Tom Clancy's The Division 2
Tom Clancy's The Division 2 is a third-person shooter game developed by Massive Entertainment and published by Ubisoft.
Seven months after the events of the first game, the Green Poison virus has reached the capital of the United States, Washington D.C., forcing much of the United States government out of the city, leading to the rise of several ruthless factions that want to take control of the capital. As a SHD agent, it is your job to eliminate these factions one by one, along the way helping Settlements - bands of civilians that joined forces to help survive against the factions. After eliminating the heads of each faction, and acquiring a new special weapon, agents must face their biggest threat yet.
Why It Rocks
- Overall, the game is visually stunning.
- The devs have learned from their mistakes of the first game.
- A much more detailed character design generator.
- A much more active open world, with the player encountering friendly (i.e. target practice or a rescue operation) or hostile (i.e. public executions and broadcast propaganda) activities.
- Settlements can provide various side and main missions, as well as vendors that sell various gear.
- Skills have have revamped and, while still being powerful tools, are much more balanced.
- A new health system that requires the player to hold down the heal button to fully use an Armor Plate, forcing the player to use cover (which is supposed to be a core mechanic of the game).
- In addition, all of the healing skills (like the Restorer Hive and Fixer Drone) require the player to stay still and wait in cover in order to recover armor.
- The lore in the game (the ECHOs, Phone Recordings, etc.) are back.
- A new photo mode makes it an easy way to make custom thumbnails, or screenshots to upload.
- Side missions are much more detailed.
- SHD tech has a much bigger role in the game.
- The Dark Zone has been reworked:
- Instead of one giant Dark Zone cutting the city in half, there are three separate Dark Zones at the corners of the city, each with different environments and cover options.
- Normalization is implemented into the game, which brings everyone's Armor level and weapon damage to roughly the same level to give everyone in the Dark Zones an equal chance to fighting.
- Turrets at the checkpoints prevent camping at the checkpoints.
- DZ Levels have a bigger role in the game: reaching a certain level unlocks Dark Zone perks.
- There are 'Recon Missions' with each Dark Zone, which eases new players into that particular Dark Zone and tells them the story and basics of each Dark Zone.
- Out of the three Dark Zones, one Dark Zone will be 'Occupied' for those who have reached end-game; in this Dark Zone, Checkpoint Turrets are disabled and Friendly Fire is on, but this Dark Zone has much better loot.
- All the enemy factions have unique personalities and background
- The Hyenas are bloodthirsty, greedy fighters that take what they can and kill who they can.
- The True Sons are power-hungry militarists that were once a part of the D.C. Joint Task Force (JTF) but mutinied when they saw destruction and opportunity to seize power.
- The Outcasts were quarantined civilians that want to continue to spread the virus of Green Poison to exact revenge on those who abandoned them on Roosevelt Island (the main quarantine center of D.C. in the game).
- The entire game was focused on end-game
- This including the fourth and final faction of the game - the Black Tusk: a secretive private military company that has unknown intentions and have gear and weapons on par with Division agents.
- Three specializations allow you to have Signature weapons (replaces Signature Skills from the first game) which includes .50 Cal Sniper Rifle, an explosive crossbow, and a grenade launcher.
- The devs have kept up with the community, providing State of the Games and two different betas during development, as well as providing bug fixes and reports swiftly.
- Weapon attachments are no longer loot drops, rather unlockables that you can apply to as many weapons as you want.
- All future DLC are free.
- Unlike the first game, the graphics weren’t downgraded from E3 gameplay demo.
- The new expansion, Warlords of New York, brings more new contents and allows players to explore further in a different location.
- The game gets too dark at certain points, especially at night.
- There are still some bugs present in the game.
- Loot boxes and microtransactions are present in the game. Specifically, the Resident Evil 25th anniversary event locked content behind a timed paywall where you could only randomly unlock content behind paid special loot boxes, and they were horrendously bad.
- The PC port is mediocre.
- 5. Especially in light of the failed insurrection on January 6th 2021 the content can be uncomfortable to some: the final mission involves storming the Capitol to retake it from anti vaxxers, a event that is disturbingly similar to real events. But just like the first game this can also be a good thing for those who would like to imagine they are stopping the Qshaman and his domestic terrorists.