Resident Evil 2 (1998)
Resident Evil 2 is the second game in the Resident Evil series of survival horror video games developed and published by Capcom. It was originally released for the PlayStation in 1998 but was eventually ported to the Nintendo 64, PC, Dreamcast, GameCube, and Game.com. A remake of the game was released on January 25, 2019.
Two months after the mansion incident, mercenaries from Umbrella attack William Birkin for the G-Virus and mortally wound him. Injecting himself with some G-Virus himself before he dies, Birkin mutates into a monster kills most of the mercenaries. The chaos however releases the T-Virus which is carried by rats. By the time Leon Scott Kennedy and Claire Redfield enter Raccoon City, it is overrun by zombies and monsters. Now Leon and Claire must escape the town alive and save Birkin's daughter Sherry.
Why It Rocks
- Good survival horror gameplay with many improvements from the first game.
- Horrific monsters, especially the Licker.
- Weapon parts that allow Leon to customize his handgun, shotgun and magnum.
- Birkin mutates further as the game progresses.
- Numerous puzzles.
- Beating the game one time allows you to replay it with the other character. Beating it again will allow access to the true ending.
- A and B scenario system. Depending to the actions done in A scenario, some of the events in B scenario will be different.
- Introduced Leon S. Kennedy to the franchise, who is considered the second main protagonist in Resident Evil, along with Claire Redfield, Ada Wong and Sherry Birkin.
- T-103 Tyrant (nicknamed by some fans as "Mr. X" and by Leon in Darkside Chronicles as "Trenchy") stalks the player in B scenario. He even mutates into a Super Tyrant in the end.
- Extreme Battle mode which is available in most versions of the game.
- The fourth Survivor and Tofu Survivor modes.
- Interesting story. Story is also improved from the comical first game along with an improved voice acting.
- Extra weapons that all have infinite ammo can be unlocked by beating the game and getting a certain rank. These weapons are automatically unlocked for the rookie difficulty.
- If you manage to reach to RPD without picking up any ammo or Kendo's weapon; you'll encounter zombified Brad (see Resident Evil 3) who will drop a special key that can unlock a locker in the dark room.
- The Nintendo 64 version contains extra files which reference multiple games in the series. This version notably, was developed by Angel Studios, who later became Rockstar San Diego.
- The Dreamcast version (like all of the Resident Evil games ported to the console) uniquely uses the VMU to display your character's health condition and also retains most of the features from the Dual Shock ver. and adds a new Nightmare difficulty.
- The N64 version, although suffering from lower quality resolution and audio due to being compressed, is still technically impressive considering the PS1 and Dreamcast versions used two CDs instead of a single cartridge.
- The Game.Com version of the game is a failure.
- There isn't much variety in bosses, you'll mostly be fighting Mr. X or William Birkin. There is the alligator and giant moth, but they're really easy.
- The Nightmare difficulty in the Dreamcast and Windows PC version certainly lives up to its' name: in this mode, enemies deal out more damage to the player, ammo and health items will become much more scarce, and certain monsters (especially the Lickers) can reduce your health condition from Fine to Danger in one hit.
The original PlayStation version of the game has a rating of 4.36 on GameFAQs. The Nintendo 64 version of the game has a rating of 4.19 rating on GameFAQs. The Dreamcast version has a rating of 4.36 on GameFAQs. The GameCube version has a rating of 4.30 on GameFAQs. The PC version has a rating of 4.27 rating on GameFAQs. The Game.com version is the lowest rated with a rating of 2.70 rating on GameFAQs.
- The Nintendo 64 version of this game is the largest Nintendo 64 game at 64 MB.