Super Mario Bros.
Super Mario Bros. is a 1985 platforming video game released as a Nintendo Entertainment System launch title, created by Shigeru Miyamoto and Takashi Tezuka. A remake was made in 1999 for the Game Boy Color, titled Super Mario Bros. Deluxe.
Bowser, the evil King of the Koopa turtle tribe, has kidnapped Princess Peach of the Mushroom Kingdom. It's up to two fraternal Italian plumbers named Mario and Luigi to rescue her and restore peace. Unfortunately, Bowser has used his magic on seven of his minions to disguise them as decoys and placed them in castles to stall Mario and Luigi.
Why It Rocks
- Extremely fluent and smooth controls and proper momentum.
- The layouts of the game make speedruns fun. In fact, the Sonic the Hedgehog series was created after Yuji Naka made a speedrun of the game, and the first level was the inspiration for the character’s speed. It also helps to get over the early levels quickly.
- It further popularized the side-scrolling genre and many of the games of the same genre were inspired by this game.
- There are a few powerups in this game. The Mushrooms allow Mario to grow to a larger size and get hit once causing him to shrink back. After getting the Mushroom, Mario is able to obtain the Fire Flower, which will allow Mario to shoot fireballs to damage enemies. Like the mushroom, Mario is able to get hit once before shrinking back.
- Different stage types allow for variety. The overworld is bright and cheerful and the more common stages. The underworld is dark and features a ton of bricks that can be destroyed. The water stages allow Mario to swim around and avoid enemies and the castles have obstacles that must be avoided.
- Due to limitations, the game has a nonplayable demo when you start the game where it shows the game playing itself playing a small part of World 1-1, the purpose of this was to be a tutorial for gamers.
- The game is generous with the secrets hidden in the levels, giving you access to hidden parts of a level like pipes that led to hidden rewards, or the warp pipes that you could access if you were good at the game, this was designed as an alternative for saving feature.
- The soundtrack, composed by Koji Kondo, is now one of the most legendary soundtracks in all gaming history, it's catchy too and sounds great.
- Many copies were bundled with Duck Hunt, which was a light gun game, meaning that customers get two games in one.
- Unlike Sonic the Hedgehog (which only has 6 worlds), this game has 8 worlds.
- You cannot make the screen scroll backward, thus preventing you from backtracking.
- By today's standards this game feels very archaic. Mario's jump is very stiff and running momentum is very high so it can be an issue, on single-block platforms. Also, the graphics feel very primitive.
- Enemy placement is sometimes off-place. For example, a Hammer Bro at the final stage right before the battle against real Bowser.
- A special port by Hudson Soft for the NEC PC-8801 and Sharp X1 was made and it failed.
Super Mario Bros is one of the most recognized games of all time. It is also considered one of the best games ever made and is hugely responsible for making North American game industry good again after the North American Video Game Crash of 1983. Though it is not the first Mario game, it is responsible for the Super Mario franchise, and made Mario an icon of Nintendo and gaming in general. To this day it is still considered a great game despite its now-primitive design. James Rolfe as The Angry Video Game Nerd in his review of Kid Kool and the Quest for the Seven Wonder Herbs, called Super Mario Bros. the "time-tested approved way to make a side-scrolling platform game."
- When you get a Game Over, press and hold the A button until you return to the title screen, and while holding it, press Start. As a result, you'll begin on the start of the world you got a Game Over instead of World 1-1.