Super Mario Galaxy
Super Mario Galaxy, known as Super Mario Wii in South Korea, is a platform video game developed and published by Nintendo for the Wii. It was released in November 2007 and is the third main 3D installment in the of the Mario franchise. It was followed by a sequel Super Mario Galaxy 2 in May 2010. It has been re-released on Super Mario 3D All-Stars, along with Super Mario 64 and Super Mario Sunshine for the Nintendo Switch on September 18, 2020.
Why It Rocks
- Tight and responsive controls.
- Creative level design that makes good use of gravity-based platforming. At the same time, not every level is based around planetoids.
- Gorgeous graphics.
- Through-out the level appear crystals called Star Bits, collecting them is not only a very satisfying thing to do, but also collecting at least 50 of them earns you a 1-up (as opposed to 100 coins in older Mario games). They can also be used to feed hungry Lumas and unlock levels.
- Fantastic orchestral soundtrack. (two of the most notable examples are the Good Egg and Gusty Garden galaxies)
- Rosalina is a very good new character with significantly more depth and character than most characters in the series. Most of the lore comes from a single book you can read.
- Amazing boss battles.
- Mario has a new Spin Attack which allows him to attack and helps with platforming.
- Good use of motion controls that enhance the gameplay without feeling intrusive, notably mini-games which use the Wii Remote in creative ways.
- Proper power-ups return to the 3D games with classics like the Fire Flower and new ones like the Ice Flower and Bee Mushroom.
- Smooth frame rate by 60 FPS that never, ever dips.
- High amount of replay value, with 242 collectable stars (121 for each character), making for a game that can last for at least eleven hours.
- Obtaining every Power Star unlocks Luigi as a playable character, allowing you to replay the game with him. Luigi controls slightly differently from Mario so it doesn't feel like a simple character skin change. Completing the game with both Mario and Luigi unlocks one final mini level that is a nice relaxing reward, this is a fantastic reward compare to the previous installments. (in Super Mario Sunshine, all you get are a postcard, a new costume and the screen darkens.
- Some of the levels force you to use motion controls (e.g. Star Ball and manta ray levels) instead of simply using the Nunchuk, which can be very frustrating.
- While the controls are solid, they have tendency to mess up during gravity sections.
- The  is often considered one of the worst power-ups in the entire Mario franchise. Spring Mario is nearly impossible to control, and this form leads to cheap deaths unless used correctly.
- Mario's jumping moveset is rather limited compared to other 3D Mario games (e.g. you can't dive).
- When you quit the game, your lives will be reset to 4.
Click here for details for its bad qualities of Super Mario Galaxy's re-release.
Super Mario Galaxy received universal acclaim, and has a Metacritic score of 97. It was also a commercial success, selling over 12 million copies along with an additional 8 million copies via Super Mario 3D All Stars's sales and is widely considered to be one of the greatest Mario games.
- 242 stars speedrun, [11h, 47m, 57s. Speedrun.com.]