SCP Containment Breach
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SCP Containment Breach is a survival horror game developed and published by Joonas Rikkonen.
Why It Rocks
- Allows you to explore the Foundation with many interesting and disturbing SCP's to see.
- The soundtrack is great, especially when heard while being chased by an SCP.
- Some SCPs have unique kill messages such as SCP-106 pulling the player in the pocket dimension and SCP-049 turning them into SCP-049-2.
- The cheat codes are fun to use such as being able to summon SCPs, noclip, and the Halloween cheat which changes SCP-173's appearance and more.
- The acting for the characters and SCP-049 is outstanding and memorable.
- The game introduced many people to the SCP franchise that we all know and love today.
- SCP-682's breach and SCP-106's breach were pretty disturbing but cool to witness.
- The SCP models are accurate and look similar to the actual designs.
- Spawned a lot of new SCP games such as SCP Unity (a spiritual successor) and Secret Laboratory.
- Had received a new update months after SCP Unity was released.
- The graphics aren’t really that great compared to today's standards.
- The game uses some royalty-free music by the artist Kevin MacLeod.
- Blitz3D is a rather limited game engine, which SCP Containment Breach at times demonstrates.
- The design can be confusing due to a lot of the hallways looking exactly the same making it almost difficult to know where you came from.