Uncharted 3: Drake's Deception
Uncharted 3: Drake's Deception is an action adventure, third-person shooter video game created by Naughty Dog and released for the Playstation 3 by Sony Computer Entertainment. It was later included in Uncharted: The Nathan's Drake Collection. It was preceded by Uncharted 2: Among Thieves and succeeded by Uncharted 4: A Thief's End.
The game follows Nathan Drake who, with his mentor Victor Sullivan, travels the world in search of the legendary lost city the Iram of the Pillars in the Rub' al Khali desert. The plot draws from the archaeology days of T. E. Lawrence.
Why It Rocks
- Gun play feels as tight as ever, complimented by the many action set pieces. There are also dynamic camera angles that feel like you're watching an action movie.
- Great graphics for PlayStation 3 with detailed environments and well constructed character models.
- Superb voice acting (especially from Nolan North) with solid performances all around.
- The story this time really drives home the relationship between Drake and Sully. The flashback near the beginning of the game show us how the two characters met each other.
- Like the train plane sequence in Uncharted 2, the Stowaways chapter is a highly memorable scene. It has Nate hanging out of the back of a plane with a load of cargo. This scene was remade into an arena in PlayStation All Stars Battle Royale.
- Another memorable scene is the familiar convoy segment, only this time, horse riding is thrown into the mix.
- Despite the linearity, there are still opportunities to explore. Some areas like the desert though, feel more open compared to others.
- Nate can throw grenades back to enemies in this game, which is very useful in tight situations with lots of enemies.
- Good soundtrack, fitting the locales perfectly. The familiar main menu theme is present once again.
- The multiplayer is really fun.
- The character of Nathan Drake is slightly ruined by his reckless behavior, and obsession with treasure hunting. It strains his relationship with Elena, and even Sully calls him out on it.
- Like the brutal combo, throwing grenades back never appears in future games, even though they were very useful mechanics.
- Like the first game in the series, it tends to overuse quick time events. They are also far more common this time around.
- The sandstorm segment is very difficult due to limited vision. It doesn't help that enemies can still hit you easily despite the poor visibility.
- Katherine Marlowe is a forgettable and bland antagonist, with her right hand man, Talbot, being more memorable, but only because you keep running into him. He also just seems to be everywhere and comes off as OP. One could even say they're just like Gabriel Roman and Navarro from the first game.
- The whole section of the ship wreckage and the ship are completely filler since the whole point was to save Sully from a bunch of pirates only to find out he was never there.
- The servers for multiplayer have now been shut down.