Shrek 2

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Shrek 2
How to make a good game based on already a good movie.
Genre: Platforming
Beat 'em up
Protagonist: Shrek
Puss in Boots
Lil' Red
Princess Fiona
Gingerbread Man
Human Shrek and Horse Donkey
Platforms: PlayStation 2
Nintendo GameCube
Game Boy Advance
Release Date: April 2004 (North American Console Releases)
June 18, 2004 (PAL Region Console Releases)
May 3, 2004 (North American PC Release)
June 18, 2004 (PAL Region PC Release)
May 31, 2004 (North American Mobile Release)
September 1, 2004 (PAL Region Mobile Release)
Developer: Luxoflux (PlayStation 2, GameCube, Xbox, and Game Boy Advance)
KnowWonder (PC)
Beenox (Mobile)
Publisher: Activision
Franchise: Shrek
Previous Game: Shrek
Next Game: Shrek the Third

Shrek 2 is an action, adventure, platforming, beat 'em up video game, based on the movie of the same name from 2004.  The game was created by Luxoflux for the Playstation 2, Xbox, GameCube, and Game Boy Advance, and KnowWonder for PC, while Beenox did the cross platforming for PC.  It was released on April 28, 2004 in North America and June 18, 2004 in PAL Regions for most platforms, May 3, 2004 in North America and June 18, 2004 in PAL Regions for PC, and May 31, 2004 in North America and September 1, 2004 in PAL Regions for Mobile.  


Shrek 2's storyline follows a similar, but slightly different plot compared to that of the movie. Shrek and Fiona are on a journey to the Kingdom of Far Far Away to visit Fiona's parents. Shrek's in-laws aren't too thrilled that a crude ogre is married to their beloved daughter, so the battle for acceptance ensues. The game also covers things not shown in the film. Plot elements are delivered primarily through a storybook interface (text and illustrations) shown before each level.  

Why It Rocks

  1. Decent graphics.
  2. You can switch between four different characters that have different abilities that are all in one way or another useful.
  3. Good music and soundtrack.  
  4. Good story that (mostly) follows the movie.  
  5. Fun and likable characters.  
  6. Good controls.  
  7. The game is decently lengthy.  
  8. New, well implemented and well written story elements that weren't in the movie.  
  9. Good voice acting with the cast from the movie reprising their roles.  
  10. Good art style that compliments the film well.  
  11. Really fun gameplay with enough variety to keep players from getting bored.  
  12. The PC version of this game uses the Unreal Engine 2.  

Bad Qualities

  1. Some of the platforming can be kind of clunky.  
  2. Troublesome camera.
  3. The PC version is inferior and considered the worst port when compared to the PS2, Gamecube and Xbox versions. This is because the PC version has no Beat‘ em Up gameplay and is just a straight platformer.


Almost every version of Shrek 2 received favorable reviews from critics. GameRankings and Metacritic gave it a score of 72.56% and 72 out of 100 for the Game Boy Advance version; 72.27% and 70 out of 100 for the GameCube version; 71.92% and 71 out of 100 for the PlayStation 2 version; 71.29% and 72 out of 100 for the Xbox version; 62.90% and 55 out of 100 for the PC version; and 49% for the Mobile version.

IGN reviewer Mary Jane Irwin called the GameCube, Xbox, and PlayStation 2 versions of Shrek 2 "an amusing jaunt into the world of the movie," and Craig Harris, another reviewer of IGN, called the GBA version "an absolute treat, especially for those who dig the artstyle of the film," though he stated it to be "nothing new."

The game, along with fellow movie sequel based game published by Activision, Spider-Man 2, shipped more than 5 million units combined and were the best-selling titles of May and June, respectively.

In the United States, Shrek 2's Game Boy Advance version sold 700,000 copies and earned $18 million by August 2006. During the period between January 2000 and August 2006, it was the 35th highest-selling game launched for the Game Boy Advance, Nintendo DS or PlayStation Portable in that country.

By July 2006, the PlayStation 2 version of Shrek 2 had sold 850,000 copies and earned $26 million in the United States. Next Generation ranked it as the 70th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Combined console sales of the Shrek series reached 2.5 million units in the United States by July 2006.


File:Broccoli Reviews Shrek 2
BobbyBroccoil's Review