to level 10.
- After collecting 27 blueprint pieces you can trade the complete blueprint to the Smuggler and get the RYNO IV, the strongest weapon in the game, able to decimate enemies easily.
- Great spaceship fighting controls and ship battles.
- Many optional missions and mini games.
- One of the game´s unlockable mini games consist of arcade-like shooters in which you control Captain Qwark.
- Mostly non-stop action and shooting experience.
- Many secret items lie hidden on every level.
- Travel through different planets from around the galaxy, each with its own environment, enemies and obstacles.
- One of the planets is the arena where you can do challenges to get Bolts to buy weapons.
- For the first time in the series the crates have actual dynamic physics.
- The device known as Groovitron which deploys a disco ball that mesmerizes enemies near it to dance uncontrollably is overpowered, and Mr. Zurkon possesses a sadistic sense of humor and insults both Ratchet and his enemies while in combat.
- While the story is good, it tries a little too hard to be cinematic and melodramatic at times, especially the scene where Ratchet is upset that he can’t fix his ship. Also this game introduces the infamous “Last Lombax” retcon which requires erasing Angela Cross from existence. The retcon was also presumably forgotten because a female lombax named Rivet will appear in Ratchet & Clank: Rift Apart.
- Awful checkpoint placement with very few checkpoints placed in levels. Also, each enemy attack that hits Ratchet causes him to lose one third of his Nanotech (health) no matter what his maximum Nanotech level is or if he has the most upgraded armor at the current planet he is on. This creates cheap difficulty like seen in the original Ratchet & Clank and Jak II. An example of the poor checkpoint placement is on the Kreeli Comet, if Ratchet dies before the first boss fight in the planet he respawns at the beginning of the level forcing you to sludge through the level again.
- A glitch occurs on some consoles which makes the audio in cutscenes skip and as a result desynchronize the audio from the video as the audio fall behinds the video, breaking the impact of the cutscenes.
- The Quick Select menu is glitched so that it sometimes does not select the correct weapon.
- An installation bug may occur where the game doesn't install the data to the hard drive due to detecting an incorrect amount of free space. If it occurs, add or delete at least 500MB of free space to fix the bug (try downloading the demo for this game).
- While buying armor is cool, the biggest problem, is that you can't take it off after it's been equipped, which can be a problem if you bought the Trillium Armor, because it covers Ratchet's face and you can't remove it.
- The ending is a bittersweet cliffhanger, though it is well executed and doesn't come off as sudden or forced.
The game was met with critical acclaim upon release, earning an average review score of 89% at Metacritic. IGN, who gave the game a 9.4 out of 10, said "Not only has it supplanted Going Commando as the best title in the franchise, it's also the best game of any series on the PlayStation 3 thus far -- and that's saying a lot when you're up against Oblivion, Ninja Gaiden, Warhawk and Insomniac's very own previous effort, Resistance: Fall of Man." Also on IGN's weekly PS3 podcast, they called it the best video game they've played on any platform in 2007.