Transformers: Devastation (トランスフォーマー デバステーション Toransufōmā Debasutēshon) is a mecha action game based on the Transformers franchise (particularly the G1 continuity family) developed by PlatinumGames and published by Activision. It was released in October 2015 for PC, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.
Over two years after its release, the game was removed from sale from most digital storefronts on December 21, 2017, including other Transformers games published by Activision. A few days later, it was removed from the Humble Store.
Why It Rocks
- Five playable Autobots, each with distinct characteristics.
- Fast, stylish, and entertaining combat.
- Gorgeous cel-shaded graphics reminiscent of the original 1980's television series (though the game is based on the Generations lineup, specifically the Combiner Wars subline of the Prime Wars Trilogy toyline).
- Excellent, a high-energy soundtrack that Vince Dicola helped compose.
- Most of the game's characters are voiced by their original actors from the show (though Starscream is voiced by a different actor, Scott Whyte, as his original actor, Chris Latta, had passed away and also Shockwave, who is played by Daniel Kurylo instead of Corey Burton).
- Plot and cutscenes feel as though they're from an episode of the show.
- Fan favorite Decepticons such as Starscream and Soundwave make a return.
- Large amount of weapons you can customize the Autobots with.
- On top of this, you can upgrade your Autobot's attributes.
- Various fun combos to pull off.
- Short campaign, taking only six hours to beat.
- Awkward camera angles.
- Gets repetitive in certain sections.
- Despite being developed by a Japanese company, it was not released in Japan.
Transformers: Devastation received "generally favorable" reviews, according to video game review aggregator Metacritic. Critics praised nostalgia, graphics, and gameplay, while criticisms were directed towards the repetition, frustrating camera controls, and the game's short length.
GameSpot's Scott Butterworth stated that "Devastation recaptures [the Transformers franchise's] spirit and presents it anew."
Mike Fahey of Kotaku considers the game to be an answer to his 14-year-old inner child's Christmas list, saying that he "downloaded the game, started it up and spent several hours grinning like an idiot." He praises the gameplay as "brutal, lightning-fast war" in a "beautiful symphony of destruction" across a secret-packed "sprawling city map", with a "satisfying combat system that rewards timing and tenacity" based upon "silky-smooth melee combos". However, he found the camera system to be "a mess" and the gameplay to be repetitive. He summarized it as "the closest gaming has come to a playable Generation One Transformerscartoon".
Giving a score of 6.5 out of 10, Justin McElroy of Polygon called PlatinumGames "one of the industry’s best action developers" and called the game "Platinum’s love letter to old school Transformers". He said the game's "numerous shortcomings will likely warn away all but the most diehard G1 fans", who are nonetheless "in for a treat". He found frustration in the camera manipulation, the melee button-mashing, and the boss battles, concluding that the player's "only meaningful interaction with the world of Transformers Devastation is beating the living hell out of a whole lot of robots in disguise."
Giving a 7.7 out of 10, Jose Otero of IGN stated that the "high-octane action is a rad, over-the-top direction".
Destructoid awarded the game a score of 8.5 out of 10 and called it "charming", saying that it is "[n]ot perfect, but it's easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that's hard not to like and recommend to others."