The Legend of Zelda: Oracle of Seasons

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The Legend of Zelda: Oracle of Seasons
616px-Oracleofseasons.jpg
A Hero for all Seasons.
Genre: Action
Adventure
Platforms: Game Boy Color
Release Date: JP: February 27, 2001
NA: May 14, 2001
EU: October 5, 2001
Developer: Flagship
Publisher: Nintendo
Franchise: The Legend of Zelda
Previous Game: The Legend of Zelda: A Link to the Past (chronologically)
Next Game: The Legend of Zelda: Link's Awakening (chronologically)


The Legend of Zelda: Oracle of Seasons is an action-adventure game in the Legend of Zelda series, developed by Flagship (a subsidiary of Capcom).

The game was released along with its "sister" The Legend of Zelda: Oracle of Ages on February 27, 2001 in Japan, May 14, 2001 in North America, and October 5, 2001 in Europe for Nintendo's Game Boy Color handheld console.

Why It Rocks

  1. The Rod of Seasons is the central item of the game. With it, Link can manipulate the four seasons, allowing him to solve various puzzles on his quest.
  2. Certain choices made on the adventure will affect an outcome later on, making for various possible scenarios in a single play-through.
  3. Like many games in The Legend of Zelda series, this game features a Trading Sequence.
  4. An important element of gameplay in Oracle of Ages and Oracle of Seasons is that after one game is completed, the othbuer can be linked to it using passwords provided by the game, or a Game Link Cable. You can share secrets between game using this feature. It also also unlocks additional content in the linked game such as the extended or true ending
  5. Choose your partner from one of three options, Ricky the kangaroo, Dimitri the Dodongo, and Moosh the flying bear. Your choice carries over to The Legend of Zelda: Oracle of Ages if you use the Linked Game pass code provided by beating The Legend of Zelda: Oracle of Seasons.
  6. A unique feature of the Oracle series is the appearance of Magic Rings, that, when worn, provide Link with a variety of bonuses and abilities, giving an almost RPG-like twist to the game.
  7. Spectacular graphics and soundtrack for a GameBoy Color game.
  8. Lengthy game that can be finished in 10 hours more or less, and using a Linked game increases the amount of time even more in the other game.

Bad Qualities

  1. The reused bosses can be a turn off to some.
  2. This also applies to The Legend of Zelda: Oracle of Ages, but the invincibility frame from taking damage from enemies is very low. If ambushed in the midst of a large enemy onslaught, there is a chance that you could lose of ton of health in just a small span of time.
  3. Once again, this also applies to The Legend of Zelda: Oracle of Ages, but the true finale of the game was insulting and anticlimactic to many, as it turns out that the true villains of the two Oracle games were Twinrova and Ganon. This was especially insulting given that in Seasons, the main villain Onox was a genuine threat (as he was responsible for throwing the seasons out of control) to the game's story.
  4. It doesn't add favors that Twinrova's fight is cheap and rather unsatisfying to many, at least when compared to Onox and Veran. Ganon's final boss fight is better. but nowhere near as epic as the fights with Onox and Veran.

Reception

Oracle of Seasons, or quite simply the Oracle Series in general, was very well received by critics and received mostly positive reviews. Both games received 9.2/10 ratings at GameSpot.

The game is often credited as being one of the top (if not the best) game for the Game Boy Color. In fact, Oracle of Seasons was ranked by Nintendo Power as being the fourth best game for Game Boy/Game Boy Color, respectively.