NA: September 26, 2005
EU: November 18, 2005
KO: December 22, 2005
PlayStation 3 HD Collection:
NA: November 9, 2010
AU: December 2, 2010
EU: December 3, 2010
JP: January 27, 2011
AU: April 16, 2014
EU: April 18, 2014
NA: May 27, 2014
Sly 3: Honor Among Thieves is a stealth-action platforming video game that was developed by Sucker Punch Productions for the PlayStation 2. It was released on September 26, 2005 in North America and November 18, 2005 in Europe on the PS2. On November 9, 2010, it was released on PlayStation 3 as part of The Sly Collection HD remaster. Its first release in Japan was as part of the the Sly Cooper Collection HD remaster, released on January 27, 2011.
Why It Rocks
Like the first and second games, the game uses gorgeous cell-shaded graphics that give a comic book like feel.
Each chapter revolves around adding new members to the Cooper gang therefore unlocking more player characters, while the three main characters get new abilities. The eight player characters are:
Sly: He keeps all his moves from the previous games and now can use disguises to fool guards.
Bentley: His wheel chair gives him a new thruster ability and now he can also pickpocket.
Murray: He plays the same as in Sly 2 and now has a "bouncing ball" move.
Carmelita: She uses her taser gun for run & gun shooting.
Guru Master: He can possess enemies and ram them into objects to break them.
Penelope: She uses RC controlled vehicles similar to Bentley in Sly 2.
Panda King: He uses fireworks to fire at enemies and can target multiple enemies at once.
Dimitri: He dives underwater.
As said above, Carmelita is playable for the first time. Since Carmelita is technically an antagonist until the very end of the game, her jobs are often presented from her point of view of thinking that the Cooper Gang are the bad guys. One of Carmelita's jobs literally involves her shooting at Sly.
Since there are more player characters, jobs often have two or more characters taking control at different points.
The hub areas are much better built for all three of the main Cooper Gang members, with reduced verticality, and Murray and Bentley gets a new move and an upgrade respectively to deal with the verticality, Murray learns the "Aboriginal Ball Form" move which allows him to bounce really high, and Bentley will purchase an upgrade to his wheelchair which adds two more mid air jumps.
The manual of the game comes with 3D glasses included which can be used in certain jobs. This is completely optional in case the player dislikes it.
Bosses from previous Sly game return and some of them are even playable.
Stuff you steal by pickpocket are immediately turned into coins instead of having to go back to the Safe House and sell them separately.
When you press the L3 to locate job points in the overworld now you also get a radar "ping" to indicate their direction.
You can replay previously completed jobs and do "Master Thief Challenges" after clearing a chapter.
Excellent voice acting.
Four multiplayer modes are in the game, for the first time in the series.
An awesome climax in the final episode.
Some of the new characters feel shoved in and barely have any jobs.
Clue Bottles are gone so there's less incentive to explore the maps.
Treasures are also removed making it difficult to afford gadgets/upgrades. There are more gadgets to purchase on ThiefNet than in the second game, so the removal of treasure makes grinding much more tedious as you're required to pickpocket enemies en masse, or repeatedly destroy/capture pirate ships in the fifth chapter.
The second chapter is mostly poorly designed as most jobs have you do mundane tasks, or use vehicles which are boring and possibly tedious too, especially the crane job. The boss of this chapter is generally considered one of the worst bosses in the franchise, being just a floating mask.
The row boat jobs in the third and fifth chapters are a boring slog due to the boat moving at a slow pace.
The pirate sea in the fifth chapter is far too large and you can't even go on the islands.
Much shorter than Sly 2, having only 6 episodes, though some of the later episodes are actually around 2.5 to three hours.
Just like in Sly 2: Band of Thieves, an audio glitch can occur where the audio suddenly gets crackly and static is applied on the PS3 version of the game, though the checkpoint system was changed from the prequel so that returning to a checkpoint does not reload the area and correct itself as a result.
Sly 3 was positively received by critics and fans.