Sonic Mania

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Sonic Mania
ManiaCoverArt.jpg
A game by the fans for the fans.
Protagonist: Sonic the Hedgehog
Miles "Tails" Prower
Knuckles the Echidna
Mighty the Armadillo (Plus)
Ray the Flying Squirrel (Plus)
Genre: Platformer
Platforms: Xbox One
Nintendo Switch
Microsoft Windows
PlayStation 4
Release Date: August 15, 2017 (Console)
August 29, 2017 (Microsoft Windows)
July 17, 2018 (Plus)
Game Engine: Retro Engine
Developer: Headcannon
PagodaWest Games
Publisher: Sega
Franchise: Sonic The Hedgehog
Previous Game: Sonic Lost World (Modern Series)
Sonic The Hedgehog 3 And Knuckles (Classic Series)
Next Game: Sonic Forces


Sonic Mania is a platforming game co-developed by Headcannon and PagodaWest Games, and published by Sega for the Nintendo SwitchPlayStation 4Xbox One, and Microsoft Windows.

The game was announced during Sonic's 25th anniversary and is inspired by the classic Sega Genesis Sonic trilogy.

The game was later re-released into physical copy called Sonic Mania Plus which featured two new playable characters: Mighty the Armadillo and Ray the Flying Squirrel, four player split screen and a new mode called Encore Mode. These new modes are also now available as DLC for the original digital version.

Why It Rocks

  1. Sega hired multiple fans of Sonic the Hedgehog who had made their own Sonic fan games, including Christian Whitehead, who created ports of Sonic 1, 2, and CD, to develop the game.
  2. The game has remastered old stages and brand new stages. The older stages especially have some new gimmicks that doesn't make the stages feel fully rehashed in the process.
  3. You can play as Sonic, Tails, and Knuckles, and they all play as they did in Sonic 3 & Knuckles.
    • Playing as Knuckles changes some aspects of the game (for example, some levels are changed in terms of design, and Knuckles has alternate bosses), which gives the game great replay value.
    • Mighty the Armadillo and Ray the Squirrel were make a return an update named Sonic Mania Plus, after two decades of absence.
  4. The Drop Dash from the Sonic the Hedgehog 3 prototype build makes its first official appearance in a game.
  5. Gorgeous graphics which accurately represents the Genesis Sonic games graphics but also does many things the actual Genesis hardware couldn't for the sake of making animations smoother and the graphics cleaner. In a way, the game gives an idea of what a 2D Sonic game for the Sega Saturn could've looked like.
  6. The Elemental Shields are brought back, and the Combine Ring is back for the first time since Knuckles' Chaotix.
  7. There are plenty of references to Sega's history and even Sonic's own history in the game.
  8. Creative bosses. For example, the Chemical Plant boss is literally a game of Mean Bean Machine, while the Hydrocity mini-boss is the boss of Hydrocity in Sonic 3 and Knuckles with the roles reversed. On that topic, this games has tons of different bosses.
  9. Awesome new and old Special Stages, which require you to catch a UFO before time runs out by grabbing blue orbs to increase your speed and rings to increase your time limit. These are accessed by finding a giant ring hidden within the levels. Blue Spheres is back as an optional bonus stage.
  10. An awesome modding community with tons of fun mods to try out, provided by Sonic Retro.
  11. There was an obscure easter egg of videogamedunkey included in unpatched versions of the game.

Bad Qualities

  1. Sega mandated that the game needed to have old zones than new zones, which is a shame since the new zones are great and the developers initially planned for the entire game to be new zones.
    • Some parts of the game like most of the story, and some of the gameplay and levels lacked some innovation and originality because of this. The story of the game especially didn't really feel like much of a story, and there are only five original stages out of the thirteen stages in this game.
    • Also, due to old levels having little to no change at all, some flaws from the first four games were brought over, such as having to replay Act 1 of a Zone if you get a game over in Act 2.
  2. The game relies too much on nostalgia, something that many Sonic games like Sonic Generations have already done before. Gamers who didn't grow up with the classic games are unlikely to get all the callbacks here and might even find them intrusive.
    • SomecallmeJohnny himself said the game is "The textbook definition of nostalgia pandering."
  3. Some of the transitions don't feel very consistent, and Little Planet is randomly involved in the plot with no prior context at the end.
  4. The blue sphere bonus rounds can get repetitive very quickly and a lot of them rely on trial-and-error. Also, the controls aren't as tight as they were in their first appearance.
  5. Enemy placement can be really unfair at times and can cause many cheap deaths.
  6. The special stages control poorly, making it very easy to fall off and fail them, especially Encore Mode's seventh special stage, as the UFO is really hard to catch.
  7. There are no tutorials or extra control guides for additional controls for characters like Ray the Flying Squirrel.

Reception

When first revealed during Sonic's 25th anniversary, Sonic Mania was very well received by a large amount fans of the series, which had gone through a three-year hiatus after the critically panned Sonic Boom: Rise of Lyric. Ever since the first reveal there was a massive debate between fans whether the game was a nostalgia-filled cash-grab or a genuinely new game that the franchise needs.

When the game was released it received very strong positive reception both by most fans and critics. The game was praised for staying loyal to how the classic games played while still feeling like a new concept, but was also criticized for having more old levels than new ones. People who pre-ordered the Switch version of the game leaked it before the game's release.

The PC version was delayed because Sega had to add in a DRM called Denuvo, an anti-tampering software. While it makes the game harder to crack, it also means you have to be connected to the internet to play the game, this is a bug actually (despite Sega saying this is unrelated to Denuvo). This caused a lot of backlash from the fans. Sega eventually fixed this issue, and now players can play offline.

The success of the game led to its own series Sonic Mania Adventures which takes place after the events of Sonic Mania and Forces which was met with a mixed reception by critics, but positive reception by audiences.

Videos

Comments


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Anonymous user #1

12 months ago
Score 24 You
Better than Sonic Forces
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SpazJR61

10 months ago
Score 16
Much better than the yet another half-assed Sonic game despite its four year development cycle aka Sonic Forces.
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Kaiolauro06

7 months ago
Score 5
Agreed.
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TheSwagSceptile

one month ago
Score 0
Nah, I prefer Forces. I respect your opinion though.
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SpazJR61

11 months ago
Score 4

This game really shows how Sonic Team was downgraded to a half-assed cash cow studio.

If you think Sonic fanbase is toxic (they're still toxic), think again.
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Glitchedblood

10 months ago
Score 10
And thus talented people like Eukaryot and me are making HD remakes and complete versions of the first 3 games
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HammerBro101

8 months ago
Score 4
This game features a lot of nostalgia pandering, which is probably the game's biggest problem. Imagine if a fan wanted to make a 3D Sonic game similar to Sonic Adventure with completely new zones, but Sega forced them to reuse stages from the Adventure games. Same deal.
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Lake's Wild World

7 months ago
Score 2
Great game, but not as good as 3&K, or even some other fan games like Time Twisted, mostly because at least those games didn't rely on nostalgia.
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SpazJR61

6 months ago
Score 6
This game is mostly rely on nostalgia because of stupid Sega with their shitty decisions.
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Lake's Wild World

5 months ago
Score 1
I'd also like to mention Sonic Robo Blast 2 and After the Sequel. And yes, that is exactly why the game relies on nostalgia.
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SpazJR61

6 months ago
Score 2
Virgin Sonic Team vs Chad Headcannon and Christian Whitehead
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HuyyBoii 05

5 months ago
Score 0
wait but they made this game lol
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SpazJR61

4 months ago
Score 0
This game wasn't made by Sonic Team.
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AgentLocke

4 months ago
Score 2
Sega really needs to stop nostalgia pandering
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Kaiolauro06

3 months ago
Score 0
Yeah.
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No bias

one month ago
Score 0
sega was right he can do what nintendon't he just fine with fan games and have no problems
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Jamie G.

3 days ago
Score 0
I thought I was the only one who suffered with Encore Mode's last special stage

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